Player Matchup

King Arthur
King Arthur
SeriousCake
King Arthur
Level 28
God Stats
3W - 1L
1,854 SR
Queue Stats
108W - 74L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
chirish1999
Gilgamesh
Level 13
God Stats
2W - 3L
1,481 SR
Queue Stats
150W - 119L
1,621 Elo+
Solo
Medusa
Medusa
graybuu
Medusa
Level 29
God Stats
3W - 6L
1,461 SR
Queue Stats
127W - 143L
1,478 Elo+
Party 1
Scylla
Scylla
hyper Ekun
Scylla
Level 26
God Stats
7W - 6L
1,408 SR
Queue Stats
329W - 364L
1,409 Elo+
Solo
Athena
Athena
kingGinger73
Athena
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 143L
1,494 Elo+
Party 1
Team Averages
Level 25
1,541 SR
1,534 Elo+

VS

Team Averages
Level 20
1,508 SR
1,550 Elo+
Kali
Kali
BigOlChimichanga
Kali
Level 15
God Stats
5W - 3L
1,569 SR
Queue Stats
29W - 13L
1,697 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TK Elite7156
Morgan Le Fay
Level 23
God Stats
2W - 7L
1,027 SR
Queue Stats
237W - 334L
1,360 Elo+
Solo
Ymir
Ymir
Thepenguin182
Ymir
Level 14
God Stats
3W - 1L
1,602 SR
Queue Stats
18W - 12L
1,547 Elo+
Solo
Izanami
Izanami
Tilley53
Izanami
Level 26
God Stats
10W - 6L
1,565 SR
Queue Stats
57W - 57L
1,533 Elo+
Solo
Loki
Loki
XxD4s4n1xX
Loki
Level 20
God Stats
29W - 12L
1,776 SR
Queue Stats
50W - 31L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SeriousCake
King Arthur
16
1 / 5 / 1
9,348
519
7,096
19,535
14,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
chirish1999
Gilgamesh
15
4 / 3 / 2
9,029
502
8,522
14,191
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
graybuu
Medusa
13
1 / 4 / 3
7,855
436
5,293
6,831
2,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
hyper Ekun
Scylla
14
0 / 6 / 2
7,810
434
5,775
11,439
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Athena
12
1 / 4 / 3
7,663
426
2,853
14,452
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 3
12,860
714
21,060
17,607
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TK Elite7156
Morgan Le Fay
15
0 / 1 / 9
10,324
574
5,983
7,064
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 5
11,021
612
9,301
12,759
19,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Tilley53
Izanami
18
1 / 4 / 1
12,286
683
8,014
12,710
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 7
11,209
623
4,780
12,647
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
21
22
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
L
King Arthur
SeriousCake
King Arthur
1
5
1
0.3
W
Morgan Le Fay
TK Elite7156
Morgan Le Fay
0
1
9
4.5
W
3
1
5
5.5
W
Izanami
Tilley53
Izanami
1
4
1
0.38
W
5
1
7
8.5
L
Gilgamesh
chirish1999
Gilgamesh
4
3
2
1.67
L
Medusa
graybuu
Medusa
1
4
3
0.63
L
Scylla
hyper Ekun
Scylla
0
6
2
0.17
L
Athena
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,539
Damage
49,138
66,448
Taken
62,787
40,262
Mitigated
50,767
8,139
Healing
27,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,060
9,159
0
11,130
17,607
9,570
3,157
3,371
13,951
0
112,928
L
King Arthur
SeriousCake
King Arthur
7,096
1,057
0
4,136
19,535
14,385
0
6,494
13,041
0
64,652
W
Morgan Le Fay
TK Elite7156
Morgan Le Fay
5,983
592
0
2,750
7,064
2,492
2,998
2,532
4,214
48,061
0
W
9,301
1,648
0
5,828
12,759
19,419
1,009
437
12,322
62,553
0
W
Izanami
Tilley53
Izanami
8,014
5,243
0
4,395
12,710
5,568
9,922
1,350
11,320
0
94,755
W
4,780
1,111
0
3,763
12,647
13,718
667
2,913
9,612
0
36,348
L
Gilgamesh
chirish1999
Gilgamesh
8,522
2,891
0
1,258
14,191
6,297
0
3,347
10,844
0
68,313
L
Medusa
graybuu
Medusa
5,293
1,981
0
22
6,831
2,690
440
382
6,449
0
36,509
L
Scylla
hyper Ekun
Scylla
5,775
411
0
1,217
11,439
5,172
0
1,998
9,441
44,389
0
L
Athena
2,853
1,166
0
1,506
14,452
11,718
170
3,201
11,251
18,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
57,700
470
Minions Killed
564
0
Camps Cleared
0
1,735,548
Distance Traveled
1,685,383
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,860
714
140
8
0
389,944
5
L
King Arthur
9,348
519
145
8
0
333,306
5
W
Morgan Le Fay
10,324
574
76
4
0
356,707
0
W
Ymir
11,021
612
112
6
0
301,617
5
W
Izanami
12,286
683
190
11
0
293,898
1
W
Loki
11,209
623
46
3
0
343,217
6
L
Gilgamesh
9,029
502
119
7
0
374,431
3
L
Medusa
7,855
436
74
4
0
331,633
0
L
Scylla
7,810
434
88
5
0
313,180
1
L
Athena
7,663
426
44
2
0
382,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role