Player Matchup

Izanami
Izanami
BiPlop
Izanami
Level 125
God Stats
4W - 1L
1,723 SR
Queue Stats
322W - 270L
1,598 Elo+
Party 1
Merlin
Merlin
Goodwwin
Merlin
Level 109
God Stats
75W - 42L
1,689 SR
Queue Stats
239W - 173L
1,593 Elo+
Party 1
Chaac
Chaac
J0Threee
Chaac
Level 24
God Stats
34W - 23L
1,608 SR
Queue Stats
63W - 40L
1,588 Elo+
Party 1
Arachne
Arachne
Princess20xx
Arachne
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
337W - 477L
1,332 Elo+
Party 3
Sylvanus
Sylvanus
Thirtytech2990
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 271L
1,260 Elo+
Party 3
Team Averages
Level 68
1,604 SR
1,474 Elo+

VS

Team Averages
Level 116
1,606 SR
1,487 Elo+
Izanami
Izanami
POOP32192
Izanami
Level 149
God Stats
3W - 2L
1,742 SR
Queue Stats
38W - 32L
1,634 Elo+
Party 2
Thanatos
Thanatos
Reeces50Pieces
Thanatos
Level 142
God Stats
6W - 4L
1,586 SR
Queue Stats
78W - 77L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
StonedTarpan
Nu Wa
Level 128
God Stats
8W - 6L
1,442 SR
Queue Stats
356W - 342L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
SwagMastrFlxNut
Gilgamesh
Level 153
God Stats
6W - 3L
1,759 SR
Queue Stats
176W - 166L
1,538 Elo+
Party 2
Bellona
Bellona
brownbean
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiPlop
Izanami
10
1 / 4 / 1
6,401
533
1,971
6,797
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Goodwwin
Merlin
10
2 / 5 / 1
6,506
542
4,558
7,798
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
J0Threee
Chaac
12
2 / 0 / 1
7,025
585
5,583
6,826
4,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Princess20xx
Arachne
8
0 / 4 / 1
5,253
438
871
7,261
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
4
0 / 7 / 0
4,199
350
490
6,513
2,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
POOP32192
Izanami
13
8 / 1 / 6
7,667
639
11,657
5,397
1,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
12
8 / 1 / 4
7,307
609
6,084
5,997
1,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 5
6,988
582
3,825
4,420
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SwagMastrFlxNut
Gilgamesh
12
1 / 0 / 2
6,840
570
2,683
6,716
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
brownbean
Bellona
10
0 / 2 / 0
5,560
463
1,838
5,593
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiPlop
Izanami
1
4
1
0.38
L
Merlin
Goodwwin
Merlin
2
5
1
0.5
L
Chaac
J0Threee
Chaac
2
0
1
2.5
W
Izanami
POOP32192
Izanami
8
1
6
11
L
Arachne
Princess20xx
Arachne
0
4
1
0.13
W
Thanatos
8
1
4
10
W
3
1
5
5.5
W
Gilgamesh
SwagMastrFlxNut
Gilgamesh
1
0
2
2
L
Sylvanus
0
7
0
0
W
Bellona
brownbean
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,473
Damage
26,087
35,195
Taken
28,123
12,104
Mitigated
10,723
5,227
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiPlop
Izanami
1,971
1,164
0
832
6,797
1,539
864
309
6,458
0
30,489
L
Merlin
Goodwwin
Merlin
4,558
69
0
745
7,798
1,948
0
1,714
5,852
28,073
0
L
Chaac
J0Threee
Chaac
5,583
608
0
2,583
6,826
4,821
78
359
6,413
0
41,857
W
Izanami
POOP32192
Izanami
11,657
8,151
0
1,964
5,397
1,751
1,466
1,842
3,555
0
62,338
L
Arachne
Princess20xx
Arachne
871
473
0
956
7,261
1,552
482
617
6,568
0
19,322
W
Thanatos
6,084
1,765
0
5,466
5,997
1,920
208
1,007
4,990
0
30,796
W
3,825
753
0
732
4,420
1,293
1,142
1,694
2,726
39,463
0
W
Gilgamesh
SwagMastrFlxNut
Gilgamesh
2,683
540
0
582
6,716
2,514
0
666
6,050
0
44,425
L
Sylvanus
490
280
0
111
6,513
2,244
182
380
6,079
3,017
0
W
Bellona
brownbean
Bellona
1,838
432
0
1,316
5,593
3,245
177
0
5,593
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
34,362
256
Minions Killed
399
0
Camps Cleared
0
1,011,798
Distance Traveled
1,157,621
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,401
533
65
5
0
170,270
4
L
Merlin
6,506
542
57
5
0
202,305
2
L
Chaac
7,025
585
84
7
0
234,322
3
W
Izanami
7,667
639
104
9
0
218,010
3
L
Arachne
5,253
438
46
4
0
266,403
0
W
Thanatos
7,307
609
69
6
0
244,673
2
W
Nu Wa
6,988
582
93
8
0
215,743
3
W
Gilgamesh
6,840
570
89
7
0
259,286
4
L
Sylvanus
4,199
350
4
0
0
138,498
0
W
Bellona
5,560
463
44
4
0
219,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role