Player Matchup

Apollo
Apollo
I bleeded
Apollo
Level 60
God Stats
0W - 1L
1,530 SR
Queue Stats
72W - 112L
1,240 Elo+
Solo
Guan Yu
Guan Yu
THB-Clockworker
Guan Yu
Level 75
God Stats
2W - 1L
1,765 SR
Queue Stats
121W - 126L
1,430 Elo+
Solo
Hel
Hel
Unrivaled91
Hel
Level 59
God Stats
1W - 3L
1,544 SR
Queue Stats
2W - 6L
1,196 Elo+
Solo
Team Averages
Level 65
1,613 SR
1,289 Elo+

VS

Team Averages
Level 71
1,460 SR
1,441 Elo+
Chaac
Chaac
Da_Yam_Kollector
Chaac
Level 62
God Stats
2W - 1L
1,412 SR
Queue Stats
83W - 106L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dame0031
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SesememeStreet
Ah Muzen Cab
Level 92
God Stats
5W - 2L
1,468 SR
Queue Stats
83W - 84L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I bleeded
Apollo
17
7 / 5 / 8
13,032
686
14,527
21,763
9,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 4 / 6
13,536
712
15,340
31,143
30,925
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 5 / 13
12,299
647
9,052
25,574
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
11,516
606
10,611
18,540
19,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Dame0031
Morgan Le Fay
17
5 / 6 / 8
12,897
679
29,389
12,815
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SesememeStreet
Ah Muzen Cab
17
8 / 6 / 3
13,515
711
26,295
19,215
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
14
14
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
W
Morgan Le Fay
Dame0031
Morgan Le Fay
5
6
8
1.5
L
Apollo
I bleeded
Apollo
7
5
8
2.2
W
Ah Muzen Cab
SesememeStreet
Ah Muzen Cab
8
6
3
1.58
L
9
4
6
3
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,919
Damage
66,295
78,480
Taken
50,570
50,897
Mitigated
33,570
42,165
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,611
1,948
0
5,669
18,540
19,857
215
3,360
15,180
0
29,854
W
Morgan Le Fay
Dame0031
Morgan Le Fay
29,389
4,394
0
2,108
12,815
5,083
945
3,323
9,492
59,142
0
L
Apollo
I bleeded
Apollo
14,527
9,183
0
3,357
21,763
9,830
1,596
6,745
14,390
0
45,658
W
Ah Muzen Cab
SesememeStreet
Ah Muzen Cab
26,295
13,017
0
6,879
19,215
8,630
1,842
2,369
16,846
0
81,110
L
15,340
1,985
7,301
12,016
31,143
30,925
118
11,379
18,433
0
49,571
L
9,052
347
9,824
9,667
25,574
10,142
855
9,846
14,738
36,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
37,928
182
Minions Killed
196
0
Camps Cleared
0
1,072,911
Distance Traveled
905,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,516
606
34
2
0
312,879
1
W
Morgan Le Fay
12,897
679
70
4
0
281,814
0
L
Apollo
13,032
686
75
4
0
340,010
2
W
Ah Muzen Cab
13,515
711
92
5
0
310,481
5
L
Guan Yu
13,536
712
52
3
0
367,693
4
L
Hel
12,299
647
55
3
0
365,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role