Player Matchup

Merlin
Merlin
GuppyGibson
Merlin
Level 157
God Stats
5W - 0L
1,883 SR
Queue Stats
685W - 350L
1,668 Elo+
Party 1
Rama
Rama
KevinPasty
Rama
Level 129
God Stats
18W - 6L
1,701 SR
Queue Stats
306W - 132L
1,678 Elo+
Party 1
Achilles
Achilles
Scuzcii
Achilles
Level 68
God Stats
1W - 0L
1,334 SR
Queue Stats
37W - 28L
1,475 Elo+
Party 1
Team Averages
Level 118
1,640 SR
1,607 Elo+

VS

Team Averages
Level 62
1,457 SR
1,498 Elo+
Ares
Ares
MayoTurtle
Ares
Level 25
God Stats
0W - 3L
1,168 SR
Queue Stats
8W - 11L
1,462 Elo+
Solo
Kukulkan
Kukulkan
SeikShadow
Kukulkan
Level 105
God Stats
5W - 19L
1,627 SR
Queue Stats
157W - 215L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
spartawar117
Sun Wukong
Level 57
God Stats
8W - 6L
1,574 SR
Queue Stats
12W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 1 / 9
8,165
817
12,929
5,869
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
8 / 3 / 4
8,346
835
8,980
8,067
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Scuzcii
Achilles
12
4 / 3 / 8
7,878
788
7,917
9,545
4,683
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 4
6,875
688
5,612
14,267
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
SeikShadow
Kukulkan
10
1 / 5 / 5
6,888
689
4,958
7,266
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
spartawar117
Sun Wukong
11
5 / 4 / 2
8,142
814
7,987
11,026
9,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
7
7
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
9
9.5
W
8
3
4
3.33
L
1
8
4
0.38
W
Achilles
Scuzcii
Achilles
4
3
8
2.67
L
Kukulkan
SeikShadow
Kukulkan
1
5
5
0.7
L
Sun Wukong
spartawar117
Sun Wukong
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
18,557
23,481
Taken
32,559
9,693
Mitigated
20,489
2,810
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,929
1,390
0
677
5,869
2,125
371
2,763
3,106
38,689
0
W
8,980
5,977
0
1,324
8,067
2,885
905
4,650
3,417
0
27,416
L
5,612
420
0
1,336
14,267
8,484
0
5,993
8,274
8,424
0
W
Achilles
Scuzcii
Achilles
7,917
3,007
0
809
9,545
4,683
240
3,157
6,388
0
20,869
L
Kukulkan
SeikShadow
Kukulkan
4,958
761
0
1,831
7,266
2,547
0
2,864
4,402
19,045
0
L
Sun Wukong
spartawar117
Sun Wukong
7,987
1,085
0
1,870
11,026
9,458
30
4,072
6,954
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
21,905
131
Minions Killed
69
0
Camps Cleared
0
534,385
Distance Traveled
548,731
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,165
817
61
6
0
175,785
2
W
Rama
8,346
835
43
4
0
168,975
2
L
Ares
6,875
688
9
1
0
176,462
0
W
Achilles
7,878
788
27
3
0
189,625
1
L
Kukulkan
6,888
689
39
4
0
173,259
2
L
Sun Wukong
8,142
814
21
2
0
199,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role