Player Matchup

Cthulhu
Cthulhu
Bloodanater
Cthulhu
Level 18
God Stats
0W - 3L
1,252 SR
Queue Stats
98W - 90L
1,502 Elo+
Party 2
Fenrir
Fenrir
Trey-BTW
Fenrir
Level 126
God Stats
0W - 11L
1,063 SR
Queue Stats
539W - 506L
1,526 Elo+
Party 2
Hades
Hades
YvngSlime339
Hades
Level 108
God Stats
2W - 4L
1,461 SR
Queue Stats
65W - 75L
1,469 Elo+
Party 2
Izanami
Izanami
crashtrust20
Izanami
Level 35
God Stats
61W - 51L
1,540 SR
Queue Stats
392W - 412L
1,411 Elo+
Party 1
Tiamat
Tiamat
lI-MrCookies-lI
Tiamat
Level 48
God Stats
66W - 56L
1,537 SR
Queue Stats
390W - 386L
1,462 Elo+
Party 1
Team Averages
Level 67
1,371 SR
1,474 Elo+

VS

Team Averages
Level 107
1,670 SR
1,640 Elo+
Olorun
Olorun
GobbleGumWhale
Olorun
Level 149
God Stats
12W - 3L
1,849 SR
Queue Stats
327W - 217L
1,687 Elo+
Party 3
Osiris
Osiris
MasterGrief117
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,694 Elo+
Party 3
Nemesis
Nemesis
SmokeInMyShed
Nemesis
Level 160
God Stats
11W - 3L
1,777 SR
Queue Stats
220W - 146L
1,701 Elo+
Party 3
Sylvanus
Sylvanus
WilyPeyote
Sylvanus
Level 126
God Stats
4W - 2L
1,445 SR
Queue Stats
320W - 247L
1,564 Elo+
Party 3
Skadi
Skadi
getgotdotcom
Skadi
Level 93
God Stats
39W - 21L
1,777 SR
Queue Stats
249W - 231L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodanater
Cthulhu
10
0 / 5 / 3
6,892
459
5,161
13,950
9,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Trey-BTW
Fenrir
13
2 / 2 / 3
7,522
501
6,965
13,735
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 3
7,977
532
8,700
11,189
4,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
crashtrust20
Izanami
12
1 / 6 / 2
7,305
487
4,102
9,069
2,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 3
8,035
536
8,821
10,815
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,796
653
11,809
9,699
4,400
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 1 / 5
8,405
560
10,120
13,041
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
16
7 / 0 / 3
9,779
652
6,908
9,479
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
WilyPeyote
Sylvanus
12
4 / 2 / 9
8,529
569
6,636
12,517
10,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 4
8,178
545
7,278
8,595
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
24
24
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodanater
Cthulhu
0
5
3
0.3
W
7
1
3
8.5
W
4
1
5
6.5
W
Nemesis
7
0
3
8.5
L
Fenrir
Trey-BTW
Fenrir
2
2
3
1.75
W
Sylvanus
WilyPeyote
Sylvanus
4
2
9
4.25
L
1
5
3
0.5
L
Izanami
crashtrust20
Izanami
1
6
2
0.33
W
2
3
4
1.33
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
42,751
58,758
Taken
53,331
26,589
Mitigated
29,101
12,870
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodanater
Cthulhu
5,161
680
0
1,000
13,950
9,557
0
4,665
9,285
20,518
0
W
11,809
7,875
199
5,075
9,699
4,400
84
1,999
7,666
82,166
0
W
10,120
4,678
0
7,111
13,041
7,246
0
7,534
5,449
0
40,954
W
Nemesis
6,908
4,264
0
1,264
9,479
4,356
1,156
2,659
6,762
0
74,157
L
Fenrir
Trey-BTW
Fenrir
6,965
1,721
0
3,530
13,735
5,268
0
3,410
10,325
0
50,786
W
Sylvanus
WilyPeyote
Sylvanus
6,636
2,551
1,979
3,119
12,517
10,107
317
5,458
6,877
17,491
0
L
8,700
1,132
110
4,286
11,189
4,684
164
2,535
8,654
48,240
0
L
Izanami
crashtrust20
Izanami
4,102
2,729
0
810
9,069
2,157
500
6,248
2,821
0
43,180
W
7,278
3,349
0
2,337
8,595
2,992
1,951
4,399
3,828
0
47,110
L
8,821
755
150
2,984
10,815
4,923
0
1,587
9,228
34,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
44,687
383
Minions Killed
437
0
Camps Cleared
0
1,325,110
Distance Traveled
1,507,359
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,892
459
28
2
0
277,805
0
W
Olorun
9,796
653
129
9
0
266,200
5
W
Osiris
8,405
560
70
5
0
330,027
4
W
Nemesis
9,779
652
120
8
0
344,030
1
L
Fenrir
7,522
501
87
6
0
294,360
2
W
Sylvanus
8,529
569
20
1
0
276,407
5
L
Hades
7,977
532
105
7
0
247,990
1
L
Izanami
7,305
487
91
6
0
251,866
0
W
Skadi
8,178
545
98
7
0
290,695
5
L
Tiamat
8,035
536
72
5
0
253,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role