Player Matchup

Merlin
Merlin
D0ofus
Merlin
Level 28
God Stats
7W - 2L
1,963 SR
Queue Stats
435W - 253L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
NormalDuck
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
Taor1234
Pele
Level 42
God Stats
45W - 24L
1,624 SR
Queue Stats
151W - 97L
1,665 Elo+
Party 1
Team Averages
Level 25
1,696 SR
1,612 Elo+

VS

Team Averages
Level 18
1,414 SR
1,377 Elo+
Guan Yu
Guan Yu
Hxile
Guan Yu
Level 39
God Stats
1W - 3L
1,248 SR
Queue Stats
19W - 33L
1,147 Elo+
Party 2
Loki
Loki
Im44ron
Loki
Level 6
God Stats
1W - 3L
1,248 SR
Queue Stats
6W - 13L
1,232 Elo+
Party 2
Chronos
Chronos
RobinSteele
Chronos
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
104W - 64L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D0ofus
Merlin
17
11 / 3 / 7
12,214
814
23,777
12,623
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NormalDuck
Cthulhu
14
1 / 4 / 12
10,381
692
3,632
16,649
12,778
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
16
7 / 2 / 7
11,465
764
14,519
12,153
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hxile
Guan Yu
13
1 / 7 / 4
9,540
636
6,170
17,068
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Im44ron
Loki
10
0 / 9 / 5
8,642
576
5,596
14,190
3,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
RobinSteele
Chronos
16
8 / 3 / 1
11,446
763
17,762
17,728
5,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
9
9
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
D0ofus
Merlin
11
3
7
4.83
L
Guan Yu
Hxile
Guan Yu
1
7
4
0.43
L
Loki
Im44ron
Loki
0
9
5
0.28
W
Cthulhu
NormalDuck
Cthulhu
1
4
12
1.75
L
Chronos
RobinSteele
Chronos
8
3
1
2.83
W
Pele
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,928
Damage
29,528
41,425
Taken
48,986
21,838
Mitigated
16,959
10,416
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
D0ofus
Merlin
23,777
964
0
6,392
12,623
5,136
2,313
6,122
6,290
66,821
0
L
Guan Yu
Hxile
Guan Yu
6,170
612
1,059
1,872
17,068
8,463
0
8,403
8,665
0
13,778
L
Loki
Im44ron
Loki
5,596
1,273
0
1,342
14,190
3,261
0
8,592
5,598
0
15,991
W
Cthulhu
NormalDuck
Cthulhu
3,632
272
84
2,240
16,649
12,778
183
7,355
9,117
19,050
0
L
Chronos
RobinSteele
Chronos
17,762
3,932
0
2,907
17,728
5,235
0
10,414
7,314
64,844
0
W
Pele
14,519
2,884
0
1,700
12,153
3,924
310
4,285
7,650
0
62,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
29,628
201
Minions Killed
146
0
Camps Cleared
0
835,113
Distance Traveled
772,411
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,214
814
93
6
0
277,053
4
L
Guan Yu
9,540
636
19
1
0
264,327
3
L
Loki
8,642
576
13
1
0
222,796
2
W
Cthulhu
10,381
692
23
2
0
243,445
1
L
Chronos
11,446
763
114
8
0
285,288
0
W
Pele
11,465
764
85
6
0
314,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role