Player Matchup

Sun Wukong
Sun Wukong
Devoted_Waffle
Sun Wukong
Level 18
God Stats
27W - 30L
1,395 SR
Queue Stats
45W - 48L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
Mosquito_Gunner
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,734 Elo+
Solo
Neith
Neith
YasamBasYasamBas
Neith
Level 29
God Stats
115W - 92L
1,543 SR
Queue Stats
276W - 224L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kenace21
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,749 SR
Queue Stats
152W - 146L
1,502 Elo+
Solo
Fenrir
Fenrir
xYOYOx28x
Fenrir
Level 24
God Stats
19W - 39L
1,315 SR
Queue Stats
55W - 79L
1,495 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,563 Elo+

VS

Team Averages
Level 13
1,488 SR
1,552 Elo+
Arachne
Arachne
AIIForGloryx
Arachne
Level 14
God Stats
18W - 11L
1,761 SR
Queue Stats
50W - 44L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV Agni
Morgan Le Fay
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 34L
1,786 Elo+
Solo
King Arthur
King Arthur
JoeBuLLs02
King Arthur
Level 5
God Stats
12W - 14L
1,379 SR
Queue Stats
22W - 18L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
MIDNIGHTJUDEX
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 72L
1,473 Elo+
Party 1
Pele
Pele
xManstah808x
Pele
Level 11
God Stats
1W - 0L
1,300 SR
Queue Stats
8W - 8L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Devoted_Waffle
Sun Wukong
15
3 / 2 / 2
9,844
447
10,735
18,292
14,845
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Mosquito_Gunner
Jormungandr
12
0 / 12 / 1
8,959
407
2,665
21,990
15,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 4 / 0
12,350
561
17,090
19,370
5,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
kenace21
Morgan Le Fay
9
0 / 3 / 0
7,438
338
1,477
4,618
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
xYOYOx28x
Fenrir
13
3 / 3 / 0
8,695
395
4,957
12,727
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AIIForGloryx
Arachne
20
5 / 2 / 5
12,822
583
7,976
16,872
10,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Gold IV Agni
Morgan Le Fay
20
19 / 1 / 2
15,516
705
34,766
15,590
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JoeBuLLs02
King Arthur
18
0 / 4 / 4
11,428
519
7,860
17,456
8,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
17
0 / 0 / 3
11,220
510
3,503
11,144
8,890
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 6 / 4
9,539
434
1,307
10,562
2,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
13
Kills
24
24
Deaths
13
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
AIIForGloryx
Arachne
5
2
5
3.75
L
Sun Wukong
Devoted_Waffle
Sun Wukong
3
2
2
2
W
Morgan Le Fay
Gold IV Agni
Morgan Le Fay
19
1
2
20
W
King Arthur
JoeBuLLs02
King Arthur
0
4
4
0.5
W
Cthulhu
0
0
3
1.5
L
Jormungandr
Mosquito_Gunner
Jormungandr
0
12
1
0.04
L
7
4
0
1.75
L
Morgan Le Fay
kenace21
Morgan Le Fay
0
3
0
0
W
0
6
4
0.33
L
Fenrir
xYOYOx28x
Fenrir
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,924
Damage
55,412
76,997
Taken
71,624
43,916
Mitigated
39,204
13,454
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AIIForGloryx
Arachne
7,976
5,283
50
7,950
16,872
10,158
2,207
1,011
15,861
0
119,477
L
Sun Wukong
Devoted_Waffle
Sun Wukong
10,735
3,550
0
726
18,292
14,845
816
5,231
13,061
0
57,599
W
Morgan Le Fay
Gold IV Agni
Morgan Le Fay
34,766
5,217
207
8,546
15,590
8,855
3,472
1,620
13,970
149,736
0
W
King Arthur
JoeBuLLs02
King Arthur
7,860
1,573
0
1,539
17,456
8,432
1,414
1,423
16,033
0
62,990
W
Cthulhu
3,503
581
439
1,575
11,144
8,890
1,474
0
11,144
52,685
0
L
Jormungandr
Mosquito_Gunner
Jormungandr
2,665
1,068
0
0
21,990
15,474
0
11,573
10,417
21,820
0
L
17,090
8,729
0
9,923
19,370
5,201
1,447
12,266
7,104
0
88,760
L
Morgan Le Fay
kenace21
Morgan Le Fay
1,477
104
0
500
4,618
1,292
0
2,857
1,761
29,374
0
W
1,307
459
0
25
10,562
2,869
1,976
270
10,292
0
27,650
L
Fenrir
xYOYOx28x
Fenrir
4,957
939
0
2,305
12,727
7,104
0
6,342
6,385
0
41,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
60,525
410
Minions Killed
633
0
Camps Cleared
0
1,620,226
Distance Traveled
2,235,892
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,822
583
168
8
0
545,581
0
L
Sun Wukong
9,844
447
92
4
0
394,386
0
W
Morgan Le Fay
15,516
705
203
9
0
446,016
6
W
King Arthur
11,428
519
121
6
0
430,841
0
W
Cthulhu
11,220
510
100
5
0
413,205
1
L
Jormungandr
8,959
407
25
1
0
281,765
0
L
Neith
12,350
561
157
7
0
343,271
8
L
Morgan Le Fay
7,438
338
57
3
0
175,882
2
W
Pele
9,539
434
41
2
0
400,249
0
L
Fenrir
8,695
395
79
4
0
424,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role