Player Matchup

Anubis
Anubis
DoubleMM222
Anubis
Level 55
God Stats
1W - 1L
1,524 SR
Queue Stats
30W - 53L
1,343 Elo+
Solo
Achilles
Achilles
T4LeDarkfire
Achilles
Level 89
God Stats
5W - 9L
1,804 SR
Queue Stats
276W - 242L
1,527 Elo+
Solo
Bakasura
Bakasura
XI VIDAR IX
Bakasura
Level 105
God Stats
10W - 12L
1,466 SR
Queue Stats
90W - 100L
1,494 Elo+
Solo
Team Averages
Level 83
1,598 SR
1,455 Elo+

VS

Team Averages
Level 112
1,491 SR
1,420 Elo+
Chang'e
Chang'e
BarRoomHero27
Chang'e
Level 119
God Stats
7W - 10L
1,376 SR
Queue Stats
348W - 395L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
One_Thicc_B01
Guan Yu
Level 108
God Stats
15W - 7L
1,611 SR
Queue Stats
198W - 220L
1,537 Elo+
Solo
Awilix
Awilix
UppedBard430
Awilix
Level 108
God Stats
24W - 26L
1,487 SR
Queue Stats
72W - 88L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 9 / 7
15,118
720
15,655
23,115
10,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
T4LeDarkfire
Achilles
20
9 / 3 / 9
15,980
761
16,924
24,037
31,476
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
XI VIDAR IX
Bakasura
17
3 / 11 / 13
13,869
660
16,769
21,693
11,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
1 / 9 / 15
12,653
603
15,954
22,131
12,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
19
16 / 3 / 6
15,528
739
25,559
26,988
36,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
16
6 / 11 / 8
13,695
652
18,466
20,399
7,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
23
Kills
23
23
Deaths
23
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
9
15
0.94
W
Anubis
11
9
7
1.61
L
Guan Yu
16
3
6
6.33
W
Achilles
T4LeDarkfire
Achilles
9
3
9
4.5
L
Awilix
6
11
8
0.91
W
Bakasura
XI VIDAR IX
Bakasura
3
11
13
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,348
Damage
59,979
68,845
Taken
69,518
52,518
Mitigated
56,006
17,098
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
15,954
867
1,411
4,948
22,131
12,052
445
6,376
14,632
52,848
0
W
Anubis
15,655
604
344
7,097
23,115
10,031
237
7,432
14,955
67,629
0
L
Guan Yu
25,559
3,371
1,740
6,997
26,988
36,285
108
4,714
21,629
17,096
57,200
W
Achilles
T4LeDarkfire
Achilles
16,924
7,008
398
4,343
24,037
31,476
927
6,590
16,726
558
55,113
L
Awilix
18,466
9,029
0
1,529
20,399
7,669
860
5,087
14,757
0
51,444
W
Bakasura
XI VIDAR IX
Bakasura
16,769
13,254
927
3,989
21,693
11,011
1,634
6,853
14,140
0
40,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
41,876
214
Minions Killed
210
0
Camps Cleared
0
1,037,860
Distance Traveled
1,081,076
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,653
603
64
3
0
322,497
3
W
Anubis
15,118
720
79
4
0
289,397
1
L
Guan Yu
15,528
739
86
4
0
425,507
0
W
Achilles
15,980
761
61
3
0
411,724
3
L
Awilix
13,695
652
60
3
0
333,072
3
W
Bakasura
13,869
660
74
4
0
336,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role