Player Matchup

Serqet
Serqet
GR1ML0CK 08
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,494 Elo+
Solo
Da Ji
Da Ji
JustCallMeFox
Da Ji
Level 40
God Stats
0W - 4L
1,555 SR
Queue Stats
123W - 109L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Jwease
Jing Wei
Level 94
God Stats
0W - 1L
1,109 SR
Queue Stats
18W - 25L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
Ogni Flitzkacke
Kuzenbo
Level 129
God Stats
4W - 9L
1,247 SR
Queue Stats
308W - 328L
1,358 Elo+
Solo
Erlang Shen
Erlang Shen
Serebrenkiy
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,238 Elo+
Solo
Team Averages
Level 60
1,382 SR
1,371 Elo+

VS

Team Averages
Level 62
1,463 SR
1,308 Elo+
Khepri
Khepri
INS1D
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 1
Janus
Janus
Manuel90ct
Janus
Level 68
God Stats
1W - 2L
1,317 SR
Queue Stats
32W - 31L
1,408 Elo+
Solo
Eset
Eset
PIPI6
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 1
Zhong Kui
Zhong Kui
Raul_play_
Zhong Kui
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 146L
1,300 Elo+
Party 2
Agni
Agni
danisampro
Agni
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 81L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
1 / 5 / 11
10,377
610
4,088
14,071
11,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 8 / 6
12,059
709
23,185
15,237
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Jwease
Jing Wei
18
5 / 4 / 10
11,195
659
13,637
11,272
5,240
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 5 / 15
13,071
769
14,802
34,409
61,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Serebrenkiy
Erlang Shen
16
1 / 7 / 13
10,107
595
7,917
19,516
14,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
INS1D
Khepri
18
1 / 4 / 20
11,680
687
10,403
17,935
20,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
20
9 / 5 / 13
12,733
749
18,259
11,981
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
PIPI6
Eset
16
0 / 7 / 18
10,636
626
8,125
13,416
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Raul_play_
Zhong Kui
20
6 / 4 / 16
12,642
744
15,818
14,867
21,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 4 / 14
15,224
896
25,829
16,526
8,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
110
23
Kills
29
29
Deaths
24
55
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
5
11
1.3
W
Khepri
INS1D
Khepri
1
4
20
2.75
L
13
8
6
2
L
Jing Wei
Jwease
Jing Wei
5
4
10
2.5
W
Janus
9
5
13
3.1
L
3
5
15
2.1
W
Eset
PIPI6
Eset
0
7
18
1.29
W
Zhong Kui
Raul_play_
Zhong Kui
6
4
16
3.5
L
Erlang Shen
Serebrenkiy
Erlang Shen
1
7
13
1.07
W
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
78,434
94,505
Taken
74,725
100,306
Mitigated
62,436
29,572
Healing
22,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,088
522
341
882
14,071
11,155
93
12,683
1,204
0
12,744
W
Khepri
INS1D
Khepri
10,403
2,939
0
2,279
17,935
20,318
406
3,136
13,999
20,932
0
L
23,185
5,212
2,189
1,111
15,237
8,057
0
13,553
1,526
0
28,215
L
Jing Wei
Jwease
Jing Wei
13,637
9,711
2,867
2,852
11,272
5,240
55
9,029
2,087
0
37,772
W
Janus
18,259
1,517
1,109
1,055
11,981
5,328
416
1,799
10,182
36,073
0
L
14,802
4,355
2,297
13,055
34,409
61,583
0
25,038
8,725
30,435
0
W
Eset
PIPI6
Eset
8,125
3,056
1,405
2,365
13,416
6,749
956
3,511
9,579
22,533
0
W
Zhong Kui
Raul_play_
Zhong Kui
15,818
3,987
2,138
3,727
14,867
21,559
1,240
2,167
12,206
34,353
0
L
Erlang Shen
Serebrenkiy
Erlang Shen
7,917
3,875
0
3,978
19,516
14,271
0
16,818
2,529
0
16,459
W
25,829
3,172
927
7,425
16,526
8,482
1,565
4,189
12,337
65,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
62,915
136
Minions Killed
208
0
Camps Cleared
0
1,346,025
Distance Traveled
1,409,550
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,377
610
31
2
0
276,647
1
W
Khepri
11,680
687
18
1
0
301,275
3
L
Da Ji
12,059
709
8
0
0
237,316
0
L
Jing Wei
11,195
659
52
3
0
269,682
1
W
Janus
12,733
749
44
3
0
282,593
0
L
Kuzenbo
13,071
769
23
1
0
302,969
2
W
Eset
10,636
626
31
2
0
282,172
4
W
Zhong Kui
12,642
744
37
2
0
248,135
1
L
Erlang Shen
10,107
595
22
1
0
259,411
4
W
Agni
15,224
896
78
5
0
295,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role