Player Matchup

Tsukuyomi
Tsukuyomi
BLACKasNGHT
Tsukuyomi
Level 104
God Stats
17W - 8L
1,666 SR
Queue Stats
21W - 14L
1,640 Elo+
Party 1
Hades
Hades
XxrexbuttmunchxX
Hades
Level 127
God Stats
1W - 1L
1,823 SR
Queue Stats
43W - 41L
1,600 Elo+
Party 1
Athena
Athena
snuffalupagus3
Athena
Level 124
God Stats
9W - 9L
1,573 SR
Queue Stats
113W - 109L
1,572 Elo+
Party 1
Team Averages
Level 118
1,687 SR
1,604 Elo+

VS

Team Averages
Level 126
1,430 SR
1,517 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ADOLYK
Baron Samedi
Level 141
God Stats
14W - 5L
1,681 SR
Queue Stats
174W - 118L
1,599 Elo+
Party 2
Terra
Terra
jhoody8202002
Terra
Level 101
God Stats
1W - 4L
1,108 SR
Queue Stats
187W - 186L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLACKasNGHT
Tsukuyomi
12
3 / 8 / 2
8,051
671
8,347
11,885
5,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
7,870
656
12,891
12,072
7,528
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 3
7,353
613
2,602
10,984
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 3 / 10
8,442
704
5,205
11,791
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ADOLYK
Baron Samedi
14
11 / 0 / 5
10,196
850
16,978
7,909
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 2 / 9
9,158
763
3,415
10,395
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
16
16
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
3
10
1.67
W
Baron Samedi
ADOLYK
Baron Samedi
11
0
5
13.5
L
Tsukuyomi
BLACKasNGHT
Tsukuyomi
3
8
2
0.5
L
2
4
2
0.75
W
5
2
9
4.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
25,598
34,941
Taken
30,095
23,071
Mitigated
14,814
6,016
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,205
1,774
0
2,001
11,791
3,674
713
7,606
4,185
0
24,068
W
Baron Samedi
ADOLYK
Baron Samedi
16,978
1,293
3,212
4,361
7,909
3,414
235
3,982
3,927
48,623
0
L
Tsukuyomi
BLACKasNGHT
Tsukuyomi
8,347
1,140
0
1,337
11,885
5,131
0
7,193
4,692
0
28,575
L
12,891
541
185
3,212
12,072
7,528
310
7,320
4,752
37,642
0
W
3,415
470
1,713
3,025
10,395
7,726
234
3,905
6,490
15,131
2,542
L
2,602
391
0
1,282
10,984
10,412
88
5,760
5,224
10,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
27,796
123
Minions Killed
126
0
Camps Cleared
0
583,137
Distance Traveled
674,465
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,442
704
41
3
0
232,586
0
W
Baron Samedi
10,196
850
68
6
0
228,559
4
L
Tsukuyomi
8,051
671
47
4
0
208,441
0
L
Hades
7,870
656
62
5
0
210,002
2
W
Terra
9,158
763
17
1
0
213,320
0
L
Athena
7,353
613
14
1
0
164,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role