Player Matchup

Anubis
Anubis
ItsSimple0982
Anubis
Level 27
God Stats
31W - 16L
1,536 SR
Queue Stats
134W - 137L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Skaterz91
Cernunnos
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 40L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TehIceSarbat
Morgan Le Fay
Level 21
God Stats
17W - 8L
1,442 SR
Queue Stats
43W - 41L
1,329 Elo+
Party 1
Thanatos
Thanatos
presmoney
Thanatos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
tlewisly
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,287 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,393 Elo+

VS

Team Averages
Level 6
1,432 SR
1,490 Elo+
Cthulhu
Cthulhu
DEKU0220
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,669 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Savula
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
tru1tt
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
yess7
Izanami
Level 16
God Stats
7W - 6L
1,161 SR
Queue Stats
17W - 15L
1,279 Elo+
Solo
Bellona
Bellona
yohik
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 1
12,748
671
15,201
12,983
7,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Skaterz91
Cernunnos
16
8 / 3 / 5
10,388
547
10,109
12,634
4,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TehIceSarbat
Morgan Le Fay
16
9 / 2 / 4
10,726
565
11,580
14,232
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
presmoney
Thanatos
14
5 / 7 / 8
9,244
487
7,619
13,359
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
tlewisly
Yemoja
13
0 / 2 / 15
8,535
449
4,894
10,373
8,532
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEKU0220
Cthulhu
14
0 / 8 / 9
9,858
519
7,099
16,462
11,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Savula
Morgan Le Fay
12
0 / 8 / 1
6,920
364
6,917
10,640
2,876
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
tru1tt
Pele
14
9 / 6 / 2
10,216
538
8,627
15,251
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
yess7
Izanami
15
3 / 7 / 1
9,042
476
9,570
13,186
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
yohik
Bellona
14
4 / 5 / 4
8,944
471
7,859
16,506
10,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
33
Kills
16
16
Deaths
34
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DEKU0220
Cthulhu
0
8
9
0.56
W
11
2
1
5.75
L
Morgan Le Fay
Savula
Morgan Le Fay
0
8
1
0.06
W
Cernunnos
Skaterz91
Cernunnos
8
3
5
3.5
W
Morgan Le Fay
TehIceSarbat
Morgan Le Fay
9
2
4
5.5
W
Thanatos
presmoney
Thanatos
5
7
8
1.29
W
Yemoja
tlewisly
Yemoja
0
2
15
3.75
L
Pele
tru1tt
Pele
9
6
2
1.67
L
Izanami
yess7
Izanami
3
7
1
0.5
L
Bellona
yohik
Bellona
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,403
Damage
40,072
63,581
Taken
72,045
31,301
Mitigated
33,291
27,912
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DEKU0220
Cthulhu
7,099
384
339
970
16,462
11,625
301
7,176
9,100
30,956
0
W
15,201
921
0
8,451
12,983
7,828
1,788
1,327
11,656
92,042
0
L
Morgan Le Fay
Savula
Morgan Le Fay
6,917
487
0
376
10,640
2,876
0
6,275
3,959
29,677
0
W
Cernunnos
Skaterz91
Cernunnos
10,109
5,769
0
4,836
12,634
4,702
5,128
4,270
8,364
0
64,942
W
Morgan Le Fay
TehIceSarbat
Morgan Le Fay
11,580
1,220
289
3,270
14,232
5,846
777
4,868
9,364
52,526
0
W
Thanatos
presmoney
Thanatos
7,619
1,202
0
5,842
13,359
4,393
0
925
12,434
0
20,113
W
Yemoja
tlewisly
Yemoja
4,894
1,269
1,914
3,310
10,373
8,532
512
2,626
7,747
22,720
0
L
Pele
tru1tt
Pele
8,627
2,417
0
2,930
15,251
4,745
265
6,599
8,534
0
50,079
L
Izanami
yess7
Izanami
9,570
4,605
0
2,570
13,186
3,786
1,255
3,706
9,434
0
58,509
L
Bellona
yohik
Bellona
7,859
3,551
0
3,650
16,506
10,259
2,266
8,678
7,736
0
32,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,641
Gold Earned
44,980
461
Minions Killed
314
0
Camps Cleared
0
1,598,058
Distance Traveled
1,688,349
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,858
519
37
2
0
349,575
2
W
Anubis
12,748
671
185
10
0
325,798
7
L
Morgan Le Fay
6,920
364
42
2
0
326,894
0
W
Cernunnos
10,388
547
126
7
0
295,072
2
W
Morgan Le Fay
10,726
565
98
5
0
306,492
1
W
Thanatos
9,244
487
18
1
0
343,778
0
W
Yemoja
8,535
449
34
2
0
326,918
7
L
Pele
10,216
538
79
4
0
348,064
1
L
Izanami
9,042
476
99
5
0
286,197
1
L
Bellona
8,944
471
57
3
0
377,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role