Player Matchup

Neith
Neith
Abyee
Neith
Level 28
God Stats
199W - 207L
1,515 SR
Queue Stats
219W - 242L
1,479 Elo+
Solo
Chaac
Chaac
Atmsfear
Chaac
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 27L
1,485 Elo+
Party 2
Odin
Odin
DaddYMaCGyveR
Odin
Level 22
God Stats
5W - 1L
1,852 SR
Queue Stats
45W - 35L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
Dayuum
Guan Yu
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
30W - 23L
1,499 Elo+
Party 2
Osiris
Osiris
Wildwíchsender
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,481 Elo+
Party 2
Team Averages
Level 27
1,528 SR
1,484 Elo+

VS

Team Averages
Level 30
1,486 SR
1,439 Elo+
Ymir
Ymir
Braedencheese
Ymir
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 16L
1,268 Elo+
Solo
Izanami
Izanami
Furyan22
Izanami
Level 27
God Stats
33W - 35L
1,511 SR
Queue Stats
123W - 143L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaleSenshi
Morgan Le Fay
Level 4
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 3L
1,659 Elo+
Party 1
Ravana
Ravana
MisterOrrick
Ravana
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,474 Elo+
Party 1
Skadi
Skadi
techno4201
Skadi
Level 15
God Stats
25W - 47L
1,352 SR
Queue Stats
45W - 77L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abyee
Neith
19
6 / 1 / 23
12,300
1,118
21,059
9,766
4,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Atmsfear
Chaac
19
12 / 3 / 18
12,607
1,146
23,024
16,543
19,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 1 / 25
12,032
1,094
10,797
15,394
17,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Dayuum
Guan Yu
19
5 / 2 / 27
12,125
1,102
11,176
15,651
20,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 0 / 24
12,983
1,180
18,253
16,605
15,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
10,960
996
10,925
24,336
28,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Furyan22
Izanami
16
2 / 9 / 3
10,311
937
15,892
16,982
6,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MaleSenshi
Morgan Le Fay
16
0 / 12 / 6
9,898
900
14,319
18,349
7,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
16
3 / 3 / 3
10,979
998
11,036
16,329
16,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
17
0 / 10 / 4
9,738
885
11,032
15,685
5,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
28
41
Kills
7
7
Deaths
41
117
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Abyee
Neith
6
1
23
17.5
W
Chaac
Atmsfear
Chaac
12
3
18
7
L
2
7
5
0.64
W
5
1
25
17.5
W
Guan Yu
Dayuum
Guan Yu
5
2
27
9.25
L
Izanami
Furyan22
Izanami
2
9
3
0.39
L
Morgan Le Fay
MaleSenshi
Morgan Le Fay
0
12
6
0.25
L
Ravana
3
3
3
1.5
W
13
0
24
25
L
Skadi
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,309
Damage
63,204
73,959
Taken
91,681
77,144
Mitigated
63,821
23,672
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abyee
Neith
21,059
8,926
339
3,019
9,766
4,377
0
3,324
6,442
0
46,447
W
Chaac
Atmsfear
Chaac
23,024
3,028
0
6,079
16,543
19,070
0
4,978
11,565
0
40,092
L
10,925
996
0
0
24,336
28,689
0
0
23,818
33,106
0
W
10,797
3,437
0
0
15,394
17,497
0
6,522
8,872
0
26,658
W
Guan Yu
Dayuum
Guan Yu
11,176
2,157
5,470
5,780
15,651
20,482
0
3,759
11,892
0
24,027
L
Izanami
Furyan22
Izanami
15,892
11,952
0
0
16,982
6,089
0
0
16,836
0
43,164
L
Morgan Le Fay
MaleSenshi
Morgan Le Fay
14,319
2,700
0
386
18,349
7,657
0
0
18,022
24,346
0
L
Ravana
11,036
2,826
0
1,454
16,329
16,056
0
0
15,998
0
29,852
W
18,253
8,674
0
2,985
16,605
15,718
0
6,661
9,944
0
37,210
L
Skadi
11,032
3,992
0
281
15,685
5,330
0
0
15,593
0
19,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,047
Gold Earned
51,886
228
Minions Killed
174
8
Camps Cleared
3
1,135,302
Distance Traveled
910,636
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,300
1,118
56
5
1
193,058
1
W
Chaac
12,607
1,146
44
4
0
204,212
0
L
Ymir
10,960
996
56
5
0
172,300
1
W
Odin
12,032
1,094
50
5
1
245,454
0
W
Guan Yu
12,125
1,102
30
3
0
263,867
1
L
Izanami
10,311
937
51
5
0
143,893
0
L
Morgan Le Fay
9,898
900
24
2
2
163,345
2
L
Ravana
10,979
998
27
2
0
236,704
0
W
Osiris
12,983
1,180
48
4
6
228,711
0
L
Skadi
9,738
885
16
1
1
194,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role