Player Matchup

Ao Kuang
Ao Kuang
NAJLEPSZYPLAJA
Ao Kuang
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 39L
1,143 Elo+
Solo
Zhong Kui
Zhong Kui
POMUSZ
Zhong Kui
Level 120
God Stats
17W - 18L
1,363 SR
Queue Stats
1,006W - 949L
1,506 Elo+
Party 1
Odin
Odin
ShrekThe2020
Odin
Level 87
God Stats
9W - 7L
1,187 SR
Queue Stats
313W - 349L
1,413 Elo+
Solo
Fafnir
Fafnir
Vomalio
Fafnir
Level 124
God Stats
18W - 20L
1,509 SR
Queue Stats
996W - 936L
1,506 Elo+
Party 1
Cupid
Cupid
АРКАНА123
Cupid
Level 53
God Stats
4W - 4L
1,300 SR
Queue Stats
262W - 291L
1,338 Elo+
Solo
Team Averages
Level 100
1,372 SR
1,381 Elo+

VS

Team Averages
Level 103
1,556 SR
1,471 Elo+
Arachne
Arachne
 
Arachne
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
JoyBoy94
Chernobog
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 200L
1,342 Elo+
Solo
Ares
Ares
Randomguy105
Ares
Level 127
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Viking676
Cernunnos
Level 138
God Stats
16W - 13L
1,479 SR
Queue Stats
383W - 368L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
8 / 2 / 4
7,943
567
6,752
9,191
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
POMUSZ
Zhong Kui
14
8 / 0 / 5
9,312
665
12,070
11,095
7,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 2
7,633
545
5,003
8,860
5,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Vomalio
Fafnir
12
2 / 1 / 13
7,665
548
5,241
9,400
9,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
7 / 3 / 8
8,307
593
7,390
8,729
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 5 / 0
7,134
510
4,455
11,476
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
 
Merlin
11
1 / 6 / 3
7,122
509
6,125
8,244
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
JoyBoy94
Chernobog
9
1 / 5 / 2
6,107
436
3,424
8,587
2,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 2
6,635
474
2,952
8,580
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Viking676
Cernunnos
13
0 / 4 / 3
7,241
517
8,664
11,650
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
25
Kills
6
7
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
0
0.6
L
Merlin
 
Merlin
1
6
3
0.42
L
Chernobog
JoyBoy94
Chernobog
1
5
2
0.4
W
Ao Kuang
8
2
4
5
W
Zhong Kui
POMUSZ
Zhong Kui
8
0
5
10.5
L
1
5
2
0.4
W
0
1
2
1
L
Cernunnos
Viking676
Cernunnos
0
4
3
0.38
W
Fafnir
Vomalio
Fafnir
2
1
13
8.5
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,456
Damage
25,620
47,275
Taken
48,537
29,225
Mitigated
18,886
17,764
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,455
2,458
0
3,600
11,476
4,479
0
5,819
5,571
0
44,691
L
Merlin
 
Merlin
6,125
323
0
2,039
8,244
2,787
0
5,880
2,364
43,257
0
L
Chernobog
JoyBoy94
Chernobog
3,424
1,821
0
1,572
8,587
2,332
0
4,057
4,365
0
27,613
W
Ao Kuang
6,752
1,806
0
2,627
9,191
3,128
171
1,486
7,705
38,883
0
W
Zhong Kui
POMUSZ
Zhong Kui
12,070
3,007
0
7,324
11,095
7,695
1,989
2,937
8,158
49,298
0
L
2,952
174
0
250
8,580
4,457
0
4,008
4,346
9,177
0
W
5,003
1,457
0
3,533
8,860
5,577
41
0
8,860
4,075
39,193
L
Cernunnos
Viking676
Cernunnos
8,664
4,073
0
4,808
11,650
4,831
232
4,148
7,078
0
47,733
W
Fafnir
Vomalio
Fafnir
5,241
1,602
0
1,313
9,400
9,519
198
2,592
6,808
16,710
0
W
7,390
4,394
365
2,602
8,729
3,306
1,109
2,305
6,424
0
47,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
34,239
365
Minions Killed
311
0
Camps Cleared
0
1,299,662
Distance Traveled
1,106,489
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,134
510
83
6
0
210,964
1
L
Merlin
7,122
509
83
6
0
225,845
3
L
Chernobog
6,107
436
49
4
0
203,017
3
W
Ao Kuang
7,943
567
68
5
0
267,220
0
W
Zhong Kui
9,312
665
84
6
0
255,944
0
L
Ares
6,635
474
7
1
0
250,226
5
W
Odin
7,633
545
108
8
0
286,581
0
L
Cernunnos
7,241
517
89
6
0
216,437
1
W
Fafnir
7,665
548
18
1
0
255,643
6
W
Cupid
8,307
593
87
6
0
234,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role