Player Matchup

Raijin
Raijin
A1phaZ
Raijin
Level 88
God Stats
1W - 0L
1,276 SR
Queue Stats
101W - 92L
1,524 Elo+
Party 2
Geb
Geb
IceColdPappsi
Geb
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 43L
1,645 Elo+
Solo
He Bo
He Bo
JoJo
He Bo
Level 84
God Stats
3W - 2L
1,636 SR
Queue Stats
43W - 43L
1,554 Elo+
Party 2
Izanami
Izanami
SombreCroc89
Izanami
Level 110
God Stats
16W - 19L
1,370 SR
Queue Stats
287W - 324L
1,487 Elo+
Solo
Neith
Neith
blackpouncer
Neith
Level 69
God Stats
3W - 4L
1,427 SR
Queue Stats
11W - 8L
1,566 Elo+
Solo
Team Averages
Level 96
1,442 SR
1,555 Elo+

VS

Team Averages
Level 74
1,419 SR
1,529 Elo+
Athena
Athena
AceOfHesrtz
Athena
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,737 Elo+
Solo
Nox
Nox
CordPlaysGames
Nox
Level 59
God Stats
4W - 7L
1,292 SR
Queue Stats
208W - 252L
1,407 Elo+
Party 1
Ullr
Ullr
Yesus45135
Ullr
Level 89
God Stats
3W - 5L
1,367 SR
Queue Stats
99W - 107L
1,537 Elo+
Solo
Vamana
Vamana
ephky
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 118L
1,419 Elo+
Party 1
Fenrir
Fenrir
gutsy808tv
Fenrir
Level 61
God Stats
34W - 51L
1,438 SR
Queue Stats
202W - 229L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A1phaZ
Raijin
19
5 / 0 / 17
11,741
1,067
28,579
9,906
5,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 19
11,971
1,088
12,239
14,864
16,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
JoJo
He Bo
18
10 / 3 / 9
12,226
1,111
28,173
9,025
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SombreCroc89
Izanami
18
4 / 1 / 8
10,759
978
8,685
8,283
3,729
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 9
10,012
910
5,663
5,179
2,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

232

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 5 / 4
9,807
892
6,969
14,808
15,704
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 10 / 6
10,281
935
10,635
18,281
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 1
10,447
950
12,022
13,285
4,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
ephky
Vamana
16
0 / 7 / 6
9,490
863
8,215
23,496
19,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
gutsy808tv
Fenrir
16
2 / 0 / 3
10,067
915
2,524
18,632
14,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
23
Kills
7
8
Deaths
23
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
A1phaZ
Raijin
5
0
17
13.5
L
Athena
1
5
4
0.6
L
1
10
6
0.4
W
3
3
19
4.17
W
He Bo
JoJo
He Bo
10
3
9
4.83
W
Izanami
SombreCroc89
Izanami
4
1
8
8
L
3
1
1
3.5
W
1
1
9
5.5
L
Vamana
ephky
Vamana
0
7
6
0.43
L
Fenrir
gutsy808tv
Fenrir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,339
Damage
40,365
47,257
Taken
88,502
31,605
Mitigated
59,777
8,479
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
A1phaZ
Raijin
28,579
4,192
99
2,344
9,906
5,074
0
3,584
5,998
49,735
0
L
Athena
6,969
1,237
0
0
14,808
15,704
0
12,338
2,470
14,458
0
L
10,635
1,089
129
1,187
18,281
6,913
0
14,039
4,242
40,950
0
W
12,239
1,565
570
765
14,864
16,798
0
4,720
9,343
27,083
0
W
He Bo
JoJo
He Bo
28,173
2,277
474
2,729
9,025
3,668
0
3,914
4,793
47,729
0
W
Izanami
SombreCroc89
Izanami
8,685
5,716
0
0
8,283
3,729
0
3,302
4,838
0
34,055
L
12,022
7,556
0
1,900
13,285
4,060
0
10,662
2,623
0
48,901
W
5,663
2,434
0
1,498
5,179
2,336
0
2,183
2,852
0
16,066
L
Vamana
ephky
Vamana
8,215
2,980
0
3,808
23,496
19,009
0
16,653
6,843
0
20,027
L
Fenrir
gutsy808tv
Fenrir
2,524
237
0
4,919
18,632
14,091
0
15,299
3,333
497
7,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
50,092
217
Minions Killed
206
13
Camps Cleared
5
1,049,088
Distance Traveled
1,078,989
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,741
1,067
40
4
2
221,673
1
L
Athena
9,807
892
23
2
0
195,528
2
L
Nox
10,281
935
65
6
2
201,738
0
W
Geb
11,971
1,088
34
3
1
222,097
4
W
He Bo
12,226
1,111
53
5
4
216,304
0
W
Izanami
10,759
978
57
5
6
171,851
0
L
Ullr
10,447
950
84
8
2
206,416
0
W
Neith
10,012
910
33
3
0
217,163
0
L
Vamana
9,490
863
20
2
0
236,873
1
L
Fenrir
10,067
915
14
1
1
238,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role