Player Matchup

Set
Set
DrLord666
Set
Level 4
God Stats
1W - 2L
1,190 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Danzaburou
Danzaburou
ItonPug1300
Danzaburou
Level 79
God Stats
6W - 3L
1,500 SR
Queue Stats
81W - 79L
1,422 Elo+
Party 2
Olorun
Olorun
ThePurpleFencer
Olorun
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 38L
1,729 Elo+
Solo
King Arthur
King Arthur
comicdude01
King Arthur
Level 7
God Stats
3W - 1L
1,784 SR
Queue Stats
274W - 301L
1,577 Elo+
Party 2
Geb
Geb
scarycrazytroy12
Geb
Level 2
God Stats
23W - 18L
1,800 SR
Queue Stats
277W - 293L
1,748 Elo+
Party 2
Team Averages
Level 23
1,555 SR
1,547 Elo+

VS

Team Averages
Level 17
1,489 SR
1,586 Elo+
Cerberus
Cerberus
LilyKP
Cerberus
Level 15
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 1
Bellona
Bellona
RapidRush
Bellona
Level 17
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 2L
1,767 Elo+
Solo
Ra
Ra
WaWaWaluigi
Ra
Level 22
God Stats
5W - 3L
1,560 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 1
Apollo
Apollo
greenshirtedguy
Apollo
Level 14
God Stats
4W - 3L
1,577 SR
Queue Stats
4W - 3L
1,541 Elo+
Party 1
Nemesis
Nemesis
maashous
Nemesis
Level 18
God Stats
1W - 3L
1,359 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,168
551
3,542
8,939
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ItonPug1300
Danzaburou
11
2 / 4 / 1
7,148
550
3,168
7,526
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 1 / 1
7,920
609
11,538
8,598
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
comicdude01
King Arthur
11
4 / 1 / 2
7,043
542
6,263
8,408
3,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 6
7,474
575
1,595
5,620
3,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LilyKP
Cerberus
10
1 / 1 / 0
6,670
513
2,980
8,109
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
RapidRush
Bellona
11
1 / 3 / 1
6,788
522
5,465
8,347
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 3 / 1
7,198
554
5,946
7,976
2,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
5,695
438
3,401
9,624
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
maashous
Nemesis
10
1 / 2 / 0
6,265
482
2,146
7,295
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
6
7
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Danzaburou
ItonPug1300
Danzaburou
2
4
1
0.63
L
Cerberus
LilyKP
Cerberus
1
1
0
1
L
Bellona
RapidRush
Bellona
1
3
1
0.5
W
7
1
1
7.5
L
3
3
1
1.17
W
King Arthur
comicdude01
King Arthur
4
1
2
5
L
0
6
1
0.08
L
Nemesis
maashous
Nemesis
1
2
0
0.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
19,938
39,091
Taken
41,351
15,343
Mitigated
19,071
8,554
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,542
1,524
0
2,153
8,939
2,751
18
1,264
7,675
0
41,295
W
Danzaburou
ItonPug1300
Danzaburou
3,168
366
0
678
7,526
2,691
772
4,199
3,327
0
32,022
L
Cerberus
LilyKP
Cerberus
2,980
376
0
1,559
8,109
5,479
0
5,551
2,558
15,438
0
L
Bellona
RapidRush
Bellona
5,465
1,769
0
2,816
8,347
5,839
0
0
8,347
0
35,636
W
11,538
6,967
312
4,537
8,598
2,835
1,794
1,390
7,208
64,518
0
L
5,946
620
79
2,323
7,976
2,652
835
382
7,594
45,479
0
W
King Arthur
comicdude01
King Arthur
6,263
700
0
874
8,408
3,505
42
483
7,925
0
19,612
L
3,401
2,921
0
2,683
9,624
2,321
0
7,200
2,424
0
27,801
L
Nemesis
maashous
Nemesis
2,146
704
0
3,233
7,295
2,780
0
0
7,295
0
33,884
W
1,595
58
0
0
5,620
3,561
950
1,775
3,845
15,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
32,616
314
Minions Killed
336
0
Camps Cleared
0
1,213,469
Distance Traveled
1,202,871
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,168
551
73
6
0
222,353
2
W
Danzaburou
7,148
550
61
5
0
231,414
1
L
Cerberus
6,670
513
22
2
0
231,048
3
L
Bellona
6,788
522
92
7
0
243,912
4
W
Olorun
7,920
609
113
9
0
244,686
3
L
Ra
7,198
554
82
6
0
253,417
9
W
King Arthur
7,043
542
39
3
0
274,491
3
L
Apollo
5,695
438
63
5
0
208,757
0
L
Nemesis
6,265
482
77
6
0
265,737
2
W
Geb
7,474
575
28
2
0
240,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role