Player Matchup

Sol
Sol
Claymorelud
Sol
Level 27
God Stats
7W - 18L
1,342 SR
Queue Stats
64W - 104L
1,276 Elo+
Solo
Thanatos
Thanatos
LostvayneRR
Thanatos
Level 29
God Stats
22W - 16L
1,705 SR
Queue Stats
38W - 29L
1,660 Elo+
Solo
Cthulhu
Cthulhu
RAW4543
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,046 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sakai8803
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,425 Elo+
Solo
Neith
Neith
yQuAzaRz
Neith
Level 23
God Stats
18W - 7L
1,774 SR
Queue Stats
79W - 69L
1,385 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,358 Elo+

VS

Team Averages
Level 17
1,537 SR
1,421 Elo+
Vamana
Vamana
ElTunas2004
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Lorenzinhio7
Izanami
Level 24
God Stats
20W - 4L
1,727 SR
Queue Stats
50W - 29L
1,498 Elo+
Party 1
Bacchus
Bacchus
PescadorFood
Bacchus
Level 27
God Stats
7W - 3L
1,616 SR
Queue Stats
55W - 35L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
SoSoRonaldo7209
Nu Wa
Level 26
God Stats
2W - 4L
1,343 SR
Queue Stats
72W - 75L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tommy_20110305
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,516
433
5,984
11,319
3,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
LostvayneRR
Thanatos
18
17 / 2 / 4
12,360
562
14,943
19,333
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RAW4543
Cthulhu
4
0 / 7 / 0
6,589
300
522
5,719
2,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Sakai8803
Morgan Le Fay
18
7 / 2 / 11
11,896
541
25,054
17,900
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
yQuAzaRz
Neith
17
3 / 3 / 8
10,858
494
16,022
13,276
5,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 14 / 8
9,034
411
5,361
24,960
13,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Lorenzinhio7
Izanami
17
2 / 2 / 6
10,538
479
8,532
13,060
3,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
PescadorFood
Bacchus
16
7 / 4 / 4
12,378
563
14,322
18,234
22,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 4 / 5
9,151
416
11,899
11,512
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
tommy_20110305
Tsukuyomi
6
0 / 8 / 2
6,309
287
2,660
9,018
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
29
Kills
13
17
Deaths
32
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Vamana
1
14
8
0.36
L
Izanami
Lorenzinhio7
Izanami
2
2
6
2.5
W
Thanatos
LostvayneRR
Thanatos
17
2
4
9.5
L
Bacchus
PescadorFood
Bacchus
7
4
4
2.25
W
Cthulhu
RAW4543
Cthulhu
0
7
0
0
W
Morgan Le Fay
Sakai8803
Morgan Le Fay
7
2
11
6.25
L
3
4
5
1.38
L
Tsukuyomi
tommy_20110305
Tsukuyomi
0
8
2
0.13
W
Neith
yQuAzaRz
Neith
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,525
Damage
42,774
67,547
Taken
76,784
24,184
Mitigated
43,913
29,877
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,984
1,774
0
681
11,319
3,147
1,305
4,599
6,646
42,876
0
L
Vamana
5,361
2,443
0
4,062
24,960
13,574
102
9,089
15,871
0
12,436
L
Izanami
Lorenzinhio7
Izanami
8,532
4,918
477
3,932
13,060
3,945
94
6,606
6,454
0
79,803
W
Thanatos
LostvayneRR
Thanatos
14,943
3,681
0
17,319
19,333
6,789
0
6,374
12,796
0
78,628
L
Bacchus
PescadorFood
Bacchus
14,322
724
0
2,743
18,234
22,111
104
5,427
12,807
26,780
0
W
Cthulhu
RAW4543
Cthulhu
522
38
0
0
5,719
2,848
162
915
4,726
4,877
0
W
Morgan Le Fay
Sakai8803
Morgan Le Fay
25,054
1,459
0
5,464
17,900
6,399
2,589
8,617
8,916
105,633
0
L
11,899
3,222
86
1,175
11,512
2,649
0
6,690
4,822
35,864
0
L
Tsukuyomi
tommy_20110305
Tsukuyomi
2,660
560
0
29
9,018
1,634
0
3,748
5,270
0
9,120
W
Neith
yQuAzaRz
Neith
16,022
8,531
151
6,262
13,276
5,001
2,086
4,924
8,242
0
82,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
47,410
478
Minions Killed
254
0
Camps Cleared
0
1,782,230
Distance Traveled
1,822,289
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,516
433
76
3
0
442,359
0
L
Vamana
9,034
411
7
0
0
376,739
0
L
Izanami
10,538
479
165
8
0
385,018
3
W
Thanatos
12,360
562
117
5
0
399,029
1
L
Bacchus
12,378
563
18
1
0
435,816
4
W
Cthulhu
6,589
300
7
0
0
161,633
0
W
Morgan Le Fay
11,896
541
154
7
0
383,725
0
L
Nu Wa
9,151
416
53
2
0
370,181
3
L
Tsukuyomi
6,309
287
11
1
0
254,535
1
W
Neith
10,858
494
124
6
0
395,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role