Player Matchup

Kali
Kali
Disastericks
Kali
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 193L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
Snipinguout
Zhong Kui
Level 107
God Stats
6W - 9L
1,431 SR
Queue Stats
35W - 34L
1,576 Elo+
Party 2
Izanami
Izanami
TroyMcKazii
Izanami
Level 99
God Stats
30W - 23L
1,643 SR
Queue Stats
166W - 153L
1,568 Elo+
Party 2
Achilles
Achilles
VoidWaffles
Achilles
Level 149
God Stats
26W - 24L
1,606 SR
Queue Stats
230W - 229L
1,566 Elo+
Party 2
Ymir
Ymir
codyydoc666
Ymir
Level 15
God Stats
4W - 1L
1,532 SR
Queue Stats
12W - 8L
1,611 Elo+
Party 2
Team Averages
Level 95
1,542 SR
1,575 Elo+

VS

Team Averages
Level 40
1,683 SR
1,521 Elo+
Kukulkan
Kukulkan
BeelzebubsPapi
Kukulkan
Level 24
God Stats
2W - 4L
1,593 SR
Queue Stats
49W - 57L
1,430 Elo+
Party 1
Athena
Athena
UnrelentingFox
Athena
Level 83
God Stats
8W - 4L
1,708 SR
Queue Stats
16W - 15L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lPositiveVibe
Cu Chulainn
Level 29
God Stats
1W - 1L
1,816 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1
Arachne
Arachne
switzzzay
Arachne
Level 37
God Stats
4W - 3L
1,595 SR
Queue Stats
50W - 53L
1,382 Elo+
Party 1
Izanami
Izanami
vivdav
Izanami
Level 26
God Stats
6W - 1L
1,706 SR
Queue Stats
16W - 14L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
9,092
699
3,793
9,788
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Snipinguout
Zhong Kui
12
4 / 0 / 5
7,378
568
7,343
6,001
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
TroyMcKazii
Izanami
11
1 / 2 / 1
6,505
500
6,517
6,279
1,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
VoidWaffles
Achilles
15
12 / 0 / 2
9,182
706
14,745
9,114
9,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 1
6,872
529
1,222
6,939
5,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 3 / 0
6,314
486
3,976
4,029
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 3
5,993
461
2,417
9,485
4,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
lPositiveVibe
Cu Chulainn
9
0 / 10 / 0
5,546
427
4,083
14,037
6,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
switzzzay
Arachne
9
2 / 6 / 0
5,855
450
4,191
8,925
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
vivdav
Izanami
7
1 / 4 / 0
4,994
384
3,636
7,487
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
25
Kills
3
3
Deaths
25
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
0
0
W
7
0
5
9.5
W
Zhong Kui
Snipinguout
Zhong Kui
4
0
5
6.5
W
Izanami
TroyMcKazii
Izanami
1
2
1
0.75
L
0
2
3
0.75
W
Achilles
VoidWaffles
Achilles
12
0
2
13
W
1
1
1
1.5
L
Cu Chulainn
lPositiveVibe
Cu Chulainn
0
10
0
0
L
Arachne
switzzzay
Arachne
2
6
0
0.33
L
Izanami
vivdav
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,620
Damage
18,303
38,121
Taken
43,963
24,365
Mitigated
17,991
14,516
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,976
117
0
0
4,029
1,350
0
2,196
1,637
33,482
0
W
3,793
2,202
0
3,647
9,788
3,797
0
132
9,656
0
69,905
W
Zhong Kui
Snipinguout
Zhong Kui
7,343
883
326
4,299
6,001
4,107
0
1,474
4,527
31,219
0
W
Izanami
TroyMcKazii
Izanami
6,517
4,749
0
1,740
6,279
1,619
1,687
1,780
4,499
0
42,251
L
2,417
914
0
690
9,485
4,603
0
818
8,520
12,805
0
W
Achilles
VoidWaffles
Achilles
14,745
4,510
0
4,224
9,114
9,757
898
554
8,560
0
60,264
W
1,222
373
0
280
6,939
5,085
326
2,890
4,049
16,281
0
L
Cu Chulainn
lPositiveVibe
Cu Chulainn
4,083
1,945
0
39
14,037
6,419
0
2,109
11,844
0
26,002
L
Arachne
switzzzay
Arachne
4,191
3,400
0
1,235
8,925
3,640
0
1,815
6,970
0
29,552
L
Izanami
vivdav
Izanami
3,636
2,595
0
1,841
7,487
1,979
0
875
6,427
0
25,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
28,702
427
Minions Killed
258
0
Camps Cleared
0
1,282,558
Distance Traveled
1,149,176
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,314
486
81
6
0
242,516
0
W
Kali
9,092
699
126
10
0
315,060
4
W
Zhong Kui
7,378
568
67
5
0
236,559
3
W
Izanami
6,505
500
82
6
0
224,144
2
L
Athena
5,993
461
20
2
0
255,291
6
W
Achilles
9,182
706
117
9
0
270,373
3
W
Ymir
6,872
529
35
3
0
236,422
1
L
Cu Chulainn
5,546
427
55
4
0
190,956
1
L
Arachne
5,855
450
56
4
0
265,470
2
L
Izanami
4,994
384
46
4
0
194,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role