Player Matchup

Ra
Ra
BlackCondor0418
Ra
Level 109
God Stats
2W - 6L
1,503 SR
Queue Stats
280W - 167L
1,686 Elo+
Party 1
Anhur
Anhur
SWA_SugarNuts
Anhur
Level 134
God Stats
17W - 7L
1,888 SR
Queue Stats
274W - 162L
1,693 Elo+
Party 1
Fenrir
Fenrir
UPR_Unimeme
Fenrir
Level 128
God Stats
4W - 1L
1,166 SR
Queue Stats
254W - 155L
1,663 Elo+
Party 1
Team Averages
Level 124
1,519 SR
1,681 Elo+

VS

Team Averages
Level 69
1,728 SR
1,374 Elo+
King Arthur
King Arthur
XInlamedMayoX
King Arthur
Level 31
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 15L
1,084 Elo+
Solo
Hachiman
Hachiman
spitheck
Hachiman
Level 67
God Stats
1W - 1L
1,872 SR
Queue Stats
110W - 138L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
tommyboy294
Baron Samedi
Level 109
God Stats
21W - 20L
1,621 SR
Queue Stats
40W - 55L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 11
7,536
754
3,955
2,007
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 0 / 7
9,291
929
8,205
3,834
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
12
5 / 1 / 11
8,823
882
9,984
8,762
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XInlamedMayoX
King Arthur
8
0 / 7 / 1
5,600
560
1,731
9,822
4,399
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
spitheck
Hachiman
8
2 / 7 / 0
6,409
641
3,837
8,555
1,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
tommyboy294
Baron Samedi
9
0 / 4 / 2
5,998
600
3,607
7,602
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
10
0
7
13.5
W
Fenrir
5
1
11
10.5
L
King Arthur
XInlamedMayoX
King Arthur
0
7
1
0.07
L
Hachiman
spitheck
Hachiman
2
7
0
0.29
L
Baron Samedi
tommyboy294
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
9,175
14,603
Taken
25,979
7,533
Mitigated
8,347
5,637
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,955
220
1,997
784
2,007
573
365
482
1,465
13,468
0
W
8,205
5,050
0
902
3,834
1,224
1,986
679
3,069
0
44,666
W
Fenrir
9,984
1,301
0
1,954
8,762
5,736
377
2,064
6,462
0
28,673
L
King Arthur
XInlamedMayoX
King Arthur
1,731
173
124
379
9,822
4,399
0
1,378
8,444
0
6,986
L
Hachiman
spitheck
Hachiman
3,837
2,058
0
993
8,555
1,867
0
1,286
7,269
0
12,524
L
Baron Samedi
tommyboy294
Baron Samedi
3,607
265
665
1,892
7,602
2,081
0
1,291
6,311
17,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
18,007
140
Minions Killed
66
0
Camps Cleared
0
540,054
Distance Traveled
458,058
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,536
754
17
2
0
166,037
2
W
Anhur
9,291
929
89
9
0
169,689
1
W
Fenrir
8,823
882
34
3
0
204,328
1
L
King Arthur
5,600
560
7
1
0
163,352
0
L
Hachiman
6,409
641
18
2
0
152,834
1
L
Baron Samedi
5,998
600
41
4
0
141,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role