Player Matchup

Chaac
Chaac
AngeljrCM-Z-
Chaac
Level 78
God Stats
12W - 11L
1,626 SR
Queue Stats
142W - 121L
1,500 Elo+
Party 1
Janus
Janus
davinico390
Janus
Level 40
God Stats
4W - 11L
1,500 SR
Queue Stats
124W - 93L
1,443 Elo+
Party 1
Thanatos
Thanatos
strikeman31
Thanatos
Level 114
God Stats
4W - 6L
1,303 SR
Queue Stats
226W - 214L
1,586 Elo+
Party 1
Team Averages
Level 77
1,477 SR
1,510 Elo+

VS

Team Averages
Level 56
1,504 SR
1,407 Elo+
Ra
Ra
ASESINO__NINJA
Ra
Level 99
God Stats
0W - 1L
1,655 SR
Queue Stats
8W - 8L
1,410 Elo+
Solo
Nemesis
Nemesis
TimHonks
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
cyber_MaudPie
Cthulhu
Level 61
God Stats
2W - 7L
1,357 SR
Queue Stats
393W - 586L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
11,130
742
14,719
17,638
15,572
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 2 / 8
10,293
686
10,034
7,124
2,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
strikeman31
Thanatos
14
6 / 2 / 7
10,802
720
10,727
10,633
5,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
8,855
590
7,961
12,046
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TimHonks
Nemesis
12
3 / 8 / 2
9,566
638
5,309
15,523
6,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
13
3 / 2 / 2
9,907
660
6,501
16,110
17,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
6
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
7
2
8
5.5
L
Nemesis
TimHonks
Nemesis
3
8
2
0.5
L
Cthulhu
3
2
2
2
W
3
2
8
3.5
W
Thanatos
strikeman31
Thanatos
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
19,771
35,395
Taken
43,679
22,725
Mitigated
27,243
14,539
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,961
675
1,554
633
12,046
3,379
0
1,641
10,210
32,997
0
W
14,719
1,385
0
7,464
17,638
15,572
265
6,802
10,344
0
48,908
L
Nemesis
TimHonks
Nemesis
5,309
1,656
0
1,190
15,523
6,476
0
3,442
11,719
0
16,535
L
Cthulhu
6,501
204
593
1,928
16,110
17,388
0
4,010
11,716
26,745
0
W
10,034
223
0
625
7,124
2,102
620
2,348
4,590
41,188
0
W
Thanatos
strikeman31
Thanatos
10,727
1,080
0
6,450
10,633
5,051
1,059
4,436
5,999
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
28,328
177
Minions Killed
96
0
Camps Cleared
0
910,439
Distance Traveled
788,961
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,855
590
47
3
0
269,342
3
W
Chaac
11,130
742
70
5
0
313,208
1
L
Nemesis
9,566
638
23
2
0
245,177
0
L
Cthulhu
9,907
660
26
2
0
274,442
0
W
Janus
10,293
686
70
5
0
284,972
4
W
Thanatos
10,802
720
37
2
0
312,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role