Player Matchup

Athena
Athena
BlameOurSupp
Athena
Level 6
God Stats
3W - 1L
1,534 SR
Queue Stats
6W - 1L
1,752 Elo+
Party 1
Heimdallr
Heimdallr
Bolden Glade286
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,851 Elo+
Party 1
Tiamat
Tiamat
Grim Shadow Nox
Tiamat
Level 39
God Stats
1W - 1L
1,630 SR
Queue Stats
19W - 6L
1,750 Elo+
Party 1
Ymir
Ymir
JPW0521
Ymir
Level 101
God Stats
22W - 12L
1,700 SR
Queue Stats
151W - 112L
1,721 Elo+
Party 1
Bellona
Bellona
JonDotta30
Bellona
Level 29
God Stats
3W - 3L
1,265 SR
Queue Stats
185W - 147L
1,739 Elo+
Party 1
Team Averages
Level 39
1,526 SR
1,762 Elo+

VS

Team Averages
Level 42
1,522 SR
1,473 Elo+
Apollo
Apollo
BNG_1m2L3g1t_
Apollo
Level 20
God Stats
8W - 4L
1,467 SR
Queue Stats
27W - 33L
1,480 Elo+
Party 2
Cerberus
Cerberus
Goblincore
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,407 Elo+
Solo
Tiamat
Tiamat
KinqJames001
Tiamat
Level 25
God Stats
1W - 6L
1,396 SR
Queue Stats
25W - 52L
1,219 Elo+
Solo
Thor
Thor
Ukmaar
Thor
Level 14
God Stats
0W - 1L
1,746 SR
Queue Stats
24W - 20L
1,648 Elo+
Party 2
Thanatos
Thanatos
tinyyboi69
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 1 / 10
7,357
566
4,309
9,879
7,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Bolden Glade286
Heimdallr
11
4 / 2 / 3
6,997
538
8,142
7,439
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 2 / 4
7,899
608
8,301
7,393
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
JPW0521
Ymir
13
7 / 0 / 3
8,111
624
5,943
8,036
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
JonDotta30
Bellona
14
5 / 1 / 1
8,338
641
5,205
8,125
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,520
425
3,029
7,198
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Goblincore
Cerberus
5
0 / 4 / 0
4,401
339
939
7,084
1,994
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
8
0 / 10 / 3
5,583
429
3,218
8,563
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Ukmaar
Thor
12
3 / 3 / 3
7,433
572
6,536
9,528
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
tinyyboi69
Thanatos
11
2 / 3 / 3
6,481
499
4,116
10,185
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
24
Kills
6
6
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Athena
2
1
10
7
W
Heimdallr
Bolden Glade286
Heimdallr
4
2
3
2.75
L
Cerberus
Goblincore
Cerberus
0
4
0
0
W
6
2
4
4
W
Ymir
JPW0521
Ymir
7
0
3
8.5
W
Bellona
JonDotta30
Bellona
5
1
1
5.5
L
Tiamat
0
10
3
0.15
L
Thor
Ukmaar
Thor
3
3
3
1.5
L
Thanatos
tinyyboi69
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
17,838
40,872
Taken
42,558
21,756
Mitigated
13,374
13,688
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,029
1,841
0
1,601
7,198
1,922
0
2,668
4,342
0
20,226
W
Athena
4,309
1,139
0
982
9,879
7,293
0
619
9,181
20,358
0
W
Heimdallr
Bolden Glade286
Heimdallr
8,142
4,779
0
2,284
7,439
2,559
967
720
6,719
0
43,678
L
Cerberus
Goblincore
Cerberus
939
155
0
842
7,084
1,994
0
2,057
4,882
5,298
0
W
8,301
983
0
2,630
7,393
3,697
723
754
6,565
34,811
0
W
Ymir
JPW0521
Ymir
5,943
1,227
0
3,174
8,036
3,386
0
1,698
6,281
47,275
0
W
Bellona
JonDotta30
Bellona
5,205
1,260
0
4,618
8,125
4,821
514
432
7,693
0
52,367
L
Tiamat
3,218
585
0
292
8,563
3,690
45
4,546
3,726
17,929
0
L
Thor
Ukmaar
Thor
6,536
2,298
0
750
9,528
2,601
0
3,029
6,381
0
36,382
L
Thanatos
tinyyboi69
Thanatos
4,116
871
0
7,290
10,185
3,167
0
5,376
4,553
0
27,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
29,418
377
Minions Killed
204
0
Camps Cleared
0
1,271,155
Distance Traveled
1,193,074
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,520
425
41
3
0
248,940
1
W
Athena
7,357
566
30
2
0
292,728
2
W
Heimdallr
6,997
538
72
6
0
232,778
5
L
Cerberus
4,401
339
11
1
0
157,804
0
W
Tiamat
7,899
608
67
5
0
239,740
1
W
Ymir
8,111
624
94
7
0
264,371
0
W
Bellona
8,338
641
114
9
0
241,538
2
L
Tiamat
5,583
429
38
3
0
244,604
5
L
Thor
7,433
572
62
5
0
265,832
2
L
Thanatos
6,481
499
52
4
0
275,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role