Player Matchup

Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DemacianJesus
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,283 Elo+
Solo
Fenrir
Fenrir
Forgesworn
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Ullr
Ullr
memoized
Ullr
Level 18
God Stats
4W - 11L
1,500 SR
Queue Stats
123W - 118L
1,536 Elo+
Solo
Ra
Ra
ruzzenj
Ra
Level 6
God Stats
2W - 6L
1,555 SR
Queue Stats
77W - 73L
1,447 Elo+
Solo
Team Averages
Level 8
1,511 SR
1,485 Elo+

VS

Team Averages
Level 10
1,657 SR
1,403 Elo+
Izanami
Izanami
MrTxno
Izanami
Level 11
God Stats
2W - 1L
1,383 SR
Queue Stats
30W - 28L
1,355 Elo+
Party 1
Hachiman
Hachiman
RoseKillers
Hachiman
Level 4
God Stats
1W - 1L
1,819 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Bellona
Bellona
ash61
Bellona
Level 5
God Stats
6W - 1L
1,737 SR
Queue Stats
26W - 32L
1,332 Elo+
Party 1
Artemis
Artemis
besho0oxxx
Artemis
Level 15
God Stats
2W - 1L
1,734 SR
Queue Stats
13W - 24L
1,281 Elo+
Party 1
Chang'e
Chang'e
秉烛烫夜天
Chang'e
Level 17
God Stats
12W - 5L
1,611 SR
Queue Stats
135W - 133L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
6 / 5 / 15
13,074
1,090
11,098
29,631
35,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 8 / 17
12,396
1,033
19,380
21,210
16,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Forgesworn
Fenrir
19
8 / 19 / 14
14,128
1,177
15,310
31,994
18,975
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
19
5 / 6 / 14
12,710
1,059
14,955
23,569
10,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

19
6 / 11 / 13
12,596
1,050
17,744
22,702
9,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTxno
Izanami
20
10 / 6 / 26
14,829
1,236
28,426
16,030
6,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RoseKillers
Hachiman
20
4 / 6 / 29
12,733
1,061
12,009
15,875
6,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
ash61
Bellona
20
4 / 9 / 30
12,820
1,068
14,967
21,270
14,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
besho0oxxx
Artemis
20
18 / 4 / 26
16,660
1,388
36,502
15,293
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 3 / 23
14,953
1,246
30,932
17,742
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
183
28
Kills
49
49
Deaths
28
73
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
5
15
2.7
L
3
8
17
1.44
L
Fenrir
Forgesworn
Fenrir
8
19
14
0.79
W
Izanami
MrTxno
Izanami
10
6
26
3.83
W
Hachiman
RoseKillers
Hachiman
4
6
29
3.08
W
Bellona
ash61
Bellona
4
9
30
2.11
W
Artemis
besho0oxxx
Artemis
18
4
26
7.75
L
Ullr
5
6
14
2
L
6
11
13
1.14
W
13
3
23
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,487
Damage
122,836
129,106
Taken
86,210
91,896
Mitigated
40,727
18,794
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,098
1,532
0
0
29,631
35,901
0
4,458
25,173
23,196
0
L
19,380
2,522
4,340
4,289
21,210
16,415
0
6,812
14,398
38,226
0
L
Fenrir
Forgesworn
Fenrir
15,310
3,020
0
1,217
31,994
18,975
0
6,834
25,160
980
30,024
W
Izanami
MrTxno
Izanami
28,426
16,242
0
1,837
16,030
6,546
0
9,505
6,525
0
57,943
W
Hachiman
RoseKillers
Hachiman
12,009
5,531
0
297
15,875
6,290
0
9,758
6,117
0
22,650
W
Bellona
ash61
Bellona
14,967
5,148
0
195
21,270
14,896
0
15,055
6,215
0
34,709
W
Artemis
besho0oxxx
Artemis
36,502
27,062
0
4,043
15,293
6,388
0
6,710
8,583
0
50,887
L
Ullr
14,955
7,341
469
2,009
23,569
10,806
0
6,242
17,327
0
35,248
L
17,744
2,379
4,116
2,354
22,702
9,799
0
6,586
16,116
51,431
0
W
30,932
1,517
6,264
6,402
17,742
6,607
0
8,174
9,568
53,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,904
Gold Earned
71,995
201
Minions Killed
210
6
Camps Cleared
5
1,047,786
Distance Traveled
1,034,279
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,074
1,090
31
3
0
229,771
0
L
Hel
12,396
1,033
38
3
0
214,801
0
L
Fenrir
14,128
1,177
31
3
3
171,957
0
W
Izanami
14,829
1,236
71
6
0
172,593
1
W
Hachiman
12,733
1,061
17
1
0
192,242
1
W
Bellona
12,820
1,068
27
2
1
212,132
1
W
Artemis
16,660
1,388
35
3
1
217,864
0
L
Ullr
12,710
1,059
25
2
2
213,585
0
L
Ra
12,596
1,050
76
6
1
217,672
0
W
Chang'e
14,953
1,246
60
5
3
239,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role