Player Matchup

Ymir
Ymir
Chronzi
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
DrakeBratcher
Artemis
Level 85
God Stats
7W - 8L
1,656 SR
Queue Stats
140W - 130L
1,544 Elo+
Party 1
Thor
Thor
KrugDealer
Thor
Level 62
God Stats
3W - 2L
1,605 SR
Queue Stats
27W - 30L
1,561 Elo+
Party 1
Ra
Ra
evmx3
Ra
Level 11
God Stats
3W - 1L
1,620 SR
Queue Stats
4W - 1L
1,201 Elo+
Party 1
Vamana
Vamana
riotburner
Vamana
Level 10
God Stats
1W - 3L
1,033 SR
Queue Stats
23W - 24L
1,364 Elo+
Solo
Team Averages
Level 35
1,483 SR
1,434 Elo+

VS

Team Averages
Level 18
1,515 SR
1,533 Elo+
Loki
Loki
 
Loki
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Asome64
Da Ji
Level 28
God Stats
14W - 12L
1,499 SR
Queue Stats
184W - 197L
1,503 Elo+
Solo
Anubis
Anubis
Dolofonos0311
Anubis
Level 29
God Stats
5W - 7L
1,598 SR
Queue Stats
199W - 221L
1,618 Elo+
Solo
Skadi
Skadi
SaintMemeus
Skadi
Level 24
God Stats
26W - 14L
1,479 SR
Queue Stats
168W - 166L
1,378 Elo+
Solo
Yemoja
Yemoja
tanzyc
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chronzi
Ymir
7
1 / 1 / 7
5,382
538
2,603
3,553
2,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
11
5 / 0 / 3
6,456
646
6,775
5,326
1,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
11 / 1 / 0
6,849
685
5,607
5,535
1,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
10
1 / 2 / 7
5,911
591
3,481
4,254
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
riotburner
Vamana
10
2 / 3 / 1
5,701
570
1,350
5,718
2,065
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 4 / 1
5,151
515
1,738
3,658
1,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Asome64
Da Ji
9
4 / 4 / 1
5,853
585
2,895
5,714
2,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 2
5,093
509
3,048
7,121
3,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 0
4,544
454
2,349
5,028
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
tanzyc
Yemoja
5
0 / 5 / 1
4,307
431
1,436
5,826
2,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
7
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
L
Da Ji
Asome64
Da Ji
4
4
1
1.13
W
Ymir
Chronzi
Ymir
1
1
7
4.5
L
0
4
2
0.25
W
Artemis
5
0
3
6.5
W
11
1
0
11
L
1
4
0
0.25
W
Ra
1
2
7
2.25
W
Vamana
riotburner
Vamana
2
3
1
0.83
L
Yemoja
tanzyc
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
11,466
24,386
Taken
27,347
8,768
Mitigated
9,712
4,402
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,738
590
0
8
3,658
1,053
316
940
2,718
0
17,895
L
Da Ji
Asome64
Da Ji
2,895
757
0
629
5,714
2,037
0
467
5,247
0
27,314
W
Ymir
Chronzi
Ymir
2,603
854
0
568
3,553
2,538
0
670
2,883
10,787
0
L
3,048
192
0
2,949
7,121
3,391
0
2,458
4,663
27,258
0
W
Artemis
6,775
4,098
0
2,290
5,326
1,642
639
581
4,745
0
44,920
W
5,607
1,455
0
62
5,535
1,591
0
1,362
4,173
0
26,799
L
2,349
1,029
0
0
5,028
652
0
442
4,586
0
16,138
W
Ra
3,481
1,273
220
707
4,254
932
0
1,551
2,703
24,871
0
W
Vamana
riotburner
Vamana
1,350
508
0
555
5,718
2,065
0
383
5,335
0
22,185
L
Yemoja
tanzyc
Yemoja
1,436
657
65
280
5,826
2,579
0
1,777
4,049
4,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
24,948
258
Minions Killed
175
0
Camps Cleared
0
882,298
Distance Traveled
861,108
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,151
515
40
4
0
190,841
0
L
Da Ji
5,853
585
53
5
0
180,965
0
W
Ymir
5,382
538
15
2
0
181,128
2
L
Anubis
5,093
509
53
5
0
144,477
2
W
Artemis
6,456
646
85
9
0
168,624
3
W
Thor
6,849
685
50
5
0
195,370
2
L
Skadi
4,544
454
26
3
0
175,556
1
W
Ra
5,911
591
56
6
0
172,584
0
W
Vamana
5,701
570
52
5
0
164,592
1
L
Yemoja
4,307
431
3
0
0
169,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role