Player Matchup

Merlin
Merlin
HappyChap3698
Merlin
Level 6
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Thor
Thor
ManuelitoWeed
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Meatbun777
Ymir
Level 27
God Stats
61W - 42L
1,532 SR
Queue Stats
633W - 571L
1,452 Elo+
Solo
Anhur
Anhur
OasisPenguin
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,500 Elo+
Solo
Hades
Hades
nuclearknight96
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,424 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,446 Elo+

VS

Team Averages
Level 32
1,523 SR
1,519 Elo+
Medusa
Medusa
AriesKween
Medusa
Level 33
God Stats
2W - 1L
1,415 SR
Queue Stats
73W - 58L
1,541 Elo+
Party 1
Artemis
Artemis
Blanco_Genesis
Artemis
Level 28
God Stats
51W - 37L
1,428 SR
Queue Stats
115W - 110L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
PrinceHarming
Baron Samedi
Level 18
God Stats
17W - 10L
1,665 SR
Queue Stats
62W - 55L
1,511 Elo+
Party 1
Loki
Loki
RothiiYunFang
Loki
Level 8
God Stats
3W - 2L
1,724 SR
Queue Stats
27W - 17L
1,588 Elo+
Party 1
Athena
Athena
sixybb
Athena
Level 72
God Stats
19W - 31L
1,382 SR
Queue Stats
267W - 291L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
8,367
930
6,307
12,009
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 13 / 3
8,199
911
5,526
20,120
8,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 4
9,490
1,054
8,403
12,983
15,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 12 / 4
7,965
885
5,432
16,758
6,664
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 9 / 4
9,251
1,028
8,264
20,899
10,860
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AriesKween
Medusa
18
13 / 3 / 21
10,928
1,214
16,884
8,944
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 2 / 19
12,230
1,359
24,266
9,667
4,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PrinceHarming
Baron Samedi
18
10 / 1 / 24
11,492
1,277
17,508
7,538
4,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 24
11,279
1,253
13,285
7,523
2,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
sixybb
Athena
17
3 / 1 / 19
9,646
1,072
4,124
7,803
9,599
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
155
7
Kills
48
48
Deaths
7
20
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Medusa
AriesKween
Medusa
13
3
21
7.83
W
15
2
19
12.25
L
0
9
5
0.28
L
1
13
3
0.19
L
3
5
4
1
L
0
12
4
0.17
W
Baron Samedi
PrinceHarming
Baron Samedi
10
1
24
22
W
7
0
24
19
L
3
9
4
0.56
W
Athena
sixybb
Athena
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,932
Damage
76,067
82,769
Taken
41,475
46,271
Mitigated
25,160
1,505
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AriesKween
Medusa
16,884
8,829
585
385
8,944
3,531
0
5,395
3,549
0
34,377
W
24,266
14,461
0
1,686
9,667
4,157
0
5,450
4,217
0
42,600
L
6,307
1,374
0
49
12,009
4,610
0
3,159
8,850
18,539
0
L
5,526
745
0
0
20,120
8,476
0
6,051
14,069
0
17,048
L
8,403
1,298
0
0
12,983
15,661
0
2,737
10,246
31,182
0
L
5,432
3,038
0
597
16,758
6,664
0
4,137
12,621
0
11,896
W
Baron Samedi
PrinceHarming
Baron Samedi
17,508
945
3,681
3,836
7,538
4,874
0
5,496
2,042
30,023
0
W
13,285
4,276
0
0
7,523
2,999
0
2,924
4,599
0
28,443
L
8,264
1,075
297
562
20,899
10,860
0
5,548
15,351
13,398
0
W
Athena
sixybb
Athena
4,124
1,333
0
0
7,803
9,599
0
3,709
4,094
7,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
55,575
117
Minions Killed
164
3
Camps Cleared
4
639,392
Distance Traveled
859,490
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,928
1,214
51
6
0
154,099
0
W
Artemis
12,230
1,359
43
5
3
147,897
0
L
Merlin
8,367
930
25
3
2
107,957
0
L
Thor
8,199
911
20
2
0
144,339
1
L
Ymir
9,490
1,054
49
5
1
116,250
1
L
Anhur
7,965
885
10
1
0
114,063
0
W
Baron Samedi
11,492
1,277
29
3
1
184,699
0
W
Loki
11,279
1,253
35
4
0
188,171
0
L
Hades
9,251
1,028
13
1
0
156,783
0
W
Athena
9,646
1,072
6
1
0
184,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role