Player Matchup

Fenrir
Fenrir
CrenshawMafia
Fenrir
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 122L
1,640 Elo+
Solo
Vulcan
Vulcan
ItSCAsuAlNoObs
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 65L
1,474 Elo+
Solo
Ymir
Ymir
KarlFranz016
Ymir
Level 8
God Stats
5W - 1L
1,307 SR
Queue Stats
52W - 49L
1,615 Elo+
Solo
Vamana
Vamana
MyGodamnsacc
Vamana
Level 8
God Stats
1W - 1L
1,300 SR
Queue Stats
6W - 8L
1,338 Elo+
Solo
Heimdallr
Heimdallr
WaveyDude
Heimdallr
Level 8
God Stats
2W - 1L
1,728 SR
Queue Stats
17W - 23L
1,348 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,483 Elo+

VS

Team Averages
Level 19
1,495 SR
1,404 Elo+
Skadi
Skadi
BluuRezBunni
Skadi
Level 3
God Stats
3W - 4L
1,421 SR
Queue Stats
10W - 12L
1,356 Elo+
Party 1
Bakasura
Bakasura
FizzLep
Bakasura
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
22W - 24L
1,356 Elo+
Party 1
Amaterasu
Amaterasu
Josh0240
Amaterasu
Level 56
God Stats
0W - 9L
1,314 SR
Queue Stats
15W - 52L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
LyokoWarrior
Cthulhu
Level 13
God Stats
0W - 1L
1,677 SR
Queue Stats
20W - 23L
1,356 Elo+
Party 1
He Bo
He Bo
WorstHeBroNA
He Bo
Level 17
God Stats
49W - 23L
1,776 SR
Queue Stats
170W - 100L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,920
692
5,865
6,670
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 0 / 1
6,993
699
1,740
2,550
832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 1 / 6
6,303
630
3,739
6,393
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
10
3 / 0 / 2
5,827
583
3,134
2,620
827
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
WaveyDude
Heimdallr
10
4 / 3 / 4
5,953
595
4,942
5,679
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,367
437
2,912
6,619
1,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
FizzLep
Bakasura
8
2 / 3 / 0
5,237
524
2,488
5,706
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Josh0240
Amaterasu
6
0 / 5 / 0
4,228
423
915
6,434
2,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
LyokoWarrior
Cthulhu
7
1 / 2 / 1
4,741
474
1,942
4,638
1,396
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 2
6,253
625
5,251
6,575
2,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
5
5
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
1
1
6.5
L
Bakasura
FizzLep
Bakasura
2
3
0
0.67
W
1
0
1
1.5
L
Amaterasu
Josh0240
Amaterasu
0
5
0
0
W
3
1
6
6
L
Cthulhu
LyokoWarrior
Cthulhu
1
2
1
0.75
W
Vamana
3
0
2
4
W
Heimdallr
WaveyDude
Heimdallr
4
3
4
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,420
Damage
13,508
23,912
Taken
29,972
9,186
Mitigated
10,413
6,104
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,912
1,543
0
365
6,619
1,774
0
1,780
4,839
0
13,769
W
5,865
1,730
0
1,390
6,670
2,418
0
2,343
4,277
0
33,404
L
Bakasura
FizzLep
Bakasura
2,488
1,841
0
2,131
5,706
2,128
0
406
5,300
0
19,193
W
1,740
647
0
951
2,550
832
440
1,277
1,273
33,844
0
L
Amaterasu
Josh0240
Amaterasu
915
327
0
1,408
6,434
2,677
0
0
6,434
0
10,848
W
3,739
654
0
1,340
6,393
3,460
0
1,664
4,695
16,095
0
L
Cthulhu
LyokoWarrior
Cthulhu
1,942
475
0
635
4,638
1,396
0
1,098
3,537
11,689
0
W
Vamana
3,134
1,713
0
808
2,620
827
466
0
2,620
0
18,954
W
Heimdallr
WaveyDude
Heimdallr
4,942
1,629
0
1,615
5,679
1,649
166
1,909
3,620
0
28,525
L
5,251
600
0
1,473
6,575
2,438
0
2,195
4,380
37,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
24,826
253
Minions Killed
190
0
Camps Cleared
0
946,667
Distance Traveled
956,003
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,367
437
23
2
0
203,683
2
W
Fenrir
6,920
692
66
7
0
225,764
3
L
Bakasura
5,237
524
48
5
0
188,988
0
W
Vulcan
6,993
699
78
8
0
183,861
2
L
Amaterasu
4,228
423
19
2
0
158,285
0
W
Ymir
6,303
630
20
2
0
170,780
2
L
Cthulhu
4,741
474
21
2
0
204,874
1
W
Vamana
5,827
583
35
4
0
182,921
0
W
Heimdallr
5,953
595
54
5
0
183,341
1
L
He Bo
6,253
625
79
8
0
200,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role