Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Erwin_Boy1998
Arachne
Level 79
God Stats
30W - 18L
1,497 SR
Queue Stats
308W - 319L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Red-Nitro97
Gilgamesh
Level 105
God Stats
1W - 3L
1,177 SR
Queue Stats
17W - 15L
1,409 Elo+
Solo
Neith
Neith
TheDrangonKill
Neith
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,422 Elo+
Solo
Merlin
Merlin
tobal23
Merlin
Level 151
God Stats
26W - 30L
1,429 SR
Queue Stats
655W - 649L
1,319 Elo+
Solo
Team Averages
Level 97
1,420 SR
1,428 Elo+

VS

Team Averages
Level 68
1,363 SR
1,352 Elo+
Kali
Kali
Alelopez30
Kali
Level 88
God Stats
12W - 12L
1,451 SR
Queue Stats
167W - 190L
1,352 Elo+
Solo
Ra
Ra
AliZ1989
Ra
Level 65
God Stats
7W - 5L
1,190 SR
Queue Stats
169W - 201L
1,414 Elo+
Solo
Chiron
Chiron
NsF x RaPiiDz
Chiron
Level 69
God Stats
4W - 6L
1,317 SR
Queue Stats
83W - 72L
1,423 Elo+
Solo
Bellona
Bellona
Robchopgaming77
Bellona
Level 63
God Stats
53W - 31L
1,581 SR
Queue Stats
513W - 542L
1,430 Elo+
Solo
Heimdallr
Heimdallr
amutesss
Heimdallr
Level 54
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 1 / 2
4,234
529
1,850
2,725
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
7
1 / 0 / 1
4,297
537
1,192
3,970
926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Red-Nitro97
Gilgamesh
5
0 / 2 / 0
3,627
453
1,257
3,085
1,278
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 0 / 1
4,211
526
3,675
3,574
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
tobal23
Merlin
8
0 / 1 / 1
4,363
545
2,346
3,327
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,965
496
1,093
3,215
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 0 / 1
4,120
515
1,602
3,473
1,694
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 1 / 1
4,814
602
1,835
3,307
823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 1
5,144
643
2,114
3,918
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
amutesss
Heimdallr
6
0 / 3 / 0
3,810
476
1,741
4,577
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
2
2
W
0
0
0
0
W
1
0
1
1.5
L
Arachne
1
0
1
1.5
W
1
1
1
1.5
L
Gilgamesh
Red-Nitro97
Gilgamesh
0
2
0
0
W
1
0
1
1.5
L
2
0
1
2.5
W
Heimdallr
amutesss
Heimdallr
0
3
0
0
L
Merlin
tobal23
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,320
Damage
8,385
16,681
Taken
18,490
4,695
Mitigated
6,832
4,691
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,850
427
17
750
2,725
743
272
724
2,001
13,784
0
W
1,093
386
0
609
3,215
1,028
0
374
2,793
0
14,806
W
1,602
302
238
2,008
3,473
1,694
0
1,068
2,371
14,806
0
L
Arachne
1,192
583
0
875
3,970
926
0
0
3,970
0
19,316
W
1,835
569
334
1,317
3,307
823
0
1,416
1,681
0
25,421
L
Gilgamesh
Red-Nitro97
Gilgamesh
1,257
370
0
800
3,085
1,278
0
0
3,085
0
8,844
W
2,114
271
0
2,079
3,918
2,270
701
281
3,611
0
26,224
L
3,675
1,552
0
1,569
3,574
879
546
606
2,968
0
18,438
W
Heimdallr
amutesss
Heimdallr
1,741
588
0
500
4,577
1,017
0
739
3,838
0
14,932
L
Merlin
tobal23
Merlin
2,346
131
0
680
3,327
869
0
272
3,055
21,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,732
Gold Earned
21,853
175
Minions Killed
212
0
Camps Cleared
0
583,619
Distance Traveled
753,475
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,234
529
29
4
0
123,498
3
W
Kali
3,965
496
27
3
0
149,278
2
W
Ra
4,120
515
25
3
0
155,606
3
L
Arachne
4,297
537
42
5
0
138,066
0
W
Chiron
4,814
602
51
6
0
140,030
1
L
Gilgamesh
3,627
453
22
3
0
72,400
0
W
Bellona
5,144
643
78
10
0
161,944
1
L
Neith
4,211
526
31
4
0
121,978
0
W
Heimdallr
3,810
476
31
4
0
146,617
0
L
Merlin
4,363
545
51
6
0
127,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role