Player Matchup

Bakasura
Bakasura
Xperia10K
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Terra
Terra
aerusmor
Terra
Level 160
God Stats
10W - 6L
1,740 SR
Queue Stats
648W - 512L
1,561 Elo+
Solo
Neith
Neith
chopylml
Neith
Level 145
God Stats
4W - 8L
1,566 SR
Queue Stats
463W - 355L
1,565 Elo+
Party 2
Agni
Agni
danlmI
Agni
Level 160
God Stats
8W - 8L
1,640 SR
Queue Stats
471W - 357L
1,587 Elo+
Party 2
Hercules
Hercules
xXPAMXx__
Hercules
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 1
Team Averages
Level 114
1,589 SR
1,481 Elo+

VS

Team Averages
Level 107
1,568 SR
1,545 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoFaines
Neith
Level 109
God Stats
5W - 4L
1,791 SR
Queue Stats
155W - 142L
1,801 Elo+
Solo
Xbalanque
Xbalanque
TheDarckZx
Xbalanque
Level 127
God Stats
0W - 3L
1,169 SR
Queue Stats
79W - 103L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
byDuende
Kumbhakarna
Level 87
God Stats
8W - 7L
1,511 SR
Queue Stats
393W - 390L
1,528 Elo+
Party 3
Janus
Janus
vanBlack
Janus
Level 66
God Stats
2W - 1L
1,870 SR
Queue Stats
159W - 167L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Xperia10K
Bakasura
17
2 / 6 / 7
11,168
588
4,876
15,577
8,004
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
aerusmor
Terra
20
3 / 2 / 12
13,164
693
13,006
26,687
39,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
chopylml
Neith
20
2 / 3 / 9
12,250
645
21,014
19,685
10,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
danlmI
Agni
20
3 / 2 / 12
12,511
658
32,293
15,439
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
xXPAMXx__
Hercules
20
6 / 2 / 8
13,305
700
10,507
26,553
31,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 4 / 4
12,065
635
19,152
24,949
19,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
CoFaines
Neith
1
0 / 0 / 0
4,612
243
0
0
0
Xbalanque
TheDarckZx
Xbalanque
20
3 / 5 / 8
11,462
603
32,170
21,213
10,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
byDuende
Kumbhakarna
20
6 / 2 / 8
11,922
627
8,376
25,896
31,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
vanBlack
Janus
18
0 / 5 / 8
10,832
570
17,859
16,862
7,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
16
Kills
14
15
Deaths
16
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
4
1.75
L
Neith
CoFaines
Neith
0
0
0
0
L
Xbalanque
TheDarckZx
Xbalanque
3
5
8
1.4
W
Bakasura
Xperia10K
Bakasura
2
6
7
0.92
W
Terra
aerusmor
Terra
3
2
12
4.5
L
Kumbhakarna
byDuende
Kumbhakarna
6
2
8
5
W
Neith
chopylml
Neith
2
3
9
2.17
W
Agni
danlmI
Agni
3
2
12
4.5
L
Janus
vanBlack
Janus
0
5
8
0.8
W
Hercules
xXPAMXx__
Hercules
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,696
Damage
77,557
103,941
Taken
88,920
98,022
Mitigated
70,310
64,575
Healing
36,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,152
1,422
12,619
11,374
24,949
19,998
0
14,372
10,342
52,340
0
L
Neith
CoFaines
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
TheDarckZx
Xbalanque
32,170
12,479
1,391
1,955
21,213
10,772
0
10,414
10,578
0
60,063
W
Bakasura
Xperia10K
Bakasura
4,876
3,098
288
2,120
15,577
8,004
649
5,908
9,669
0
8,629
W
Terra
aerusmor
Terra
13,006
933
15,600
12,130
26,687
39,790
210
8,819
17,868
21,778
0
L
Kumbhakarna
byDuende
Kumbhakarna
8,376
240
1,758
3,709
25,896
31,941
0
10,496
15,115
12,401
0
W
Neith
chopylml
Neith
21,014
8,953
4,783
6,946
19,685
10,057
3,762
8,197
11,488
0
57,796
W
Agni
danlmI
Agni
32,293
1,011
6,013
5,226
15,439
8,364
1,597
8,603
6,836
64,119
0
L
Janus
vanBlack
Janus
17,859
90
1,494
1,717
16,862
7,599
0
9,293
7,397
41,825
0
W
Hercules
xXPAMXx__
Hercules
10,507
1,926
253
11,216
26,553
31,807
350
13,860
12,693
0
25,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,398
Gold Earned
50,893
196
Minions Killed
194
0
Camps Cleared
0
1,803,046
Distance Traveled
1,394,959
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,065
635
64
3
0
352,302
4
L
Neith
4,612
243
0
0
0
0
0
L
Xbalanque
11,462
603
67
4
0
331,248
1
W
Bakasura
11,168
588
14
1
0
352,467
1
W
Terra
13,164
693
10
1
0
400,126
0
L
Kumbhakarna
11,922
627
4
0
0
372,681
3
W
Neith
12,250
645
70
4
0
304,456
0
W
Agni
12,511
658
72
4
0
372,964
3
L
Janus
10,832
570
59
3
0
338,728
0
W
Hercules
13,305
700
30
2
0
373,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role