Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
L_cuadros_7
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 46L
1,117 Elo+
Party 1
Danzaburou
Danzaburou
mgrazer
Danzaburou
Level 20
God Stats
15W - 16L
1,444 SR
Queue Stats
27W - 41L
1,201 Elo+
Party 2
Jormungandr
Jormungandr
mgrazerm
Jormungandr
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 202L
1,298 Elo+
Party 2
Poseidon
Poseidon
victorillo555
Poseidon
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
8W - 17L
1,152 Elo+
Party 1
Team Averages
Level 20
1,489 SR
1,254 Elo+

VS

Team Averages
Level 18
1,534 SR
1,376 Elo+
Kali
Kali
KgbJones1997
Kali
Level 19
God Stats
57W - 28L
1,522 SR
Queue Stats
137W - 125L
1,332 Elo+
Solo
Danzaburou
Danzaburou
LEITA54
Danzaburou
Level 16
God Stats
41W - 41L
1,350 SR
Queue Stats
56W - 68L
1,330 Elo+
Solo
Ra
Ra
Seagon_1995
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
coL plu
Odin
Level 26
God Stats
2W - 1L
1,797 SR
Queue Stats
69W - 69L
1,449 Elo+
Solo
Ravana
Ravana
v09052008
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
9 / 2 / 5
9,317
518
12,347
12,929
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
L_cuadros_7
Cthulhu
6
0 / 10 / 1
5,634
313
2,195
11,690
4,680
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
mgrazer
Danzaburou
12
2 / 0 / 2
7,382
410
3,717
6,579
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jormungandr
mgrazerm
Jormungandr
13
4 / 0 / 7
9,068
504
3,055
7,403
5,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
victorillo555
Poseidon
13
5 / 8 / 2
8,429
468
6,500
9,148
2,699
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
8,694
483
8,174
15,265
5,122
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
LEITA54
Danzaburou
16
8 / 2 / 3
10,807
600
12,832
8,033
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 5
8,255
459
5,169
9,153
2,677
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
coL plu
Odin
17
5 / 0 / 0
10,428
579
3,059
4,811
2,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
v09052008
Ravana
12
3 / 9 / 1
8,063
448
2,955
11,899
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
20
Kills
19
20
Deaths
23
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
2
5
5.75
W
2
7
3
0.5
W
Danzaburou
LEITA54
Danzaburou
8
2
3
4.75
L
Cthulhu
L_cuadros_7
Cthulhu
0
10
1
0.05
W
1
5
5
0.7
W
Odin
coL plu
Odin
5
0
0
5
L
Danzaburou
mgrazer
Danzaburou
2
0
2
3
L
Jormungandr
mgrazerm
Jormungandr
4
0
7
7.5
W
Ravana
v09052008
Ravana
3
9
1
0.39
L
Poseidon
victorillo555
Poseidon
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
32,189
47,749
Taken
49,161
20,656
Mitigated
18,237
3,825
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,347
6,649
0
2,791
12,929
5,401
0
1,129
11,762
0
49,214
W
8,174
5,228
0
3,172
15,265
5,122
0
1,308
13,957
0
51,406
W
Danzaburou
LEITA54
Danzaburou
12,832
5,991
0
2,518
8,033
2,931
3,005
3,296
4,737
0
64,881
L
Cthulhu
L_cuadros_7
Cthulhu
2,195
630
0
290
11,690
4,680
0
455
11,203
10,493
0
W
5,169
840
265
1,572
9,153
2,677
994
2,511
6,642
41,784
0
W
Odin
coL plu
Odin
3,059
1,051
0
2,296
4,811
2,967
1,493
1,214
3,597
0
46,179
L
Danzaburou
mgrazer
Danzaburou
3,717
794
0
116
6,579
2,403
256
1,162
5,281
0
26,455
L
Jormungandr
mgrazerm
Jormungandr
3,055
598
0
0
7,403
5,473
0
1,738
5,615
14,741
0
W
Ravana
v09052008
Ravana
2,955
1,132
0
557
11,899
4,540
1,743
3,421
8,478
0
17,961
L
Poseidon
victorillo555
Poseidon
6,500
1,559
0
628
9,148
2,699
175
429
8,719
32,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
46,247
215
Minions Killed
413
0
Camps Cleared
0
1,497,988
Distance Traveled
1,584,781
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,317
518
87
5
0
346,952
0
W
Kali
8,694
483
67
4
0
315,017
1
W
Danzaburou
10,807
600
115
6
0
325,658
0
L
Cthulhu
5,634
313
15
1
0
214,892
0
W
Ra
8,255
459
83
5
0
286,434
1
W
Odin
10,428
579
106
6
0
352,087
5
L
Danzaburou
7,382
410
39
2
0
328,477
0
L
Jormungandr
9,068
504
24
1
0
340,885
0
W
Ravana
8,063
448
42
2
0
305,585
0
L
Poseidon
8,429
468
50
3
0
266,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role