Player Matchup

Neith
Neith
Darkiller5817
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Dniuder
Khepri
Level 22
God Stats
11W - 10L
1,219 SR
Queue Stats
42W - 45L
1,279 Elo+
Solo
Olorun
Olorun
Fairtail333
Olorun
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 53L
1,500 Elo+
Solo
Loki
Loki
StacyAbbate
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,750 Elo+
Solo
Jormungandr
Jormungandr
Zaboola4705
Jormungandr
Level 20
God Stats
2W - 1L
1,405 SR
Queue Stats
13W - 7L
1,610 Elo+
Solo
Team Averages
Level 10
1,425 SR
1,528 Elo+

VS

Team Averages
Level 13
1,453 SR
1,522 Elo+
Zeus
Zeus
Emm3tt546
Zeus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GMAN69R
Ratatoskr
Level 4
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
IllaQ1104
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheOneBluntMan
Nu Wa
Level 28
God Stats
29W - 25L
1,590 SR
Queue Stats
156W - 132L
1,612 Elo+
Solo
Danzaburou
Danzaburou
VeliKanHD
Danzaburou
Level 28
God Stats
25W - 25L
1,474 SR
Queue Stats
949W - 899L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 3 / 1
4,502
346
851
2,188
566
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Dniuder
Khepri
9
1 / 0 / 6
6,615
509
1,865
7,331
4,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
8
1 / 4 / 4
5,428
418
2,336
4,735
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 0 / 1
8,570
659
8,076
8,013
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Zaboola4705
Jormungandr
13
0 / 1 / 2
7,078
544
2,242
5,276
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 5 / 2
5,561
428
3,827
4,776
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
GMAN69R
Ratatoskr
7
1 / 5 / 0
5,199
400
713
5,843
1,599
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
1
0 / 0 / 0
3,973
306
0
0
0
12
3 / 3 / 0
6,936
534
6,299
9,058
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
VeliKanHD
Danzaburou
11
4 / 1 / 0
6,665
513
5,861
8,650
2,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
8
8
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Khepri
Dniuder
Khepri
1
0
6
4
L
Zeus
0
5
2
0.2
W
Olorun
1
4
4
0.75
L
Ratatoskr
GMAN69R
Ratatoskr
1
5
0
0.2
L
Thor
0
0
0
0
W
10
0
1
10.5
L
3
3
0
1
L
Danzaburou
VeliKanHD
Danzaburou
4
1
0
4
W
Jormungandr
Zaboola4705
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
16,700
27,543
Taken
28,327
12,490
Mitigated
7,291
4,090
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
851
758
0
0
2,188
566
0
1,367
781
0
1,155
W
Khepri
Dniuder
Khepri
1,865
444
0
600
7,331
4,750
0
1,572
5,519
13,849
0
L
Zeus
3,827
725
0
250
4,776
1,051
1,053
2,081
2,649
20,345
0
W
Olorun
2,336
1,186
131
937
4,735
1,817
0
1,598
2,967
12,143
2,062
L
Ratatoskr
GMAN69R
Ratatoskr
713
270
0
75
5,843
1,599
104
556
5,287
0
13,994
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
8,076
2,191
0
1,838
8,013
2,414
628
2,876
5,117
0
58,227
L
6,299
2,316
0
3,101
9,058
2,029
454
1,334
7,550
46,515
0
L
Danzaburou
VeliKanHD
Danzaburou
5,861
2,381
156
3,875
8,650
2,612
1,295
2,125
6,525
0
39,672
W
Jormungandr
Zaboola4705
Jormungandr
2,242
254
0
584
5,276
2,943
307
2,211
3,033
38,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
28,334
251
Minions Killed
205
0
Camps Cleared
0
1,018,900
Distance Traveled
849,676
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,502
346
0
0
0
58,209
0
W
Khepri
6,615
509
26
2
0
238,527
1
L
Zeus
5,561
428
44
3
0
207,743
1
W
Olorun
5,428
418
25
2
0
191,905
2
L
Ratatoskr
5,199
400
21
2
0
211,553
0
L
Thor
3,973
306
0
0
0
0
0
W
Loki
8,570
659
112
9
0
289,253
1
L
Nu Wa
6,936
534
82
6
0
202,362
2
L
Danzaburou
6,665
513
58
4
0
228,018
1
W
Jormungandr
7,078
544
88
7
0
241,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role