Player Matchup

Cthulhu
Cthulhu
Chemikill99
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 166L
1,500 Elo+
Solo
Artemis
Artemis
ChihayaFuruuuu
Artemis
Level 29
God Stats
16W - 18L
1,461 SR
Queue Stats
107W - 133L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
Dagonni
Gilgamesh
Level 27
God Stats
8W - 8L
1,516 SR
Queue Stats
235W - 270L
1,335 Elo+
Solo
Agni
Agni
Niantehsa
Agni
Level 28
God Stats
7W - 6L
1,571 SR
Queue Stats
36W - 51L
1,315 Elo+
Solo
Ravana
Ravana
hxgo55
Ravana
Level 28
God Stats
4W - 4L
1,415 SR
Queue Stats
78W - 90L
1,335 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,368 Elo+

VS

Team Averages
Level 20
1,503 SR
1,360 Elo+
Artemis
Artemis
DetestedMocha64
Artemis
Level 26
God Stats
5W - 7L
1,416 SR
Queue Stats
184W - 236L
1,296 Elo+
Solo
Vamana
Vamana
MonopolyGirl720
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Neockss
Pele
Level 14
God Stats
7W - 7L
1,761 SR
Queue Stats
11W - 12L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
RSondors222
Cu Chulainn
Level 29
God Stats
7W - 18L
1,336 SR
Queue Stats
132W - 172L
1,289 Elo+
Solo
Cabrakan
Cabrakan
xDWizard91
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chemikill99
Cthulhu
11
0 / 6 / 4
8,595
430
4,473
12,835
5,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
11 / 1 / 4
11,599
580
15,696
15,467
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Dagonni
Gilgamesh
15
3 / 3 / 5
9,084
454
5,464
12,218
9,654
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
14
4 / 5 / 7
8,927
446
10,901
9,111
2,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
hxgo55
Ravana
15
6 / 1 / 4
9,311
466
9,297
10,337
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
8,059
403
6,891
13,865
4,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 2
8,023
401
1,443
9,007
2,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
Neockss
Pele
16
6 / 4 / 3
10,247
512
13,458
14,814
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
RSondors222
Cu Chulainn
16
4 / 4 / 3
9,873
494
5,718
17,817
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
xDWizard91
Cabrakan
15
3 / 3 / 2
9,387
469
8,545
15,882
10,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
24
Kills
15
16
Deaths
25
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chemikill99
Cthulhu
0
6
4
0.33
W
11
1
4
13
W
Gilgamesh
Dagonni
Gilgamesh
3
3
5
1.83
L
1
8
5
0.44
L
1
6
2
0.33
L
Pele
Neockss
Pele
6
4
3
1.88
W
Agni
4
5
7
1.5
L
Cu Chulainn
RSondors222
Cu Chulainn
4
4
3
1.38
W
Ravana
hxgo55
Ravana
6
1
4
8
L
Cabrakan
xDWizard91
Cabrakan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,831
Damage
36,055
59,968
Taken
71,385
29,212
Mitigated
33,126
16,305
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chemikill99
Cthulhu
4,473
607
0
10
12,835
5,932
374
1,590
11,245
18,191
0
W
15,696
7,755
0
11,184
15,467
6,228
3,391
3,630
11,837
0
74,236
W
Gilgamesh
Dagonni
Gilgamesh
5,464
1,865
0
1,421
12,218
9,654
731
1,119
11,099
0
39,977
L
6,891
4,034
0
438
13,865
4,259
510
3,561
10,304
0
24,531
L
1,443
639
0
1,033
9,007
2,706
0
1,546
7,461
0
11,514
L
Pele
Neockss
Pele
13,458
2,294
0
2,940
14,814
7,821
835
2,923
11,891
0
74,918
W
Agni
10,901
1,507
0
120
9,111
2,772
1,083
998
8,113
34,760
0
L
Cu Chulainn
RSondors222
Cu Chulainn
5,718
1,573
0
3,205
17,817
7,490
319
3,944
13,873
0
72,099
W
Ravana
hxgo55
Ravana
9,297
2,191
0
3,570
10,337
4,626
802
1,208
9,129
0
47,343
L
Cabrakan
xDWizard91
Cabrakan
8,545
721
188
2,382
15,882
10,850
544
3,400
12,482
42,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
45,589
365
Minions Killed
388
0
Camps Cleared
0
1,638,818
Distance Traveled
1,614,479
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,595
430
27
1
0
248,179
2
W
Artemis
11,599
580
141
7
0
312,399
3
W
Gilgamesh
9,084
454
64
3
0
328,860
0
L
Artemis
8,059
403
51
3
0
293,893
0
L
Vamana
8,023
401
10
1
0
240,433
0
L
Pele
10,247
512
121
6
0
384,466
4
W
Agni
8,927
446
55
3
0
355,109
2
L
Cu Chulainn
9,873
494
123
6
0
367,868
8
W
Ravana
9,311
466
78
4
0
394,271
1
L
Cabrakan
9,387
469
83
4
0
327,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role