Player Matchup

Thoth
Thoth
DisAPlay
Thoth
Level 4
God Stats
2W - 1L
1,632 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Cthulhu
Cthulhu
Gulman0
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
Pontikkapoika
Erlang Shen
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
29W - 22L
1,670 Elo+
Solo
Bellona
Bellona
broDINDON
Bellona
Level 18
God Stats
4W - 21L
1,302 SR
Queue Stats
30W - 40L
1,482 Elo+
Solo
Chernobog
Chernobog
saha888
Chernobog
Level 29
God Stats
10W - 14L
1,485 SR
Queue Stats
52W - 62L
1,354 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,515 Elo+

VS

Team Averages
Level 15
1,531 SR
1,566 Elo+
Fenrir
Fenrir
 
Fenrir
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
IxRápeYouCÜNT
Chronos
Level 11
God Stats
8W - 3L
1,717 SR
Queue Stats
52W - 24L
1,703 Elo+
Solo
Da Ji
Da Ji
TheRiman
Da Ji
Level 20
God Stats
22W - 19L
1,639 SR
Queue Stats
153W - 149L
1,541 Elo+
Solo
Kukulkan
Kukulkan
judjment
Kukulkan
Level 15
God Stats
1W - 0L
1,388 SR
Queue Stats
9W - 6L
1,720 Elo+
Solo
Neith
Neith
ttvmewmew1569
Neith
Level 27
God Stats
9W - 9L
1,412 SR
Queue Stats
32W - 34L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DisAPlay
Thoth
13
5 / 8 / 2
8,261
486
7,112
10,345
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Gulman0
Cthulhu
13
0 / 3 / 1
8,297
488
2,822
9,737
8,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Pontikkapoika
Erlang Shen
14
5 / 2 / 2
8,960
527
7,711
11,043
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
broDINDON
Bellona
13
0 / 5 / 3
7,664
451
6,937
15,303
16,031
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chernobog
saha888
Chernobog
13
1 / 3 / 1
7,519
442
3,350
9,664
2,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 0 / 6
7,610
448
3,699
5,803
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 3 / 1
11,587
682
15,925
13,470
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
TheRiman
Da Ji
17
12 / 1 / 2
10,347
609
12,309
11,387
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
judjment
Kukulkan
12
0 / 5 / 4
7,350
432
4,396
7,338
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 2
7,630
449
2,955
6,010
1,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
21
21
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
6
4
L
Thoth
DisAPlay
Thoth
5
8
2
0.75
L
Cthulhu
Gulman0
Cthulhu
0
3
1
0.17
W
8
3
1
2.83
L
Erlang Shen
Pontikkapoika
Erlang Shen
5
2
2
3
W
Da Ji
TheRiman
Da Ji
12
1
2
13
L
Bellona
broDINDON
Bellona
0
5
3
0.3
W
Kukulkan
judjment
Kukulkan
0
5
4
0.4
L
Chernobog
saha888
Chernobog
1
3
1
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
39,284
56,092
Taken
44,008
34,635
Mitigated
17,973
6,705
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,699
539
0
1,312
5,803
2,280
0
1,422
4,381
0
28,105
L
Thoth
DisAPlay
Thoth
7,112
53
0
894
10,345
2,942
762
4,301
6,044
42,543
0
L
Cthulhu
Gulman0
Cthulhu
2,822
465
0
0
9,737
8,146
128
3,752
5,985
24,410
0
W
15,925
5,406
0
6,037
13,470
6,922
2,840
672
12,798
86,949
6,759
L
Erlang Shen
Pontikkapoika
Erlang Shen
7,711
4,275
0
2,954
11,043
4,540
0
2,662
8,381
0
55,347
W
Da Ji
TheRiman
Da Ji
12,309
3,337
0
1,637
11,387
4,353
0
2,970
8,417
0
64,892
L
Bellona
broDINDON
Bellona
6,937
1,600
0
536
15,303
16,031
0
7,590
7,713
62
39,110
W
Kukulkan
judjment
Kukulkan
4,396
447
0
417
7,338
2,497
0
3,272
4,066
35,946
0
L
Chernobog
saha888
Chernobog
3,350
1,500
0
2,321
9,664
2,976
568
768
8,896
0
47,517
W
2,955
297
0
425
6,010
1,921
0
1,660
4,350
0
38,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
44,524
404
Minions Killed
454
0
Camps Cleared
0
1,497,485
Distance Traveled
1,583,194
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,610
448
37
2
0
349,347
10
L
Thoth
8,261
486
83
5
0
295,658
1
L
Cthulhu
8,297
488
53
3
0
296,442
1
W
Chronos
11,587
682
162
10
0
303,729
2
L
Erlang Shen
8,960
527
88
5
0
297,309
7
W
Da Ji
10,347
609
103
6
0
333,241
3
L
Bellona
7,664
451
78
5
0
288,222
3
W
Kukulkan
7,350
432
69
4
0
323,452
2
L
Chernobog
7,519
442
102
6
0
319,854
4
W
Neith
7,630
449
83
5
0
273,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role