Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
Disast3r
Cerberus
Gold II
Level 88
God Stats
7W - 5L
1,763 SR
Queue Stats
114W - 116L
1,228 MMR
Solo
Discordia
Discordia
Silver III
Venghaus
Discordia
Silver III
Level 66
God Stats
4W - 5L
1,272 SR
Queue Stats
358W - 371L
973 MMR
Solo
Artemis
Artemis
Gold V
qtavion
Artemis
Gold V
Level 53
God Stats
3W - 5L
1,708 SR
Queue Stats
126W - 136L
1,283 MMR
Solo
Loki
Loki
Gold V
whoisqtm
Loki
Gold V
Level 145
God Stats
9W - 7L
1,714 SR
Queue Stats
26W - 37L
1,422 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,591 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,636 SR
1,171 MMR
Da Ji
Da Ji
Silver III
ARATTOK
Da Ji
Silver III
Level 155
God Stats
10W - 13L
1,582 SR
Queue Stats
33W - 45L
1,023 MMR
Party 1
Xing Tian
Xing Tian
Silver II
BarryMikeCochner
Xing Tian
Silver II
Level 106
God Stats
4W - 3L
1,722 SR
Queue Stats
135W - 142L
996 MMR
Solo
Sol
Sol
Bronze III
DumbWizar
Sol
Bronze III
Level 108
God Stats
2W - 1L
1,746 SR
Queue Stats
14W - 14L
1,422 MMR
Solo
Guan Yu
Guan Yu
Gold III
Tastierwings117
Guan Yu
Gold III
Level 108
God Stats
37W - 30L
1,629 SR
Queue Stats
338W - 345L
1,296 MMR
Solo
Danzaburou
Danzaburou
Silver III
takashi2308
Danzaburou
Silver III
Level 152
God Stats
1W - 0L
1,501 SR
Queue Stats
24W - 33L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 4 / 0
8,468
565
5,711
10,549
3,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Disast3r
Cerberus
11
0 / 3 / 4
7,528
502
5,245
13,188
7,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Venghaus
Discordia
10
0 / 6 / 5
6,111
407
6,009
6,564
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
qtavion
Artemis
13
1 / 4 / 0
7,823
522
4,417
9,505
3,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
4 / 5 / 1
8,544
570
3,913
10,238
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaSetGilgameshTiamatTsukuyomi

VS

Bans
Morgan Le FaySobekBacchusJanusSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ARATTOK
Da Ji
14
7 / 4 / 4
8,968
598
7,033
11,702
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
13
4 / 0 / 5
8,949
597
3,185
12,323
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 5
8,856
590
15,149
12,269
4,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 3 / 3
9,222
615
6,700
11,703
10,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
takashi2308
Danzaburou
15
1 / 1 / 2
9,470
631
4,884
8,811
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
22
22
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
4
0
1.25
W
Da Ji
ARATTOK
Da Ji
7
4
4
2.25
W
Xing Tian
4
0
5
6.5
L
Cerberus
Disast3r
Cerberus
0
3
4
0.67
W
5
2
5
3.75
W
5
3
3
2.17
L
Discordia
Venghaus
Discordia
0
6
5
0.42
L
Artemis
qtavion
Artemis
1
4
0
0.25
W
Danzaburou
takashi2308
Danzaburou
1
1
2
2
L
Loki
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
36,951
50,044
Taken
56,808
19,791
Mitigated
38,230
7,590
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,711
1,479
0
1,729
10,549
3,505
0
1,672
8,737
0
38,681
W
Da Ji
ARATTOK
Da Ji
7,033
1,658
0
3,776
11,702
5,213
0
2,211
9,392
0
42,981
W
Xing Tian
3,185
270
0
3,436
12,323
14,038
0
2,426
9,675
18,410
0
L
Cerberus
Disast3r
Cerberus
5,245
513
0
2,187
13,188
7,524
0
6,655
6,533
24,047
0
W
15,149
4,868
0
6,082
12,269
4,719
3,968
5,441
6,452
62,585
0
W
6,700
2,306
767
4,409
11,703
10,868
673
0
11,703
0
50,167
L
Discordia
Venghaus
Discordia
6,009
370
0
500
6,564
2,252
0
4,833
1,731
20,250
0
L
Artemis
qtavion
Artemis
4,417
1,685
0
2,349
9,505
3,163
0
1,226
8,279
0
50,651
W
Danzaburou
takashi2308
Danzaburou
4,884
1,256
0
3,879
8,811
3,392
1,089
479
8,332
0
70,619
L
Loki
3,913
604
0
825
10,238
3,347
0
3,808
6,430
0
54,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
45,465
389
Minions Killed
408
0
Camps Cleared
0
1,445,257
Distance Traveled
1,441,004
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,468
565
84
6
0
318,068
6
W
Da Ji
8,968
598
80
5
0
280,468
8
W
Xing Tian
8,949
597
22
1
0
302,648
5
L
Cerberus
7,528
502
52
3
0
292,374
5
W
Sol
8,856
590
94
6
0
287,769
4
W
Guan Yu
9,222
615
89
6
0
309,384
2
L
Discordia
6,111
407
41
3
0
284,877
4
L
Artemis
7,823
522
118
8
0
269,297
1
W
Danzaburou
9,470
631
123
8
0
260,735
8
L
Loki
8,544
570
94
6
0
280,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role