Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Acegunther
Odin
Level 128
God Stats
2W - 0L
1,736 SR
Queue Stats
20W - 27L
1,520 Elo+
Party 2
Skadi
Skadi
AchillesFN
Skadi
Level 89
God Stats
14W - 19L
1,461 SR
Queue Stats
575W - 612L
1,536 Elo+
Solo
Hachiman
Hachiman
Nurvanos
Hachiman
Level 160
God Stats
1W - 0L
1,823 SR
Queue Stats
51W - 55L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
OrtTenno
Jormungandr
Level 153
God Stats
5W - 4L
1,879 SR
Queue Stats
53W - 66L
1,422 Elo+
Party 2
Team Averages
Level 137
1,680 SR
1,495 Elo+

VS

Team Averages
Level 97
1,546 SR
1,428 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kitara120
Neith
Level 15
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SnrMango
Kumbhakarna
Level 86
God Stats
1W - 3L
1,482 SR
Queue Stats
16W - 25L
1,383 Elo+
Party 1
Hercules
Hercules
Uchihans
Hercules
Level 145
God Stats
2W - 3L
1,382 SR
Queue Stats
66W - 83L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
killergypz
Ah Puch
Level 117
God Stats
0W - 2L
1,645 SR
Queue Stats
26W - 47L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 0 / 5
12,157
760
8,660
3,281
1,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 19
11,532
721
9,747
12,411
13,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
19
6 / 4 / 11
12,615
788
19,056
12,402
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Nurvanos
Hachiman
20
10 / 3 / 10
13,791
862
20,051
13,369
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
OrtTenno
Jormungandr
20
7 / 3 / 15
13,049
816
18,235
13,914
15,731
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 5 / 0
11,721
733
9,700
14,469
11,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Kitara120
Neith
15
2 / 9 / 4
9,937
621
6,163
13,748
6,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
SnrMango
Kumbhakarna
16
1 / 4 / 6
9,830
614
2,728
19,493
18,167
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Uchihans
Hercules
18
3 / 4 / 4
11,500
719
6,346
23,123
25,085
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
killergypz
Ah Puch
17
1 / 7 / 6
10,676
667
9,900
13,828
5,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
29
Kills
12
12
Deaths
29
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
5
7.5
L
Fenrir
 
Fenrir
5
5
0
1
W
1
2
19
5.25
W
Skadi
6
4
11
2.88
L
Neith
Kitara120
Neith
2
9
4
0.44
W
Hachiman
Nurvanos
Hachiman
10
3
10
5
W
Jormungandr
OrtTenno
Jormungandr
7
3
15
4.83
L
Kumbhakarna
SnrMango
Kumbhakarna
1
4
6
1
L
Hercules
Uchihans
Hercules
3
4
4
1.25
L
Ah Puch
killergypz
Ah Puch
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,749
Damage
34,837
55,377
Taken
84,661
41,290
Mitigated
66,256
9,557
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,660
328
0
674
3,281
1,367
132
502
2,779
49,144
0
L
Fenrir
 
Fenrir
9,700
757
0
745
14,469
11,225
0
5,141
8,963
0
35,657
W
9,747
710
0
2,105
12,411
13,230
4
3,177
9,234
3,323
23,641
W
Skadi
19,056
10,589
0
1,829
12,402
5,067
1,596
3,455
8,947
0
45,230
L
Neith
Kitara120
Neith
6,163
3,094
0
955
13,748
6,307
273
3,423
10,099
0
22,803
W
Hachiman
Nurvanos
Hachiman
20,051
10,446
0
4,179
13,369
5,895
3,401
2,888
10,481
0
61,637
W
Jormungandr
OrtTenno
Jormungandr
18,235
3,161
0
770
13,914
15,731
227
3,425
10,489
41,588
0
L
Kumbhakarna
SnrMango
Kumbhakarna
2,728
388
567
298
19,493
18,167
0
6,434
12,492
18,001
0
L
Hercules
Uchihans
Hercules
6,346
810
0
4,222
23,123
25,085
0
7,172
15,002
0
32,289
L
Ah Puch
killergypz
Ah Puch
9,900
733
0
1,447
13,828
5,472
0
4,543
9,089
45,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,144
Gold Earned
53,664
400
Minions Killed
300
10
Camps Cleared
8
1,501,567
Distance Traveled
1,373,164
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,157
760
95
6
5
332,049
1
L
Fenrir
11,721
733
55
3
7
296,419
3
W
Odin
11,532
721
54
3
0
309,845
1
W
Skadi
12,615
788
89
6
1
279,795
0
L
Neith
9,937
621
55
3
0
225,981
1
W
Hachiman
13,791
862
96
6
3
282,537
9
W
Jormungandr
13,049
816
66
4
1
297,341
1
L
Kumbhakarna
9,830
614
21
1
1
291,274
2
L
Hercules
11,500
719
66
4
0
295,793
4
L
Ah Puch
10,676
667
103
6
0
263,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role