Player Matchup

Medusa
Medusa
Asludinov
Medusa
Level 60
God Stats
73W - 99L
1,416 SR
Queue Stats
124W - 170L
1,324 Elo+
Solo
Hel
Hel
DecieverDark
Hel
Level 106
God Stats
1W - 2L
1,423 SR
Queue Stats
221W - 223L
1,415 Elo+
Solo
Ra
Ra
OMDC
Ra
Level 62
God Stats
13W - 16L
1,506 SR
Queue Stats
28W - 38L
1,368 Elo+
Solo
Thanatos
Thanatos
cpt_janni
Thanatos
Level 42
God Stats
15W - 12L
1,494 SR
Queue Stats
47W - 67L
1,360 Elo+
Solo
Achilles
Achilles
one_i564
Achilles
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,218 Elo+
Solo
Team Averages
Level 70
1,468 SR
1,337 Elo+

VS

Team Averages
Level 79
1,486 SR
1,328 Elo+
Chaac
Chaac
HOPPOH386
Chaac
Level 47
God Stats
1W - 7L
1,499 SR
Queue Stats
78W - 120L
1,192 Elo+
Party 1
Merlin
Merlin
II M0mo II
Merlin
Level 122
God Stats
7W - 8L
1,451 SR
Queue Stats
298W - 276L
1,395 Elo+
Solo
Pele
Pele
Todbringer14
Pele
Level 89
God Stats
4W - 6L
1,433 SR
Queue Stats
396W - 410L
1,421 Elo+
Party 2
Izanami
Izanami
Veloxis_-l-
Izanami
Level 86
God Stats
32W - 37L
1,512 SR
Queue Stats
127W - 140L
1,415 Elo+
Party 2
Geb
Geb
Xsoolla
Geb
Level 49
God Stats
5W - 8L
1,536 SR
Queue Stats
127W - 216L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asludinov
Medusa
15
5 / 2 / 4
8,890
468
10,549
10,810
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 2 / 7
9,039
476
6,641
13,046
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
OMDC
Ra
17
4 / 2 / 6
10,613
559
7,515
11,826
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cpt_janni
Thanatos
15
3 / 5 / 4
9,376
493
6,621
13,146
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
one_i564
Achilles
17
1 / 1 / 0
9,645
508
5,064
8,726
11,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HOPPOH386
Chaac
15
3 / 1 / 1
8,649
455
5,226
9,532
8,567
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
II M0mo II
Merlin
15
4 / 4 / 0
9,638
507
14,328
10,099
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 2
9,009
474
11,400
15,001
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Veloxis_-l-
Izanami
13
0 / 2 / 1
7,671
404
3,750
9,251
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
12
0 / 4 / 3
8,351
440
2,927
11,967
9,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
12
12
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Asludinov
Medusa
5
2
4
3.5
W
2
2
7
2.75
L
Chaac
HOPPOH386
Chaac
3
1
1
3.5
L
Merlin
II M0mo II
Merlin
4
4
0
1
W
Ra
OMDC
Ra
4
2
6
3.5
L
5
4
2
1.5
L
Izanami
Veloxis_-l-
Izanami
0
2
1
0.25
L
Geb
0
4
3
0.38
W
Thanatos
cpt_janni
Thanatos
3
5
4
1
W
Achilles
one_i564
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,390
Damage
37,631
57,554
Taken
55,850
32,857
Mitigated
28,862
30,892
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Asludinov
Medusa
10,549
3,270
0
1,989
10,810
3,893
554
3,937
6,873
0
59,880
W
6,641
665
3,779
7,477
13,046
7,824
136
5,208
7,838
29,890
0
L
Chaac
HOPPOH386
Chaac
5,226
767
0
4,237
9,532
8,567
127
0
9,532
0
37,590
L
Merlin
II M0mo II
Merlin
14,328
717
0
2,675
10,099
3,481
635
3,329
6,532
73,992
0
W
Ra
OMDC
Ra
7,515
819
681
4,303
11,826
5,004
513
5,383
6,443
72,480
0
L
11,400
2,575
89
5,039
15,001
4,941
0
3,300
11,555
0
55,325
L
Izanami
Veloxis_-l-
Izanami
3,750
1,979
0
192
9,251
2,521
0
2,541
6,628
0
55,217
L
Geb
2,927
77
0
1,780
11,967
9,352
16
4,820
6,989
23,401
0
W
Thanatos
cpt_janni
Thanatos
6,621
1,540
0
10,112
13,146
4,658
685
2,727
10,419
0
48,404
W
Achilles
one_i564
Achilles
5,064
1,699
0
2,551
8,726
11,478
429
0
8,726
0
54,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
43,318
491
Minions Killed
435
0
Camps Cleared
0
1,721,379
Distance Traveled
1,633,914
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,890
468
110
6
0
338,979
1
W
Hel
9,039
476
47
2
0
371,109
1
L
Chaac
8,649
455
62
3
0
298,521
0
L
Merlin
9,638
507
126
7
0
324,893
9
W
Ra
10,613
559
146
8
0
391,033
3
L
Pele
9,009
474
102
5
0
335,633
0
L
Izanami
7,671
404
116
6
0
346,563
3
L
Geb
8,351
440
29
2
0
328,304
0
W
Thanatos
9,376
493
87
5
0
307,859
7
W
Achilles
9,645
508
101
5
0
312,399
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role