Player Matchup

Cupid
Cupid
Chayo Lu
Cupid
Level 11
God Stats
6W - 3L
1,620 SR
Queue Stats
10W - 7L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
InfxEdits
Cu Chulainn
Level 106
God Stats
2W - 2L
1,820 SR
Queue Stats
54W - 54L
1,568 Elo+
Party 1
Hades
Hades
Moonshine1111
Hades
Level 60
God Stats
10W - 8L
1,640 SR
Queue Stats
39W - 47L
1,487 Elo+
Party 2
Nemesis
Nemesis
ZenKai Storm
Nemesis
Level 8
God Stats
4W - 1L
1,660 SR
Queue Stats
22W - 39L
1,374 Elo+
Solo
Kukulkan
Kukulkan
revisor_fiestero
Kukulkan
Level 5
God Stats
9W - 8L
1,491 SR
Queue Stats
32W - 41L
1,399 Elo+
Party 2
Team Averages
Level 38
1,646 SR
1,478 Elo+

VS

Team Averages
Level 14
1,479 SR
1,362 Elo+
Neith
Neith
MonkeysPorch182
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,783 Elo+
Solo
Nox
Nox
Naddex2688
Nox
Level 19
God Stats
44W - 34L
1,593 SR
Queue Stats
54W - 37L
1,612 Elo+
Solo
Izanami
Izanami
ScubaGhost
Izanami
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
TONYADD2
Tsukuyomi
Level 18
God Stats
1W - 2L
1,304 SR
Queue Stats
1W - 3L
1,059 Elo+
Party 3
Hera
Hera
variantpersona
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,059 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chayo Lu
Cupid
20
1 / 0 / 15
13,748
917
5,048
9,312
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
InfxEdits
Cu Chulainn
20
10 / 2 / 16
16,637
1,109
21,176
24,275
23,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 1 / 15
15,587
1,039
21,213
14,715
9,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ZenKai Storm
Nemesis
20
2 / 11 / 13
13,125
875
10,940
17,462
10,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 4 / 13
15,397
1,026
12,042
16,576
8,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 7
13,974
932
10,211
24,011
8,936
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 1 / 5
15,514
1,034
24,560
8,274
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ScubaGhost
Izanami
20
9 / 7 / 3
17,133
1,142
31,036
19,794
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
TONYADD2
Tsukuyomi
19
1 / 15 / 6
13,153
877
8,567
23,989
8,952
18
0 / 1 / 0
11,022
735
387
1,001
273
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
36
Kills
18
18
Deaths
36
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
Chayo Lu
Cupid
1
0
15
8.5
W
Cu Chulainn
InfxEdits
Cu Chulainn
10
2
16
9
L
3
12
7
0.54
W
12
1
15
19.5
L
5
1
5
7.5
L
Izanami
ScubaGhost
Izanami
9
7
3
1.5
L
Tsukuyomi
TONYADD2
Tsukuyomi
1
15
6
0.27
W
Nemesis
ZenKai Storm
Nemesis
2
11
13
0.77
W
11
4
13
4.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,419
Damage
74,761
82,340
Taken
77,069
56,015
Mitigated
28,933
6,593
Healing
1,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Chayo Lu
Cupid
5,048
2,150
0
0
9,312
4,770
0
965
8,347
0
18,468
W
Cu Chulainn
InfxEdits
Cu Chulainn
21,176
7,547
0
953
24,275
23,531
0
5,345
18,930
5,152
48,280
L
10,211
6,559
0
590
24,011
8,936
0
13,501
10,491
0
21,145
W
21,213
423
1,118
3,854
14,715
9,097
0
4,535
10,180
39,105
0
L
24,560
1,377
0
125
8,274
3,799
0
2,218
6,056
70,263
0
L
Izanami
ScubaGhost
Izanami
31,036
17,873
0
303
19,794
6,973
0
9,529
10,265
0
85,198
L
Tsukuyomi
TONYADD2
Tsukuyomi
8,567
2,114
0
75
23,989
8,952
0
11,106
12,372
0
20,968
W
Nemesis
ZenKai Storm
Nemesis
10,940
4,478
0
644
17,462
10,258
0
10,520
6,942
0
25,647
W
12,042
2,218
0
24
16,576
8,359
0
3,582
12,994
41,999
0
L
387
144
0
9
1,001
273
0
230
771
648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,494
Gold Earned
70,796
258
Minions Killed
291
4
Camps Cleared
15
1,343,879
Distance Traveled
1,080,064
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,748
917
42
3
1
275,559
0
W
Cu Chulainn
16,637
1,109
55
4
1
277,421
0
L
Neith
13,974
932
19
1
0
225,157
1
W
Hades
15,587
1,039
49
3
1
293,258
0
L
Nox
15,514
1,034
141
9
4
303,917
0
L
Izanami
17,133
1,142
121
8
6
269,056
0
L
Tsukuyomi
13,153
877
8
1
4
251,039
0
W
Nemesis
13,125
875
30
2
0
247,812
4
W
Kukulkan
15,397
1,026
82
5
1
249,829
0
L
Hera
11,022
735
2
0
1
30,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role