Player Matchup

Xbalanque
Xbalanque
Hedz_Zaha
Xbalanque
Level 25
God Stats
18W - 20L
1,533 SR
Queue Stats
121W - 142L
1,376 Elo+
Solo
Scylla
Scylla
Mythiqiywii
Scylla
Level 14
God Stats
27W - 27L
1,424 SR
Queue Stats
53W - 73L
1,340 Elo+
Party 1
Da Ji
Da Ji
qizumi_
Da Ji
Level 39
God Stats
13W - 19L
1,424 SR
Queue Stats
51W - 67L
1,355 Elo+
Party 1
Ra
Ra
shayetwin11
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 20L
1,407 Elo+
Solo
Agni
Agni
xInfectionGTx
Agni
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,533 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,402 Elo+

VS

Team Averages
Level 19
1,446 SR
1,381 Elo+
Zeus
Zeus
IPackDatThingToo
Zeus
Level 17
God Stats
3W - 3L
1,406 SR
Queue Stats
96W - 77L
1,382 Elo+
Solo
Discordia
Discordia
Jeremzxxx3
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
PhoKingYallMama
Vamana
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 52L
1,637 Elo+
Solo
Artemis
Artemis
TFA Iceman84
Artemis
Level 27
God Stats
7W - 1L
1,439 SR
Queue Stats
23W - 13L
1,102 Elo+
Solo
Pele
Pele
justicekira_
Pele
Level 17
God Stats
5W - 6L
1,388 SR
Queue Stats
33W - 38L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hedz_Zaha
Xbalanque
13
2 / 3 / 6
7,432
1,239
5,466
8,002
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
11
1 / 1 / 3
6,367
1,061
583
1,762
449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
qizumi_
Da Ji
12
4 / 2 / 4
7,903
1,317
8,437
7,469
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 8 / 4
6,605
1,101
2,663
7,741
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 7
7,632
1,272
5,197
8,768
3,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

261

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
7,128
1,188
4,706
6,043
2,004
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Jeremzxxx3
Discordia
13
2 / 1 / 7
7,136
1,189
5,063
2,894
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 2 / 5
8,525
1,421
9,909
8,703
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TFA Iceman84
Artemis
13
3 / 1 / 9
7,962
1,327
6,168
4,895
1,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 5
7,717
1,286
4,434
7,373
2,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
11
Kills
19
19
Deaths
13
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Hedz_Zaha
Xbalanque
2
3
6
1.67
W
2
6
8
1
W
Discordia
Jeremzxxx3
Discordia
2
1
7
5.5
L
Scylla
1
1
3
2.5
W
6
2
5
4.25
W
Artemis
TFA Iceman84
Artemis
3
1
9
7.5
W
6
3
5
2.83
L
Da Ji
qizumi_
Da Ji
4
2
4
3
L
1
8
4
0.38
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
30,280
33,742
Taken
29,908
13,011
Mitigated
12,859
604
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Hedz_Zaha
Xbalanque
5,466
3,914
0
0
8,002
3,294
0
2,596
5,182
0
13,618
W
4,706
1,500
0
0
6,043
2,004
0
2,106
3,937
16,348
0
W
Discordia
Jeremzxxx3
Discordia
5,063
44
86
420
2,894
856
0
64
2,830
11,752
0
L
Scylla
583
138
0
0
1,762
449
0
0
1,679
6,598
0
W
9,909
5,415
0
2,423
8,703
5,857
0
2,018
6,685
0
18,430
W
Artemis
TFA Iceman84
Artemis
6,168
3,898
0
823
4,895
1,695
0
1,043
3,852
0
16,674
W
4,434
1,072
0
462
7,373
2,447
0
3,212
4,161
0
15,666
L
Da Ji
qizumi_
Da Ji
8,437
1,763
0
78
7,469
3,706
0
492
6,646
0
13,745
L
2,663
641
210
272
7,741
2,560
0
2,818
4,685
7,921
0
L
5,197
736
0
44
8,768
3,002
0
3,481
4,891
20,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
38,468
92
Minions Killed
111
3
Camps Cleared
6
502,967
Distance Traveled
588,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,432
1,239
18
3
0
113,067
0
W
Zeus
7,128
1,188
23
4
0
91,645
0
W
Discordia
7,136
1,189
21
4
1
108,860
0
L
Scylla
6,367
1,061
9
2
0
63,190
0
W
Vamana
8,525
1,421
13
2
4
146,220
0
W
Artemis
7,962
1,327
27
5
1
113,458
0
W
Pele
7,717
1,286
27
5
0
128,236
0
L
Da Ji
7,903
1,317
13
2
3
136,406
0
L
Ra
6,605
1,101
15
3
0
74,569
0
L
Agni
7,632
1,272
37
6
0
115,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role