Player Matchup

Artemis
Artemis
Arantir23
Artemis
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
17W - 12L
1,472 Elo+
Solo
Achilles
Achilles
FafnirSuks
Achilles
Level 24
God Stats
0W - 3L
1,559 SR
Queue Stats
8W - 10L
1,428 Elo+
Solo
Ra
Ra
MXS8523
Ra
Level 28
God Stats
2W - 7L
1,017 SR
Queue Stats
382W - 372L
1,525 Elo+
Solo
Janus
Janus
MegabytePoetry
Janus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,154 Elo+
Solo
Odin
Odin
真真云霆
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Solo
Team Averages
Level 20
1,369 SR
1,386 Elo+

VS

Team Averages
Level 21
1,559 SR
1,375 Elo+
Thanatos
Thanatos
ChibiSann
Thanatos
Level 30
God Stats
36W - 40L
1,558 SR
Queue Stats
345W - 334L
1,559 Elo+
Solo
Khepri
Khepri
Dabonthehate
Khepri
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
Soardabond
Sun Wukong
Level 6
God Stats
2W - 0L
1,737 SR
Queue Stats
7W - 8L
1,388 Elo+
Party 2
Amaterasu
Amaterasu
SpegyNMerbles
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,092 Elo+
Party 1
Danzaburou
Danzaburou
avriksan
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arantir23
Artemis
10
0 / 0 / 0
11,300
706
0
0
0
Achilles
FafnirSuks
Achilles
20
13 / 10 / 3
16,531
1,033
47,751
39,569
27,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 4 / 11
15,583
974
20,650
13,485
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 12 / 13
14,772
923
16,049
28,797
17,134
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 8 / 11
14,168
886
16,992
28,325
35,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChibiSann
Thanatos
20
28 / 4 / 5
20,509
1,282
50,102
23,818
12,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
20
1 / 6 / 18
13,892
868
10,997
25,219
38,007
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Soardabond
Sun Wukong
20
0 / 2 / 22
14,133
883
12,302
22,478
20,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
SpegyNMerbles
Amaterasu
20
3 / 2 / 20
14,829
927
16,689
26,719
22,020
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
avriksan
Danzaburou
20
2 / 5 / 17
14,276
892
12,920
16,231
7,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
19
Kills
34
34
Deaths
19
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arantir23
Artemis
0
0
0
0
W
Thanatos
ChibiSann
Thanatos
28
4
5
7.63
W
Khepri
1
6
18
1.67
L
Achilles
FafnirSuks
Achilles
13
10
3
1.45
L
2
4
11
1.88
L
2
12
13
0.71
W
Sun Wukong
Soardabond
Sun Wukong
0
2
22
5.5
W
Amaterasu
SpegyNMerbles
Amaterasu
3
2
20
6.5
W
Danzaburou
avriksan
Danzaburou
2
5
17
2.1
L
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,442
Damage
103,010
110,176
Taken
114,465
84,023
Mitigated
100,991
17,405
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arantir23
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
ChibiSann
Thanatos
50,102
18,491
0
16,468
23,818
12,281
0
3,863
18,761
0
99,719
W
Khepri
10,997
2,082
0
0
25,219
38,007
0
6,539
18,680
40,136
0
L
Achilles
FafnirSuks
Achilles
47,751
19,520
321
11,032
39,569
27,610
0
5,191
34,378
0
72,021
L
20,650
1,902
2,405
2,038
13,485
3,853
0
1,354
12,131
77,256
0
L
16,049
4,196
72
1,537
28,797
17,134
0
2,300
26,497
32,816
0
W
Sun Wukong
Soardabond
Sun Wukong
12,302
3,292
0
1,187
22,478
20,755
0
10,528
11,950
0
31,374
W
Amaterasu
SpegyNMerbles
Amaterasu
16,689
7,159
0
4,257
26,719
22,020
0
7,199
19,520
0
24,668
W
Danzaburou
avriksan
Danzaburou
12,920
3,452
0
1,850
16,231
7,928
0
8,570
7,661
0
31,098
L
16,992
6,448
0
0
28,325
35,426
0
2,152
26,173
0
28,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,354
Gold Earned
77,639
259
Minions Killed
270
4
Camps Cleared
11
1,117,667
Distance Traveled
1,536,764
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,300
706
0
0
0
0
0
W
Thanatos
20,509
1,282
120
8
7
320,461
0
W
Khepri
13,892
868
56
4
1
278,861
4
L
Achilles
16,531
1,033
49
3
3
315,267
2
L
Ra
15,583
974
141
9
0
288,037
0
L
Janus
14,772
923
47
3
1
214,174
2
W
Sun Wukong
14,133
883
36
2
2
340,902
2
W
Amaterasu
14,829
927
20
1
1
294,432
0
W
Danzaburou
14,276
892
38
2
0
302,108
0
L
Odin
14,168
886
22
1
0
300,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role