Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChuteMiii
Ra
Level 26
God Stats
35W - 29L
1,642 SR
Queue Stats
264W - 205L
1,500 Elo+
Party 1
Hachiman
Hachiman
Nerrm
Hachiman
Level 78
God Stats
3W - 2L
1,384 SR
Queue Stats
434W - 390L
1,518 Elo+
Party 1
Team Averages
Level 44
1,509 SR
1,506 Elo+

VS

Team Averages
Level 32
1,483 SR
1,450 Elo+
Ra
Ra
Skilsi
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
The Mid Twix
Danzaburou
Level 40
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
jlmurphy1289
Cthulhu
Level 53
God Stats
0W - 2L
1,211 SR
Queue Stats
3W - 8L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 19
10,047
670
3,919
11,751
12,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
7 / 0 / 15
10,993
733
7,247
7,371
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Nerrm
Hachiman
18
18 / 0 / 8
12,782
852
38,643
22,146
9,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 10 / 1
7,859
524
8,263
13,233
5,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
The Mid Twix
Danzaburou
11
0 / 10 / 0
7,823
522
6,988
16,141
6,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
jlmurphy1289
Cthulhu
12
1 / 7 / 0
8,480
565
9,187
25,455
24,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
2
27
Kills
1
1
Deaths
27
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
19
11.5
W
7
0
15
14.5
W
Hachiman
Nerrm
Hachiman
18
0
8
22
L
Ra
0
10
1
0.05
L
Danzaburou
The Mid Twix
Danzaburou
0
10
0
0
L
Cthulhu
jlmurphy1289
Cthulhu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,809
Damage
24,438
41,268
Taken
54,829
27,092
Mitigated
36,588
24,184
Healing
1,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,919
1,502
1,299
2,595
11,751
12,301
874
5,230
6,521
14,841
0
W
7,247
630
1,840
2,071
7,371
5,194
424
4,006
3,365
43,400
0
W
Hachiman
Nerrm
Hachiman
38,643
23,758
0
16,379
22,146
9,597
1,755
8,214
13,932
0
92,840
L
Ra
8,263
1,154
371
222
13,233
5,117
0
2,289
10,944
18,629
0
L
Danzaburou
The Mid Twix
Danzaburou
6,988
2,113
0
854
16,141
6,693
0
3,395
12,746
0
19,857
L
Cthulhu
jlmurphy1289
Cthulhu
9,187
615
48
0
25,455
24,778
0
5,482
19,973
25,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,822
Gold Earned
24,162
193
Minions Killed
99
0
Camps Cleared
0
776,204
Distance Traveled
682,944
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,047
670
22
1
0
226,946
0
W
Ra
10,993
733
68
5
0
266,293
1
W
Hachiman
12,782
852
103
7
0
282,965
1
L
Ra
7,859
524
20
1
0
233,552
0
L
Danzaburou
7,823
522
44
3
0
209,690
0
L
Cthulhu
8,480
565
35
2
0
239,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role