Player Matchup

Sylvanus
Sylvanus
D-KryptoKnight
Sylvanus
Level 104
God Stats
10W - 6L
1,764 SR
Queue Stats
320W - 230L
1,610 Elo+
Party 1
Skadi
Skadi
KingJayVee_
Skadi
Level 86
God Stats
64W - 45L
1,634 SR
Queue Stats
161W - 135L
1,565 Elo+
Party 1
Mulan
Mulan
LegendOfHawjs
Mulan
Level 25
God Stats
15W - 7L
1,581 SR
Queue Stats
33W - 13L
1,592 Elo+
Party 1
Tyr
Tyr
Okita1323
Tyr
Level 69
God Stats
4W - 5L
1,504 SR
Queue Stats
340W - 251L
1,575 Elo+
Party 1
Olorun
Olorun
The11thWarrior
Olorun
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,590 Elo+
Party 1
Team Averages
Level 59
1,596 SR
1,586 Elo+

VS

Team Averages
Level 52
1,648 SR
1,603 Elo+
Anhur
Anhur
DocTheWarlock
Anhur
Level 50
God Stats
11W - 7L
1,670 SR
Queue Stats
235W - 129L
1,677 Elo+
Party 2
Eset
Eset
EloAnB
Eset
Level 29
God Stats
1W - 3L
1,570 SR
Queue Stats
193W - 120L
1,598 Elo+
Party 3
Amaterasu
Amaterasu
Kodern
Amaterasu
Level 109
God Stats
14W - 8L
1,833 SR
Queue Stats
502W - 418L
1,562 Elo+
Party 3
Arachne
Arachne
Monie
Arachne
Level 25
God Stats
10W - 5L
1,500 SR
Queue Stats
339W - 310L
1,528 Elo+
Party 3
Ares
Ares
mattman816
Ares
Level 45
God Stats
77W - 41L
1,669 SR
Queue Stats
82W - 51L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 2 / 4
7,569
505
6,992
8,504
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 1
8,015
534
4,204
5,769
1,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 6
8,156
544
7,305
8,743
5,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 1 / 5
9,598
640
9,467
10,648
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 7
9,180
612
12,366
9,076
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,653
510
5,447
7,315
1,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
EloAnB
Eset
12
1 / 5 / 1
7,198
480
6,410
8,248
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Kodern
Amaterasu
13
1 / 5 / 3
8,305
554
4,335
14,938
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Monie
Arachne
9
2 / 7 / 2
6,522
435
4,311
12,304
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 2
7,534
502
3,206
12,140
9,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
7
7
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
4
2.5
L
1
1
1
1.5
L
Eset
EloAnB
Eset
1
5
1
0.3
W
1
1
1
1.5
L
Amaterasu
Kodern
Amaterasu
1
5
3
0.5
W
2
3
6
1.67
L
Arachne
Monie
Arachne
2
7
2
0.43
W
9
1
5
11.5
W
6
0
7
9.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,334
Damage
23,709
42,740
Taken
54,945
20,241
Mitigated
26,106
17,433
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,992
2,046
366
3,246
8,504
3,626
53
3,470
5,034
31,308
8,035
L
5,447
1,823
0
2,095
7,315
1,814
0
1,253
6,062
0
60,055
L
Eset
EloAnB
Eset
6,410
138
0
908
8,248
3,082
0
4,361
3,887
39,685
0
W
4,204
1,484
0
250
5,769
1,349
1,317
252
5,517
0
57,009
L
Amaterasu
Kodern
Amaterasu
4,335
2,060
0
6,618
14,938
8,203
0
2,332
12,606
0
42,573
W
7,305
1,346
0
1,523
8,743
5,850
0
411
8,332
1,712
42,129
L
Arachne
Monie
Arachne
4,311
2,711
0
1,955
12,304
3,862
16
5,429
6,875
0
25,564
W
9,467
1,547
0
6,869
10,648
5,044
0
2,775
7,873
0
64,820
W
12,366
6,168
173
5,006
9,076
4,372
108
2,708
6,230
65,826
7,028
L
3,206
38
0
1,920
12,140
9,145
0
4,597
7,543
17,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
37,212
546
Minions Killed
373
0
Camps Cleared
0
1,386,492
Distance Traveled
1,424,746
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,569
505
78
5
0
260,424
4
L
Anhur
7,653
510
110
7
0
280,988
3
L
Eset
7,198
480
78
5
0
285,301
5
W
Skadi
8,015
534
117
8
0
273,297
4
L
Amaterasu
8,305
554
106
7
0
272,870
6
W
Mulan
8,156
544
92
6
0
218,672
3
L
Arachne
6,522
435
54
4
0
284,392
2
W
Tyr
9,598
640
124
8
0
342,863
2
W
Olorun
9,180
612
135
9
0
291,236
3
L
Ares
7,534
502
25
2
0
301,195
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role