Player Matchup

Odin
Odin
HolyKietKat14
Odin
Level 16
God Stats
3W - 1L
1,570 SR
Queue Stats
20W - 10L
1,493 Elo+
Party 1
Thor
Thor
PEDESTRIAN25
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
TrenchCAT_2
Cthulhu
Level 12
God Stats
1W - 2L
1,485 SR
Queue Stats
11W - 4L
1,640 Elo+
Solo
Chang'e
Chang'e
bejinn
Chang'e
Level 5
God Stats
3W - 2L
1,264 SR
Queue Stats
5W - 6L
1,395 Elo+
Solo
Merlin
Merlin
funnybrandonp
Merlin
Level 16
God Stats
33W - 19L
1,573 SR
Queue Stats
36W - 21L
1,502 Elo+
Party 1
Team Averages
Level 13
1,478 SR
1,510 Elo+

VS

Team Averages
Level 10
1,467 SR
1,440 Elo+
Aphrodite
Aphrodite
LEGENDARY1460
Aphrodite
Level 7
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 4L
1,200 Elo+
Solo
Cthulhu
Cthulhu
Manokrats
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
SterlingPenn
Ra
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
175W - 198L
1,530 Elo+
Solo
Nemesis
Nemesis
rayjen1
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
xResidentevil420
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 60L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 26
12,041
926
6,611
7,427
5,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 0 / 22
13,605
1,047
14,131
10,664
5,429
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
TrenchCAT_2
Cthulhu
20
6 / 0 / 25
13,014
1,001
9,831
5,890
8,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
bejinn
Chang'e
20
5 / 0 / 29
12,776
983
17,946
15,364
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 0 / 21
13,615
1,047
26,116
18,172
8,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LEGENDARY1460
Aphrodite
17
0 / 9 / 1
10,601
815
6,387
21,050
12,489
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Manokrats
Cthulhu
16
0 / 18 / 1
10,622
817
21,114
31,596
39,987
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 1 / 0
12,543
965
19,221
10,345
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
rayjen1
Nemesis
16
0 / 9 / 0
10,403
800
2,195
12,879
4,791
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 1
10,187
784
2,675
6,936
2,783
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
4
42
Kills
1
1
Deaths
42
123
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
26
14
L
Aphrodite
LEGENDARY1460
Aphrodite
0
9
1
0.06
L
Cthulhu
Manokrats
Cthulhu
0
18
1
0.03
W
13
0
22
24
L
1
1
0
1
W
Cthulhu
TrenchCAT_2
Cthulhu
6
0
25
18.5
W
Chang'e
bejinn
Chang'e
5
0
29
19.5
W
17
0
21
27.5
L
Nemesis
rayjen1
Nemesis
0
9
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,635
Damage
51,592
57,517
Taken
82,806
32,648
Mitigated
64,121
19,775
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,611
2,138
0
764
7,427
5,666
0
5,358
1,812
0
24,658
L
Aphrodite
LEGENDARY1460
Aphrodite
6,387
1,555
340
2,271
21,050
12,489
0
16,310
4,740
12,300
0
L
Cthulhu
Manokrats
Cthulhu
21,114
2,204
0
0
31,596
39,987
0
19,376
12,220
36,103
0
W
14,131
3,841
0
0
10,664
5,429
0
7,953
2,462
0
29,488
L
19,221
186
1,520
722
10,345
4,071
0
6,583
3,762
83,687
0
W
Cthulhu
TrenchCAT_2
Cthulhu
9,831
1,383
971
326
5,890
8,186
0
4,168
1,722
26,712
0
W
Chang'e
bejinn
Chang'e
17,946
1,525
6,798
6,489
15,364
5,297
0
13,078
2,049
32,856
0
W
26,116
4,959
1,134
3,293
18,172
8,070
0
15,422
2,750
44,667
0
L
Nemesis
rayjen1
Nemesis
2,195
172
0
463
12,879
4,791
0
7,127
5,679
0
8,893
L
2,675
691
0
84
6,936
2,783
0
4,497
2,439
0
6,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
54,356
199
Minions Killed
208
0
Camps Cleared
4
1,272,609
Distance Traveled
983,808
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,041
926
48
4
0
237,897
0
L
Aphrodite
10,601
815
9
1
0
177,703
1
L
Cthulhu
10,622
817
24
2
0
223,221
1
W
Thor
13,605
1,047
37
3
0
266,530
0
L
Ra
12,543
965
159
12
1
302,777
3
W
Cthulhu
13,014
1,001
45
3
0
244,453
0
W
Chang'e
12,776
983
27
2
0
273,326
0
W
Merlin
13,615
1,047
42
3
0
250,403
0
L
Nemesis
10,403
800
8
1
2
165,426
0
L
Fenrir
10,187
784
8
1
1
114,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role