Player Matchup

Ao Kuang
Ao Kuang
CheeseBaby518
Ao Kuang
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
Josh038
Zhong Kui
Level 8
God Stats
0W - 3L
1,256 SR
Queue Stats
12W - 8L
1,568 Elo+
Party 1
Hades
Hades
Namanegi
Hades
Level 11
God Stats
5W - 1L
1,817 SR
Queue Stats
16W - 12L
1,530 Elo+
Party 1
Mercury
Mercury
darkforces29
Mercury
Level 65
God Stats
0W - 3L
1,370 SR
Queue Stats
83W - 74L
1,495 Elo+
Party 1
Geb
Geb
kidcurryy
Geb
Level 6
God Stats
3W - 3L
1,692 SR
Queue Stats
6W - 4L
1,583 Elo+
Party 1
Team Averages
Level 21
1,527 SR
1,543 Elo+

VS

Team Averages
Level 19
1,576 SR
1,608 Elo+
Anhur
Anhur
Broccollii
Anhur
Level 8
God Stats
9W - 5L
1,476 SR
Queue Stats
23W - 17L
1,623 Elo+
Solo
Nu Wa
Nu Wa
DEADDERPY
Nu Wa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 59L
1,566 Elo+
Solo
Ymir
Ymir
OopsSyntaxError
Ymir
Level 7
God Stats
1W - 0L
1,220 SR
Queue Stats
2W - 0L
1,612 Elo+
Solo
Fenrir
Fenrir
Smurfzone2853
Fenrir
Level 27
God Stats
8W - 3L
1,861 SR
Queue Stats
51W - 23L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
jkpalace
Gilgamesh
Level 26
God Stats
5W - 1L
1,826 SR
Queue Stats
142W - 117L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CheeseBaby518
Ao Kuang
7
1 / 7 / 0
5,038
458
967
5,552
1,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Josh038
Zhong Kui
8
3 / 5 / 3
5,736
521
6,693
6,471
3,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Namanegi
Hades
9
1 / 3 / 1
5,729
521
2,617
5,940
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
darkforces29
Mercury
9
2 / 3 / 3
6,333
576
2,514
7,168
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 6 / 3
5,062
460
2,251
9,558
3,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 1 / 3
6,687
608
5,725
8,191
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
DEADDERPY
Nu Wa
11
4 / 3 / 6
7,175
652
6,314
5,544
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 5
6,065
551
1,526
6,813
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
11 / 1 / 2
7,595
690
7,207
6,916
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
jkpalace
Gilgamesh
13
3 / 0 / 0
7,318
665
2,580
5,169
2,111
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
24
24
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
1
3
6.5
L
Ao Kuang
CheeseBaby518
Ao Kuang
1
7
0
0.14
W
Nu Wa
DEADDERPY
Nu Wa
4
3
6
2.33
L
Zhong Kui
Josh038
Zhong Kui
3
5
3
0.9
L
Hades
Namanegi
Hades
1
3
1
0.5
W
1
2
5
1.75
W
11
1
2
12
L
Mercury
darkforces29
Mercury
2
3
3
1.17
W
Gilgamesh
jkpalace
Gilgamesh
3
0
0
3
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,042
Damage
23,352
34,689
Taken
32,633
12,127
Mitigated
11,311
3,204
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,725
3,727
0
4,928
8,191
2,261
1,522
3,294
4,877
0
37,351
L
Ao Kuang
CheeseBaby518
Ao Kuang
967
288
0
233
5,552
1,319
0
1,653
3,765
9,058
0
W
Nu Wa
DEADDERPY
Nu Wa
6,314
1,341
193
553
5,544
1,527
390
2,232
3,312
35,420
0
L
Zhong Kui
Josh038
Zhong Kui
6,693
1,772
0
1,159
6,471
3,296
0
1,109
5,328
18,165
0
L
Hades
Namanegi
Hades
2,617
524
0
1,592
5,940
2,286
0
802
5,093
20,461
0
W
1,526
881
0
1,660
6,813
3,207
529
3,168
3,578
12,146
0
W
7,207
3,437
0
2,546
6,916
2,205
0
2,746
4,170
0
41,255
L
Mercury
darkforces29
Mercury
2,514
1,641
0
220
7,168
1,968
0
2,167
4,807
0
22,995
W
Gilgamesh
jkpalace
Gilgamesh
2,580
732
0
1,270
5,169
2,111
24
1,001
4,168
0
42,937
L
2,251
660
0
0
9,558
3,258
0
1,672
7,856
8,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,898
Gold Earned
34,840
149
Minions Killed
343
0
Camps Cleared
0
966,262
Distance Traveled
1,009,069
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,687
608
52
5
0
152,128
1
L
Ao Kuang
5,038
458
21
2
0
166,284
2
W
Nu Wa
7,175
652
84
8
0
196,594
1
L
Zhong Kui
5,736
521
21
2
0
166,775
1
L
Hades
5,729
521
51
5
0
194,318
2
W
Ymir
6,065
551
34
3
0
213,510
0
W
Fenrir
7,595
690
73
7
0
237,436
4
L
Mercury
6,333
576
50
5
0
250,512
3
W
Gilgamesh
7,318
665
100
9
0
209,401
0
L
Geb
5,062
460
6
1
0
188,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role