Player Matchup

Osiris
Osiris
ApexSteelo
Osiris
Level 146
God Stats
17W - 19L
1,823 SR
Queue Stats
662W - 617L
1,684 Elo+
Party 2
Arachne
Arachne
ChrisPJue
Arachne
Level 78
God Stats
13W - 12L
1,446 SR
Queue Stats
169W - 170L
1,493 Elo+
Party 3
Freya
Freya
Fwom
Freya
Level 119
God Stats
8W - 7L
1,531 SR
Queue Stats
612W - 583L
1,613 Elo+
Party 2
Vulcan
Vulcan
ShortWhiteNSlow
Vulcan
Level 114
God Stats
15W - 13L
1,587 SR
Queue Stats
468W - 485L
1,558 Elo+
Party 3
Athena
Athena
f0rheX
Athena
Level 24
God Stats
5W - 5L
1,463 SR
Queue Stats
27W - 36L
1,486 Elo+
Party 2
Team Averages
Level 96
1,570 SR
1,567 Elo+

VS

Team Averages
Level 88
1,687 SR
1,744 Elo+
Gilgamesh
Gilgamesh
Goneta22
Gilgamesh
Level 67
God Stats
25W - 3L
1,942 SR
Queue Stats
344W - 244L
1,737 Elo+
Party 1
Nu Wa
Nu Wa
JeanneDeArk
Nu Wa
Level 146
God Stats
9W - 7L
1,244 SR
Queue Stats
473W - 336L
1,690 Elo+
Party 1
Cernunnos
Cernunnos
LPrismD
Cernunnos
Level 151
God Stats
156W - 69L
1,845 SR
Queue Stats
220W - 111L
1,770 Elo+
Party 1
Vamana
Vamana
LichChibal2620
Vamana
Level 32
God Stats
25W - 29L
1,501 SR
Queue Stats
327W - 395L
1,563 Elo+
Solo
Chronos
Chronos
SlyShadoe
Chronos
Level 42
God Stats
11W - 2L
1,903 SR
Queue Stats
588W - 153L
1,962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ApexSteelo
Osiris
11
0 / 2 / 0
6,816
568
5,601
8,599
4,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
ChrisPJue
Arachne
10
2 / 5 / 3
6,250
521
3,807
9,138
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
Fwom
Freya
10
2 / 4 / 1
5,912
493
2,751
7,856
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 2
5,292
441
5,480
6,937
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
f0rheX
Athena
9
1 / 4 / 2
5,894
491
3,187
9,825
4,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goneta22
Gilgamesh
10
0 / 2 / 10
6,642
554
3,607
8,092
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 4
7,745
645
6,697
5,195
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LPrismD
Cernunnos
13
8 / 2 / 4
7,997
666
9,794
6,063
1,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 1
6,562
547
3,476
7,428
5,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
SlyShadoe
Chronos
12
4 / 0 / 7
7,245
604
7,998
7,281
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
21
21
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
ApexSteelo
Osiris
0
2
0
0
L
Arachne
ChrisPJue
Arachne
2
5
3
0.7
L
Freya
Fwom
Freya
2
4
1
0.63
W
Gilgamesh
Goneta22
Gilgamesh
0
2
10
2.5
W
7
1
4
9
W
Cernunnos
LPrismD
Cernunnos
8
2
4
5
W
2
0
1
2.5
L
0
6
2
0.17
W
Chronos
SlyShadoe
Chronos
4
0
7
7.5
L
Athena
f0rheX
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
31,572
42,355
Taken
34,059
15,838
Mitigated
15,164
8,958
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ApexSteelo
Osiris
5,601
1,765
0
1,968
8,599
4,735
0
3,379
4,976
4,030
32,627
L
Arachne
ChrisPJue
Arachne
3,807
2,208
0
3,268
9,138
3,449
0
4,299
4,759
0
26,753
L
Freya
Fwom
Freya
2,751
744
0
1,883
7,856
1,680
0
1,425
6,354
25,438
0
W
Gilgamesh
Goneta22
Gilgamesh
3,607
601
0
1,128
8,092
3,953
90
3,625
4,467
2,600
14,276
W
6,697
1,391
0
865
5,195
1,610
476
2,349
2,552
40,293
0
W
Cernunnos
LPrismD
Cernunnos
9,794
5,547
0
2,777
6,063
1,968
326
3,398
2,592
0
56,908
W
3,476
1,139
0
3,665
7,428
5,355
306
1,262
5,751
8,735
21,321
L
5,480
1,178
0
1,089
6,937
1,846
0
3,503
3,352
24,074
0
W
Chronos
SlyShadoe
Chronos
7,998
3,374
0
3,888
7,281
2,278
212
1,523
5,758
44,378
0
L
Athena
f0rheX
Athena
3,187
1,027
0
750
9,825
4,128
0
3,886
5,690
10,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
36,191
250
Minions Killed
369
0
Camps Cleared
0
1,113,953
Distance Traveled
1,160,221
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,816
568
83
7
0
203,860
1
L
Arachne
6,250
521
58
5
0
264,885
2
L
Freya
5,912
493
48
4
0
206,832
0
W
Gilgamesh
6,642
554
35
3
0
244,522
0
W
Nu Wa
7,745
645
87
7
0
244,106
4
W
Cernunnos
7,997
666
88
7
0
202,460
1
W
Vamana
6,562
547
80
7
0
228,928
2
L
Vulcan
5,292
441
47
4
0
220,980
5
W
Chronos
7,245
604
79
7
0
240,205
3
L
Athena
5,894
491
14
1
0
217,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role