Player Matchup

Yemoja
Yemoja
Jackypdf
Yemoja
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 11L
1,133 Elo+
Party 1
Zhong Kui
Zhong Kui
Sentai
Zhong Kui
Level 13
God Stats
0W - 2L
1,400 SR
Queue Stats
20W - 26L
1,133 Elo+
Party 1
Thanatos
Thanatos
ikillu4laughs
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,133 Elo+
Party 1
Neith
Neith
joujoubean
Neith
Level 8
God Stats
0W - 3L
1,192 SR
Queue Stats
15W - 19L
1,513 Elo+
Party 4
Tyr
Tyr
odaeus
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,115 Elo+
Party 4
Team Averages
Level 13
1,418 SR
1,205 Elo+

VS

Team Averages
Level 32
1,607 SR
1,402 Elo+
Neith
Neith
CaptivityC
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,271 Elo+
Party 3
Hera
Hera
Neliel1994
Hera
Level 19
God Stats
4W - 1L
1,686 SR
Queue Stats
9W - 10L
1,375 Elo+
Party 2
Fenrir
Fenrir
SweeneyTodd1390
Fenrir
Level 13
God Stats
4W - 1L
1,867 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 2
Geb
Geb
WonderT0AST
Geb
Level 27
God Stats
4W - 3L
1,588 SR
Queue Stats
27W - 25L
1,539 Elo+
Party 2
Discordia
Discordia
csquad2020
Discordia
Level 97
God Stats
6W - 3L
1,392 SR
Queue Stats
27W - 33L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jackypdf
Yemoja
19
1 / 1 / 3
13,251
947
5,048
15,413
14,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Sentai
Zhong Kui
19
2 / 6 / 5
12,978
927
17,856
24,426
28,338
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
ikillu4laughs
Thanatos
19
4 / 16 / 4
13,253
947
14,680
29,565
11,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
19
0 / 4 / 4
11,895
850
8,834
13,463
5,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
odaeus
Tyr
19
3 / 13 / 4
12,944
925
14,802
34,854
36,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 0 / 22
14,358
1,026
16,258
6,532
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
16 / 2 / 17
15,974
1,141
41,152
12,667
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 6 / 18
13,458
961
14,792
14,974
10,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 1 / 29
15,255
1,090
11,566
20,951
36,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
csquad2020
Discordia
20
10 / 1 / 22
15,090
1,078
24,802
10,453
6,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
148
10
Kills
40
40
Deaths
10
20
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
22
17
L
Yemoja
Jackypdf
Yemoja
1
1
3
2.5
W
16
2
17
12.25
L
Zhong Kui
Sentai
Zhong Kui
2
6
5
0.75
W
5
6
18
2.33
W
3
1
29
17.5
W
Discordia
csquad2020
Discordia
10
1
22
21
L
Thanatos
ikillu4laughs
Thanatos
4
16
4
0.38
L
Neith
0
4
4
0.5
L
Tyr
odaeus
Tyr
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,220
Damage
108,570
117,721
Taken
65,577
96,028
Mitigated
63,686
18,047
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,258
5,642
0
2,052
6,532
3,988
0
2,695
3,837
0
42,702
L
Yemoja
Jackypdf
Yemoja
5,048
243
2,013
566
15,413
14,566
0
9,465
5,948
22,250
0
W
41,152
12,868
0
2,150
12,667
6,095
0
3,599
9,054
75,815
0
L
Zhong Kui
Sentai
Zhong Kui
17,856
4,045
0
1,991
24,426
28,338
0
16,476
7,950
57,729
0
W
14,792
3,915
0
875
14,974
10,356
0
4,098
10,876
0
26,807
W
11,566
3,176
0
1,945
20,951
36,975
0
9,407
11,544
28,522
0
W
Discordia
csquad2020
Discordia
24,802
3,290
0
2,843
10,453
6,272
0
3,560
6,893
54,207
0
L
Thanatos
ikillu4laughs
Thanatos
14,680
6,909
0
7,527
29,565
11,187
0
19,287
10,278
0
45,620
L
Neith
8,834
4,323
0
2,825
13,463
5,155
0
10,835
2,628
0
34,336
L
Tyr
odaeus
Tyr
14,802
3,579
0
3,125
34,854
36,782
0
21,457
13,397
505
36,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,321
Gold Earned
74,135
271
Minions Killed
265
6
Camps Cleared
8
1,192,737
Distance Traveled
1,325,213
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,358
1,026
75
5
0
277,225
2
L
Yemoja
13,251
947
29
2
0
219,677
1
W
Hera
15,974
1,141
68
5
2
264,841
0
L
Zhong Kui
12,978
927
93
7
2
245,843
0
W
Fenrir
13,458
961
20
1
3
242,125
1
W
Geb
15,255
1,090
24
2
2
284,402
0
W
Discordia
15,090
1,078
78
6
1
256,620
0
L
Thanatos
13,253
947
54
4
3
247,073
0
L
Neith
11,895
850
56
4
0
214,343
0
L
Tyr
12,944
925
39
3
1
265,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role