Player Matchup

Fenrir
Fenrir
CommyDoggy
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
Jackolope33
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Anubis
Anubis
SynysterNegus
Anubis
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 1L
1,606 Elo+
Party 2
Team Averages
Level 9
1,564 SR
1,475 Elo+

VS

Team Averages
Level 70
1,682 SR
1,469 Elo+
Yemoja
Yemoja
C1_5u5hi
Yemoja
Level 25
God Stats
21W - 19L
1,650 SR
Queue Stats
44W - 57L
1,436 Elo+
Party 1
Hera
Hera
FistFullOfEnvy
Hera
Level 79
God Stats
6W - 5L
1,621 SR
Queue Stats
168W - 178L
1,475 Elo+
Party 1
Loki
Loki
evilhuman97
Loki
Level 107
God Stats
9W - 3L
1,776 SR
Queue Stats
293W - 342L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CommyDoggy
Fenrir
16
5 / 6 / 5
12,813
712
10,983
18,675
11,772
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Jackolope33
Guan Yu
15
4 / 2 / 5
11,466
637
6,139
18,104
15,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 8 / 5
10,247
569
2,279
12,026
4,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C1_5u5hi
Yemoja
13
0 / 3 / 10
11,112
617
4,114
7,845
5,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 3 / 9
12,649
703
22,566
9,727
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 4 / 5
13,536
752
12,056
11,822
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
16
16
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
C1_5u5hi
Yemoja
0
3
10
1.67
L
Fenrir
CommyDoggy
Fenrir
5
6
5
1.25
W
6
3
9
3.5
L
Guan Yu
Jackolope33
Guan Yu
4
2
5
3.25
L
1
8
5
0.44
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,401
Damage
38,736
48,805
Taken
29,394
31,279
Mitigated
13,959
5,894
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
C1_5u5hi
Yemoja
4,114
138
1,668
1,072
7,845
5,958
682
262
7,583
15,389
0
L
Fenrir
CommyDoggy
Fenrir
10,983
2,142
0
1,152
18,675
11,772
0
8,735
8,997
0
36,113
W
22,566
6,914
0
1,475
9,727
2,556
1,209
1,639
8,088
64,874
0
L
Guan Yu
Jackolope33
Guan Yu
6,139
998
1,987
2,626
18,104
15,177
519
11,893
5,660
474
34,797
L
2,279
456
0
129
12,026
4,330
280
4,758
6,546
27,303
0
W
12,056
3,981
0
1,137
11,822
5,445
825
702
11,120
0
70,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
37,297
148
Minions Killed
201
0
Camps Cleared
0
891,789
Distance Traveled
908,865
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,112
617
22
1
0
246,387
0
L
Fenrir
12,813
712
41
2
0
306,356
5
W
Hera
12,649
703
109
6
0
294,493
1
L
Guan Yu
11,466
637
52
3
0
350,695
5
L
Anubis
10,247
569
55
3
0
234,738
4
W
Loki
13,536
752
70
4
0
367,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role