Player Matchup

Sol
Sol
CamJam87
Sol
Level 101
God Stats
5W - 2L
1,753 SR
Queue Stats
369W - 201L
1,755 Elo+
Party 1
Fafnir
Fafnir
Invertedobsidian
Fafnir
Level 28
God Stats
6W - 2L
1,752 SR
Queue Stats
229W - 159L
1,721 Elo+
Party 1
Cupid
Cupid
Monkeyboyyeee
Cupid
Level 85
God Stats
22W - 10L
1,690 SR
Queue Stats
232W - 155L
1,709 Elo+
Party 1
Team Averages
Level 71
1,732 SR
1,728 Elo+

VS

Team Averages
Level 41
1,595 SR
1,736 Elo+
Ymir
Ymir
Demontian
Ymir
Level 28
God Stats
0W - 2L
1,333 SR
Queue Stats
407W - 142L
1,833 Elo+
Party 2
Bellona
Bellona
MisledSuave
Bellona
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
Zaracksol
Vulcan
Level 88
God Stats
5W - 2L
1,952 SR
Queue Stats
421W - 134L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,656
851
11,435
7,788
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 1 / 11
7,960
884
4,535
8,003
8,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
7 / 0 / 9
8,263
918
10,491
6,995
2,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 0
5,964
663
4,052
11,544
10,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MisledSuave
Bellona
8
0 / 8 / 2
5,935
659
5,005
10,911
6,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Zaracksol
Vulcan
9
1 / 5 / 1
6,459
718
6,665
9,233
3,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Ymir
1
3
0
0.33
W
4
1
11
9.5
L
Bellona
MisledSuave
Bellona
0
8
2
0.13
W
7
0
9
11.5
L
Vulcan
Zaracksol
Vulcan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
15,722
22,786
Taken
31,688
13,797
Mitigated
21,566
9,432
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,435
3,027
0
2,752
7,788
2,932
1,282
5,068
2,720
36,056
2,688
L
Ymir
4,052
746
0
590
11,544
10,839
0
5,793
5,751
13,825
0
W
4,535
980
255
1,278
8,003
8,393
295
3,450
4,553
7,707
0
L
Bellona
MisledSuave
Bellona
5,005
822
0
440
10,911
6,845
0
4,375
6,536
111
13,129
W
10,491
6,841
1,168
3,979
6,995
2,472
1,240
2,310
4,685
0
36,051
L
Vulcan
Zaracksol
Vulcan
6,665
2,132
0
1,427
9,233
3,882
0
5,083
4,150
23,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
18,358
113
Minions Killed
68
0
Camps Cleared
0
540,056
Distance Traveled
471,921
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,656
851
56
6
0
183,756
2
L
Ymir
5,964
663
17
2
0
155,869
2
W
Fafnir
7,960
884
9
1
0
177,886
2
L
Bellona
5,935
659
12
1
0
152,428
0
W
Cupid
8,263
918
48
5
0
178,414
1
L
Vulcan
6,459
718
39
4
0
163,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role