Player Matchup

Cerberus
Cerberus
El Jefe Rey TTV
Cerberus
Level 102
God Stats
3W - 1L
1,336 SR
Queue Stats
239W - 251L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
Pacmane
Cabrakan
Level 125
God Stats
1W - 0L
1,547 SR
Queue Stats
40W - 33L
1,529 Elo+
Party 3
Persephone
Persephone
Percules ll
Persephone
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,371 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TyIernoL
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,544 Elo+
Party 3
Khepri
Khepri
magalicious8044
Khepri
Level 49
God Stats
17W - 11L
1,587 SR
Queue Stats
413W - 456L
1,452 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,479 Elo+

VS

Team Averages
Level 108
1,411 SR
1,460 Elo+
Xing Tian
Xing Tian
BretimusVIII
Xing Tian
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 115L
1,501 Elo+
Party 2
Thor
Thor
Colttrain420
Thor
Level 127
God Stats
0W - 1L
1,802 SR
Queue Stats
134W - 130L
1,504 Elo+
Party 2
Ares
Ares
GeneralTibbs
Ares
Level 119
God Stats
5W - 2L
1,539 SR
Queue Stats
86W - 90L
1,366 Elo+
Party 2
Chaac
Chaac
HouseMD2011
Chaac
Level 101
God Stats
2W - 2L
1,067 SR
Queue Stats
111W - 94L
1,509 Elo+
Party 2
Apollo
Apollo
LongLiveAuto
Apollo
Level 86
God Stats
0W - 2L
1,147 SR
Queue Stats
131W - 130L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
7 / 5 / 27
14,143
786
17,366
40,088
55,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Pacmane
Cabrakan
20
13 / 4 / 21
15,273
849
20,651
24,328
42,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Percules ll
Persephone
20
6 / 2 / 19
12,900
717
21,209
8,216
3,823
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
TyIernoL
Tsukuyomi
20
12 / 4 / 19
14,871
826
36,721
21,367
17,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
2 / 4 / 28
12,075
671
6,313
16,748
31,261
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BretimusVIII
Xing Tian
17
4 / 8 / 8
11,985
666
10,579
19,937
21,154
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 9 / 11
11,631
646
13,323
16,925
7,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 9 / 10
11,722
651
11,450
34,294
35,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 8 / 10
13,030
724
18,230
30,330
29,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
20
6 / 6 / 11
13,128
729
29,940
18,961
8,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
69
40
Kills
19
19
Deaths
40
114
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BretimusVIII
Xing Tian
4
8
8
1
L
3
9
11
0.94
W
Cerberus
7
5
27
4.1
L
2
9
10
0.78
L
4
8
10
1.13
L
Apollo
6
6
11
1.92
W
Cabrakan
Pacmane
Cabrakan
13
4
21
5.88
W
Persephone
Percules ll
Persephone
6
2
19
7.75
W
Tsukuyomi
TyIernoL
Tsukuyomi
12
4
19
5.38
W
2
4
28
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,260
Damage
83,522
110,747
Taken
120,447
150,358
Mitigated
102,527
52,069
Healing
29,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BretimusVIII
Xing Tian
10,579
1,031
4,306
2,462
19,937
21,154
627
11,917
8,020
13,984
0
L
13,323
1,821
1,091
293
16,925
7,469
0
10,643
6,282
0
25,373
W
Cerberus
17,366
1,651
3,539
19,347
40,088
55,618
770
6,161
33,927
39,874
0
L
11,450
640
164
4,553
34,294
35,746
546
18,792
15,502
18,183
0
L
18,230
2,678
1,858
7,684
30,330
29,603
1,756
13,177
17,153
0
46,799
L
Apollo
29,940
14,268
1,670
5,507
18,961
8,555
2,423
11,010
7,951
0
62,914
W
Cabrakan
Pacmane
Cabrakan
20,651
2,067
4,760
5,933
24,328
42,294
1,082
5,818
18,510
39,958
0
W
Persephone
Percules ll
Persephone
21,209
2,148
509
2,647
8,216
3,823
1,530
1,855
6,359
45,454
0
W
Tsukuyomi
TyIernoL
Tsukuyomi
36,721
9,685
3,069
7,310
21,367
17,362
1,731
3,520
17,847
0
71,045
W
6,313
205
2,840
2,115
16,748
31,261
1,444
4,674
12,074
12,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,262
Gold Earned
61,496
212
Minions Killed
171
0
Camps Cleared
0
1,668,745
Distance Traveled
1,333,694
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,985
666
10
1
0
272,973
0
L
Thor
11,631
646
21
1
0
265,008
0
W
Cerberus
14,143
786
51
3
0
322,843
2
L
Ares
11,722
651
8
0
0
271,811
0
L
Chaac
13,030
724
56
3
0
279,749
0
L
Apollo
13,128
729
76
4
0
244,153
1
W
Cabrakan
15,273
849
40
2
0
319,838
0
W
Persephone
12,900
717
44
2
0
332,811
1
W
Tsukuyomi
14,871
826
62
3
0
377,837
0
W
Khepri
12,075
671
15
1
0
315,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role