Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigTired
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
Meegle
Baron Samedi
Level 26
God Stats
54W - 26L
1,626 SR
Queue Stats
159W - 116L
1,487 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 17
God Stats
49W - 23L
1,747 SR
Queue Stats
170W - 100L
1,686 Elo+
Solo
Kuzenbo
Kuzenbo
ysntay31
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,347 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,520 Elo+

VS

Team Averages
Level 20
1,481 SR
1,574 Elo+
Chernobog
Chernobog
MRFIVIX
Chernobog
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 229L
1,464 Elo+
Party 1
Poseidon
Poseidon
Zafrikaner
Poseidon
Level 5
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Cu Chulainn
Cu Chulainn
arsham-soltan
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 1
Bellona
Bellona
krash33
Bellona
Level 21
God Stats
3W - 1L
1,841 SR
Queue Stats
30W - 22L
1,652 Elo+
Solo
Ymir
Ymir
szilard123
Ymir
Level 15
God Stats
2W - 1L
1,256 SR
Queue Stats
45W - 56L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
12 / 1 / 0
8,504
773
9,341
6,377
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
BigTired
Artemis
7
0 / 6 / 0
4,843
440
2,725
7,113
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Meegle
Baron Samedi
9
1 / 0 / 6
5,863
533
4,878
4,394
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 0 / 2
7,342
667
5,437
6,297
2,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
ysntay31
Kuzenbo
8
0 / 3 / 3
5,803
528
2,801
7,875
5,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MRFIVIX
Chernobog
8
6 / 2 / 3
5,819
529
6,439
6,178
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Zafrikaner
Poseidon
7
1 / 5 / 0
4,911
446
2,709
5,318
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
arsham-soltan
Cu Chulainn
5
0 / 8 / 0
4,135
376
1,354
7,947
3,096
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
krash33
Bellona
11
2 / 4 / 1
6,573
598
3,642
7,859
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 2 / 7
5,687
517
4,474
6,802
2,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
21
Kills
10
10
Deaths
21
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
0
12
W
Artemis
BigTired
Artemis
0
6
0
0
L
Chernobog
MRFIVIX
Chernobog
6
2
3
3.75
W
Baron Samedi
Meegle
Baron Samedi
1
0
6
4
W
8
0
2
9
L
Poseidon
Zafrikaner
Poseidon
1
5
0
0.2
L
Cu Chulainn
arsham-soltan
Cu Chulainn
0
8
0
0
L
Bellona
krash33
Bellona
2
4
1
0.63
L
1
2
7
2.25
W
Kuzenbo
ysntay31
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
18,618
32,056
Taken
34,104
13,832
Mitigated
13,132
10,908
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,341
5,708
0
2,051
6,377
2,678
2,265
936
5,353
0
52,502
W
Artemis
BigTired
Artemis
2,725
967
0
403
7,113
1,446
350
1,454
5,659
0
15,523
L
Chernobog
MRFIVIX
Chernobog
6,439
3,372
0
1,393
6,178
1,883
0
3,249
2,929
0
26,472
W
Baron Samedi
Meegle
Baron Samedi
4,878
152
875
2,883
4,394
1,733
588
1,901
2,315
22,299
0
W
5,437
743
0
3,261
6,297
2,480
801
347
5,882
41,144
0
L
Poseidon
Zafrikaner
Poseidon
2,709
116
0
250
5,318
1,477
277
3,357
1,961
14,699
0
L
Cu Chulainn
arsham-soltan
Cu Chulainn
1,354
371
0
21
7,947
3,096
0
189
7,758
0
7,522
L
Bellona
krash33
Bellona
3,642
1,356
0
255
7,859
3,965
0
2,749
5,110
0
34,744
L
4,474
805
0
1,189
6,802
2,711
0
3,623
3,179
11,887
0
W
Kuzenbo
ysntay31
Kuzenbo
2,801
1,319
0
1,435
7,875
5,495
219
2,392
5,436
17,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
27,125
260
Minions Killed
173
0
Camps Cleared
0
1,027,140
Distance Traveled
954,477
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,504
773
96
9
0
206,040
0
W
Artemis
4,843
440
20
2
0
171,843
0
L
Chernobog
5,819
529
42
4
0
211,205
4
W
Baron Samedi
5,863
533
39
4
0
223,565
0
W
He Bo
7,342
667
79
7
0
216,387
1
L
Poseidon
4,911
446
32
3
0
210,707
0
L
Cu Chulainn
4,135
376
10
1
0
146,362
1
L
Bellona
6,573
598
70
6
0
220,867
0
L
Ymir
5,687
517
19
2
0
165,336
0
W
Kuzenbo
5,803
528
26
2
0
209,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role