Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Harmful13
Fenrir
Level 16
God Stats
0W - 2L
1,272 SR
Queue Stats
9W - 9L
1,539 Elo+
Solo
Medusa
Medusa
KeerNeelL
Medusa
Level 11
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 10L
1,267 Elo+
Solo
Ra
Ra
Xekuuu
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo
Bellona
Bellona
satturnokk
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,250 Elo+
Party 1
Team Averages
Level 13
1,454 SR
1,417 Elo+

VS

Team Averages
Level 12
1,657 SR
1,548 Elo+
Sol
Sol
FastTaхi2
Sol
Level 8
God Stats
3W - 0L
1,768 SR
Queue Stats
36W - 14L
1,780 Elo+
Party 2
Arachne
Arachne
Macronite
Arachne
Level 25
God Stats
6W - 2L
1,837 SR
Queue Stats
78W - 27L
1,767 Elo+
Party 2
Fafnir
Fafnir
bigdeadfish
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,197 Elo+
Solo
Anubis
Anubis
cyainhelll
Anubis
Level 18
God Stats
2W - 1L
1,679 SR
Queue Stats
25W - 22L
1,495 Elo+
Solo
Neith
Neith
xDeiM0S
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 5 / 3
6,813
568
2,027
9,735
5,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Harmful13
Fenrir
7
1 / 11 / 4
5,466
456
3,409
12,690
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
KeerNeelL
Medusa
11
4 / 5 / 0
6,675
556
4,780
8,662
1,931
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
12
6 / 5 / 1
7,443
620
6,610
7,146
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
satturnokk
Bellona
7
0 / 5 / 1
4,709
392
899
6,839
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 4
8,428
702
9,863
7,219
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Macronite
Arachne
14
11 / 1 / 6
8,768
731
11,340
7,615
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
0 / 2 / 4
6,001
500
923
6,017
4,057
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
cyainhelll
Anubis
15
7 / 2 / 4
9,125
760
7,744
9,457
5,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
xDeiM0S
Neith
10
4 / 5 / 5
6,802
567
5,738
7,430
2,118
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
13
Kills
31
31
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
3
0.7
W
9
3
4
3.67
L
Fenrir
Harmful13
Fenrir
1
11
4
0.27
L
Medusa
KeerNeelL
Medusa
4
5
0
0.8
W
Arachne
Macronite
Arachne
11
1
6
14
L
Ra
6
5
1
1.3
W
Fafnir
0
2
4
1
W
Anubis
cyainhelll
Anubis
7
2
4
4.5
L
Bellona
satturnokk
Bellona
0
5
1
0.1
W
Neith
xDeiM0S
Neith
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
35,608
45,072
Taken
37,738
17,428
Mitigated
17,587
5,463
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,027
288
0
834
9,735
5,998
0
2,766
6,969
18,004
0
W
9,863
4,528
0
2,355
7,219
2,822
2,847
1,963
5,170
53,436
5,471
L
Fenrir
Harmful13
Fenrir
3,409
843
0
2,260
12,690
3,818
0
3,745
8,945
0
19,204
L
Medusa
KeerNeelL
Medusa
4,780
2,432
0
446
8,662
1,931
744
6,031
2,631
0
24,482
W
Arachne
Macronite
Arachne
11,340
8,101
0
2,726
7,615
3,254
183
962
6,587
0
53,424
L
Ra
6,610
1,632
23
1,705
7,146
2,243
0
3,214
3,932
26,501
0
W
Fafnir
923
303
0
1,087
6,017
4,057
538
1,263
4,650
12,703
0
W
Anubis
cyainhelll
Anubis
7,744
910
0
6,059
9,457
5,336
3,547
982
8,375
58,529
0
L
Bellona
satturnokk
Bellona
899
643
0
195
6,839
3,438
0
1,966
4,873
0
5,384
W
Neith
xDeiM0S
Neith
5,738
3,980
0
1,566
7,430
2,118
1,371
3,017
4,319
0
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
39,124
188
Minions Killed
369
0
Camps Cleared
0
955,605
Distance Traveled
985,145
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,813
568
36
3
0
194,077
3
W
Sol
8,428
702
107
9
0
200,960
2
L
Fenrir
5,466
456
38
3
0
190,668
1
L
Medusa
6,675
556
44
4
0
193,627
1
W
Arachne
8,768
731
84
7
0
250,453
1
L
Ra
7,443
620
54
5
0
195,218
1
W
Fafnir
6,001
500
20
2
0
186,131
1
W
Anubis
9,125
760
118
10
0
165,210
4
L
Bellona
4,709
392
16
1
0
182,015
0
W
Neith
6,802
567
40
3
0
182,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role