Player Matchup

Chang'e
Chang'e
SenyorX88
Chang'e
Level 29
God Stats
47W - 58L
1,427 SR
Queue Stats
200W - 306L
1,229 Elo+
Solo
Bellona
Bellona
THE_L3G3ND_0224
Bellona
Level 30
God Stats
5W - 1L
1,697 SR
Queue Stats
5W - 4L
1,711 Elo+
Solo
Loki
Loki
WombRaider05
Loki
Level 145
God Stats
7W - 16L
1,569 SR
Queue Stats
327W - 334L
1,464 Elo+
Solo
Team Averages
Level 68
1,564 SR
1,468 Elo+

VS

Team Averages
Level 64
1,482 SR
1,468 Elo+
Hel
Hel
MRSIRLANCE-
Hel
Level 28
God Stats
18W - 18L
1,347 SR
Queue Stats
113W - 113L
1,417 Elo+
Solo
Chaac
Chaac
MRS_SIN_EATER
Chaac
Level 148
God Stats
40W - 32L
1,600 SR
Queue Stats
586W - 717L
1,410 Elo+
Solo
Jormungandr
Jormungandr
ToXiC_Kat87
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SenyorX88
Chang'e
15
5 / 0 / 14
11,008
648
10,092
8,401
4,320
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 2 / 11
11,825
696
20,039
16,440
14,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 0 / 9
12,221
719
15,477
11,980
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,584
564
4,807
12,206
7,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 1
9,913
583
9,817
20,395
11,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
ToXiC_Kat87
Jormungandr
10
0 / 15 / 1
8,507
500
4,495
25,116
9,283
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
2
2
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
2
1
0.75
W
Chang'e
SenyorX88
Chang'e
5
0
14
12
W
8
2
11
6.75
L
Jormungandr
ToXiC_Kat87
Jormungandr
0
15
1
0.03
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
19,119
36,821
Taken
57,717
24,310
Mitigated
28,070
9,724
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,807
125
2,719
2,755
12,206
7,346
232
1,371
10,835
29,492
0
L
9,817
661
192
6,433
20,395
11,441
0
2,631
17,764
0
41,224
W
Chang'e
SenyorX88
Chang'e
10,092
1,473
2,096
5,099
8,401
4,320
578
2,796
5,605
27,315
0
W
20,039
2,694
240
1,152
16,440
14,437
261
3,880
11,928
0
42,938
L
Jormungandr
ToXiC_Kat87
Jormungandr
4,495
1,182
0
160
25,116
9,283
0
6,090
19,026
15,147
0
W
15,477
3,855
0
1,137
11,980
5,553
2,335
2,626
9,354
0
76,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
28,004
170
Minions Killed
131
0
Camps Cleared
0
973,788
Distance Traveled
826,871
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,584
564
72
4
0
266,695
0
L
Chaac
9,913
583
47
3
0
320,750
3
W
Chang'e
11,008
648
45
3
0
324,571
1
W
Bellona
11,825
696
45
3
0
306,503
1
L
Jormungandr
8,507
500
12
1
0
239,426
2
W
Loki
12,221
719
80
5
0
342,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role