Player Matchup

Kali
Kali
Doe_Jo
Kali
Level 14
God Stats
1W - 0L
1,156 SR
Queue Stats
7W - 6L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Happykillmor175
Gilgamesh
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 118L
1,458 Elo+
Solo
Medusa
Medusa
MicheladaKlasik
Medusa
Level 25
God Stats
5W - 6L
1,284 SR
Queue Stats
32W - 53L
1,463 Elo+
Solo
Bacchus
Bacchus
SavageLordJuan
Bacchus
Level 8
God Stats
4W - 2L
1,689 SR
Queue Stats
9W - 10L
1,452 Elo+
Party 1
Skadi
Skadi
temp-744474
Skadi
Level 8
God Stats
12W - 11L
1,546 SR
Queue Stats
12W - 13L
1,473 Elo+
Party 1
Team Averages
Level 14
1,435 SR
1,454 Elo+

VS

Team Averages
Level 12
1,516 SR
1,275 Elo+
Yemoja
Yemoja
A Spruce Moose
Yemoja
Level 9
God Stats
2W - 3L
1,481 SR
Queue Stats
66W - 94L
1,231 Elo+
Party 2
Heimdallr
Heimdallr
LewieSnow
Heimdallr
Level 7
God Stats
1W - 1L
1,527 SR
Queue Stats
14W - 18L
1,406 Elo+
Party 2
Fenrir
Fenrir
Nayer22
Fenrir
Level 26
God Stats
3W - 5L
1,393 SR
Queue Stats
76W - 97L
1,288 Elo+
Party 2
Ah Puch
Ah Puch
Stoz
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,256 Elo+
Party 2
Bellona
Bellona
statick matt
Bellona
Level 5
God Stats
13W - 12L
1,679 SR
Queue Stats
14W - 23L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Doe_Jo
Kali
13
0 / 2 / 3
8,750
461
1,972
9,753
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Happykillmor175
Gilgamesh
20
10 / 2 / 4
12,619
664
15,815
15,678
11,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 3 / 4
9,368
493
5,207
8,896
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 6
9,093
479
11,520
12,254
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 1
10,390
547
14,515
8,473
3,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,754
461
5,243
13,589
13,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
LewieSnow
Heimdallr
12
0 / 4 / 0
7,251
382
4,545
13,623
6,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Nayer22
Fenrir
14
3 / 8 / 3
9,150
482
6,539
16,375
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Stoz
Ah Puch
14
3 / 5 / 0
8,969
472
8,499
12,160
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
statick matt
Bellona
15
1 / 4 / 3
9,252
487
3,169
12,960
9,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
7
7
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Kali
Doe_Jo
Kali
0
2
3
0.75
W
Gilgamesh
Happykillmor175
Gilgamesh
10
2
4
6
L
Heimdallr
LewieSnow
Heimdallr
0
4
0
0
W
2
3
4
1.33
L
Fenrir
Nayer22
Fenrir
3
8
3
0.56
W
1
0
6
4
L
Ah Puch
Stoz
Ah Puch
3
5
0
0.6
L
Bellona
statick matt
Bellona
1
4
3
0.63
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
27,995
55,054
Taken
68,707
32,119
Mitigated
41,513
17,077
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,243
1,416
1,058
106
13,589
13,910
0
4,612
8,977
31,351
0
W
Kali
Doe_Jo
Kali
1,972
489
0
944
9,753
3,392
0
1,220
8,533
0
49,504
W
Gilgamesh
Happykillmor175
Gilgamesh
15,815
3,884
0
4,223
15,678
11,802
1,264
2,241
13,437
15,876
81,579
L
Heimdallr
LewieSnow
Heimdallr
4,545
2,308
0
3,029
13,623
6,180
0
5,508
8,115
0
33,006
W
5,207
2,858
0
499
8,896
3,057
2,368
3,742
5,154
0
41,001
L
Fenrir
Nayer22
Fenrir
6,539
2,169
0
4,920
16,375
6,984
460
1,714
14,661
0
45,160
W
11,520
965
284
7,318
12,254
10,613
600
3,068
9,186
32,189
0
L
Ah Puch
Stoz
Ah Puch
8,499
885
0
2,201
12,160
4,982
359
938
11,222
48,538
0
L
Bellona
statick matt
Bellona
3,169
1,138
0
3,908
12,960
9,457
2,051
763
12,197
0
42,931
W
14,515
6,767
0
3,809
8,473
3,255
3,072
3,471
5,002
0
70,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
43,376
497
Minions Killed
345
0
Camps Cleared
0
1,800,458
Distance Traveled
1,589,801
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,754
461
51
3
0
320,792
0
W
Kali
8,750
461
97
5
0
399,125
0
W
Gilgamesh
12,619
664
159
8
0
362,454
0
L
Heimdallr
7,251
382
47
2
0
278,453
5
W
Medusa
9,368
493
104
5
0
344,842
0
L
Fenrir
9,150
482
78
4
0
333,230
2
W
Bacchus
9,093
479
41
2
0
398,670
10
L
Ah Puch
8,969
472
94
5
0
286,351
0
L
Bellona
9,252
487
75
4
0
370,975
1
W
Skadi
10,390
547
96
5
0
295,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role