Player Matchup

Khepri
Khepri
Batmanismyalias
Khepri
Level 27
God Stats
2W - 1L
1,734 SR
Queue Stats
67W - 79L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Bigshmeatman363
Amaterasu
Level 27
God Stats
4W - 2L
1,476 SR
Queue Stats
74W - 98L
1,303 Elo+
Party 1
Janus
Janus
BoneyP
Janus
Level 24
God Stats
15W - 19L
1,801 SR
Queue Stats
262W - 264L
1,521 Elo+
Party 2
Bakasura
Bakasura
ButBooSanBlo
Bakasura
Level 27
God Stats
11W - 14L
1,381 SR
Queue Stats
87W - 106L
1,288 Elo+
Party 1
Neith
Neith
nastynate91
Neith
Level 22
God Stats
4W - 1L
1,649 SR
Queue Stats
31W - 25L
1,496 Elo+
Party 2
Team Averages
Level 25
1,608 SR
1,406 Elo+

VS

Team Averages
Level 34
1,470 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
CALLMEGOATIFIED
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hforl
Danzaburou
Level 27
God Stats
6W - 3L
1,615 SR
Queue Stats
30W - 26L
1,474 Elo+
Party 4
Ares
Ares
LetMeBe22jyo
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,484 Elo+
Party 3
Ratatoskr
Ratatoskr
Scargo2121
Ratatoskr
Level 26
God Stats
1W - 3L
1,236 SR
Queue Stats
25W - 20L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
10,423
579
4,993
10,088
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Bigshmeatman363
Amaterasu
15
5 / 3 / 3
10,439
580
4,646
13,111
6,642
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
BoneyP
Janus
16
5 / 2 / 2
10,556
586
7,704
7,588
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ButBooSanBlo
Bakasura
17
2 / 4 / 5
10,908
606
4,848
13,784
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
18 / 1 / 3
11,795
655
17,021
12,213
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 2 / 2
10,085
560
7,421
10,145
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 7 / 2
8,344
464
7,041
11,696
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Hforl
Danzaburou
11
1 / 10 / 1
7,266
404
4,098
12,061
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 0
6,867
382
2,015
9,977
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
Scargo2121
Ratatoskr
13
2 / 6 / 3
8,167
454
10,374
15,098
4,457
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
31
Kills
12
12
Deaths
31
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
2
2.5
W
1
2
17
4.75
W
Amaterasu
Bigshmeatman363
Amaterasu
5
3
3
2.17
W
Janus
BoneyP
Janus
5
2
2
3
W
Bakasura
ButBooSanBlo
Bakasura
2
4
5
1.13
L
5
7
2
0.86
L
Danzaburou
Hforl
Danzaburou
1
10
1
0.15
L
0
6
0
0
L
Ratatoskr
Scargo2121
Ratatoskr
2
6
3
0.58
W
18
1
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
30,949
56,784
Taken
58,977
32,402
Mitigated
23,633
19,341
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,421
569
0
3,380
10,145
5,362
0
3,038
6,935
67,387
0
W
4,993
766
0
2,080
10,088
10,062
743
3,530
6,460
18,592
0
W
Amaterasu
Bigshmeatman363
Amaterasu
4,646
1,899
0
5,848
13,111
6,642
1,667
2,143
10,840
0
28,847
W
Janus
BoneyP
Janus
7,704
783
0
1,334
7,588
2,488
336
1,007
6,445
62,834
0
W
Bakasura
ButBooSanBlo
Bakasura
4,848
3,062
0
4,750
13,784
7,624
1,323
787
12,937
0
68,815
L
7,041
2,943
0
1,467
11,696
7,439
671
1,903
9,552
0
24,188
L
Danzaburou
Hforl
Danzaburou
4,098
2,239
0
1,523
12,061
3,164
540
3,387
8,570
0
27,979
L
2,015
404
0
500
9,977
3,211
0
2,052
7,885
11,704
0
L
Ratatoskr
Scargo2121
Ratatoskr
10,374
2,968
0
1,560
15,098
4,457
0
1,847
13,025
0
46,355
W
17,021
10,970
0
5,329
12,213
5,586
6,515
1,653
10,494
0
84,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
40,729
486
Minions Killed
315
0
Camps Cleared
0
1,561,037
Distance Traveled
1,401,876
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,085
560
130
7
0
331,809
1
W
Khepri
10,423
579
29
2
0
289,692
2
W
Amaterasu
10,439
580
66
4
0
323,846
2
W
Janus
10,556
586
124
7
0
338,676
6
W
Bakasura
10,908
606
144
8
0
334,953
1
L
Bellona
8,344
464
38
2
0
235,609
2
L
Danzaburou
7,266
404
49
3
0
245,311
6
L
Ares
6,867
382
13
1
0
279,157
3
L
Ratatoskr
8,167
454
85
5
0
309,990
0
W
Neith
11,795
655
123
7
0
273,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role